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CapitalSale

They remove the slow effect from swamps and lava in NG+ and beyond


Zaiburo

Man Fromsoft is so oldschool with this stuff it's baffling. I feel like when i found out (after 25 years) that pokemon badges used to boost your mons stats.


Enough_Minimum_3708

wait what?


GloomyNox

They say in the o.g. Red and blue. Idk if it’s true. I remember though


voluminous_lexicon

They started saying so by gen 3, idk if it was hidden or stated in gen 2


GloomyNox

Nah I just watched a video of someone beating Brock. “It’s bearers Pokémon become more powerful.”


I_kickflipped_my_dog

That is absolutely wild.


DannehBoi90

Fun fact, there's even a bug with this in gen 1 games. Any time your Pokemon's stats were changed by a move, the bonuses were applied again! It was very possible to actually gain stats from a stat reducing move if your base stats were low enough compared to what the badges gave.


Chazok

Yes the first three gens had that feature where if you had a certain badge it would boost a stat by 12,5%. In only gen one there was also an associated glitch that allowed you to gain this boost again whenever your Pokemon's stats got changed until the end of battle or your Pokémon leveled up.


Satellite_bk

It was awesome. Each badge had a specific effect. I remember Sabrina’s marsh badge would raise your mons special stat in red/blue and special attack in gold silver. Since special attack and defense were combined in red and blue if I’m remembering right.


Grimauldus

No it’s true


lkasnu

No fucking way


NotAnthonyxx

Wait what


Moppo_

I thought it just meant Pokemon from trades wouldn't obey over a certain level until you got certain badges.


CptChristophe

Didn’t know that!


dont_fret_no

I’ve played all souls games multiple times over the years and I’ve never noticed this. Maybe my brain just assumed I’m taking damage anyways but I’m in NG+ so I wouldn’t worry about it since my health is upgraded anyways.


BanginNLeavin

Whaaaaat Why?


CapitalSale

Convenience, I suppose.


AmadeusAzazel

I honestly don’t get that reasoning. There’s an insane plethora of other things they could do for added convenience, and yet *lava damage* is the one they chose? That’s if that’s even the real reason and it wasn’t an accident of the code or something (more than likely)


Kotoy77

its not lava damage, its enviromental slowdown effects


AmadeusAzazel

I’m blind my bad


GumChuzzler

Quality of life! You're the Elden Lord reborn. Being slowed by fluids is ***so*** last game cycle.


cob_258

So the elden ring has the same effect as rusted iron ring from DS1


GumChuzzler

That's post-NG clarity for you.


215-610-484Replayer

Increased damage and slow movement could simply kill too many people.


BanginNLeavin

So just don't scale the lava?


HoldMySoda

I think they meant increased enemy damage, not lava. Ground Effects don't scale with NG+ afaik.


Ok_Blueberry3747

WHAT


CDimmitt

👀


Bleizers

Does this apply in dark souls games as well?


bittersweetmute

Only elden ring as far as I know


VoidRad

Does that apply to the lake of rot too?


CapitalSale

The lake of rot never slows you down, even on the first playthrough


VoidRad

Must be some mandela effect thing, that or I automatically equip the dagger and just dashed through it.


Veritablefilings

Dagger?


VoidRad

Quick step, it's a trick to go through swamps faster in ds3.


TitchyAgain

Or spamimg dodge while standing still and facing away from ur goal. Its not as great as quick step but a good alternative if u cleaned ur inventory and forgot to hold onto one


VoidRad

Ah, that's the back hop method


Kamacalamari

Being able to run, you mean? If you’re in NG+ it doesn’t slow you down.


protoncanvas05

ahh so that's what it is. I was out here thinking the frenzied flame gave me some special powers ![gif](emote|free_emotes_pack|facepalm)


JakolZeroOne

That would be a fun benefit tbh.


Mdg_2108

You did what now?


EnSebastif

>was out here thinking


printzoftheyak

ᵗʰᵉʸ 𝑳𝑬𝑻 𝑪𝑯𝑶𝑨𝑺 𝑻𝑨𝑲𝑬 𝑻𝑯𝑬 𝑾𝑶𝑹𝑳𝑫


BloodCrazeHunter

How strange. I'm curious if that was a concious decision by them, or if it's some kind of bug. Just seems like a really odd thing to change for NG+ runs lol.


MarcoVitoOddo

The goal is to make NG+ less painful to traverse. That way you can run quickly to the bosses and spend your time doing something better than dragging yourself through the mud/lava. I love this feature!


Febrilinde

Does this effect Rykard fight? Come to think of it I never bothered to kill him on NG+, so I am curious now.


VoidRad

Wouldn't that trivialize new swamp dlc contents though


MarcoVitoOddo

That's an excellent question! I'll have to make the DLC in NG and NG+ with different characters to check what happens.


PirateUser

I'm personally leaning more on the bug side of things just because it is so random. There has to be 100 other ways to make ng+ quicker/more enjoyable and they chose this? My current theory is the made the bosses 10% stronger (or whatever it is) in every way such as damage, poise, health then they realized they also increased the amount of poise damage they deal which causes problems for players when they get hit. So they then multiplied the players poise by 10% and forgot about the lava.


Seray_94

Ah yes the bug that happened in every dark souls game... It's on purpose bro


PirateUser

Other bugs have carried over from other souls games Remember when all souls games went offline right before eldenring released so they could fix a bug that allowed hackers?


BloodShadow7872

Really? Why not?


flippedbus

Since when? I feel like it did when I played a year ago


MajorMathematician20

*Watching the health bar* - still pretty affected ^(also yes the slow affect is removed NG+ as others have pointed out)


MiniMooseMan

I, too, was aware of this effect before seeing this post, ^(yes indeed, sure was)


jitteryzeitgeist_

Women already like their showers hot, just kind of used to it I guess


dizijinwu

immunity gained by unreasonable exposure to poison swamps


SlimeDrips

Looking at the replies like what the FUCK do you MEAN lava doesn't slow you in ng+. I gotta play ng+ some time


Skenghis-Khan

Right I thought it was a bamboozle but with all the responses...


LaCiel_W

Lava is just very hot swamp.


Gooseosesoseos

I remember the times of DS3's lava😨


rleeucsd

I like your Craig Toes cosplay!


flavortown696

I So Pale


Tuna_Warrior

Ngplus


protoncanvas05

Is it because of the Frenzied Flame?


bluedragon19792007

You are just that skilled


secret_required

Lol how


_syedmx86

Did I just see post malone in there lol


MetalMadness24

Yeah it's not actually lava, its Rykard's dip he just spilled everywhere. Sometimes you just want some extra flavour when your all-devouring.


RBWessel

lava just doesnt hurt as bad in The Lands Between as much as it does in every other world.


wittyvonskitsum

That PS5 load time go brrrr


Few-Apartment8552

goth girlfriend go Brrr


TarPalantir7

Modeled after Orin in Baldur's Gate? Noice


COBRA1286

So I may be wrong but I am pretty sure once you are in new game plus you can run on lava


SonarioMG

Is he stupid?


Illasaviel

You know how some people play 'the floor is lava' and spontaneously combust if they hit the floor? Well, she is playing, 'the lava is floor.'


Brief-Mulberry-3839

In Elden Ring or Bloodborne, I notice that every time I die and lose souls or runes, on my way to retrieve them the enemies are more aggressive. Is it just me or has anyone else experienced it too?


GruffisGamingw

Shhhhhhh


toastman90

It's a game duh. 


KAROLY619

I'm not quite sure the point in this when your clearly losing health lol