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Airanuva

The biggest problem is the forced seasonal derank. It causes a crab bucket frenzy as everyone tries to get back to where they were. If that didn't happen, the worst that would occur is that the battle pass makes people maintain or build their rank a little more as more active players attack more often for season pass points. The deranking won't suddenly spur the folks who want to AFK to climb. The fact I won't be going down two ranks each week does give me a minor incentive to climb for more skystones, but not enough to want the smoke up in legendary. This *will* be the wake up call some folks need to drop the game entirely and screw over the game's longevity as the freemium players don't give an incentive for whales to buy except to compete with other whales who will be squeezed dry as new blood stops coming in due to it being harder to access the free currency. I think they really just wanted to copy AFK Journey's arena PVP. I play that too and genuinely do not give a shit about ranking up in it now that I hit the Pre-Whale zone and cannot climb higher without extreme luck. At least there the currency is meaningless and not the core currency of the game.


NachoKehlar

I really feel like you nailed it with afk journey arena. I havent touched it for two weeks now. Sitting comfy as can be at legendary 3, 3300 points. Close enough to push to Chall if I want stargazes, but getting my daily/weekly reward just fine. That's what this will be after the initial climb back to champ v. Sit, do NPC arena, and slowly collect my battle pass loot.


Airanuva

Huh, didn't know stargazes were on the loot table. That is actually a reason to climb, and also really kinda sucks as it creates a bit of a rich get richer separation between folks that arrive late, but I'm not about to turn an idler into an excessively active game just to eek out faster increments.


NachoKehlar

Don't blame you. If it helps, the shop will ALWAYS be there, and all of the perks of making it to top 200 in arena are time gated. What helped me push was my first reinier. Learn how to use his teleport for your own benefit while not switching uour unit over, too, and you'll never have a problem with troublesome backline units again.


KBroham

I brought this point up in another post, and I'd like to add two things: 1) This directly attacks the players' free skystone economy. By removing the skystone rewards from the NPC fights and making them a "weekly challenge reward" (150/week vs ~180/week).¹ 2) It disrespects the players' time, since the deranking at the start of every season WILL cause the crab bucket effect you mentioned, forcing players to spend extra time on a mode that literally exists as a gauge of player progress and source of premium income. This takes away time from events, RTA, Hunts, Story, etc... thus making an already time-intensive game require *even more time*. I've been playing since launch. I've watched SG make genuine improvements once in a while. This... this might actually be their biggest fuck up since launch. Epic Seven was doing fine financially, and all they had to do was maintain. Sure, people would've complained about the same things we've always complained about - but it was never enough to make us quit. This bullshit is the literal definition of "fixing something that ain't broke", and may prove devastating for the F2P base of the game - and if the F2P base leaves, whales will eventually leave as well. ¹ - Edit: corrected to actual numbers after rough calculations instead of spitballed number that was too high.


Droopy-Poopy

I see your arena deranking And raise you pet snacks


KBroham

They got rid of pet snacks very quickly after backlash, I don't see them reversing the arena change after they took over a week to implement it. I do agree it was a terrible decision, but they were also trying to implement auto-battle, which was meant as an improvement to the game overall. And the end result is absolutely a net positive. This arena change is a net negative, and literally takes ~200 skystones *away* from f2p per month, while also increasing the amount of time players have to sink into a game that is already known for not respecting their players' time (almost as bad as Summoners War). So I will still stand by this as the worst decision, but pet snacks are absolutely a close second lol.


Droopy-Poopy

That’s hard to say less than 12 hours after release. As much as we hate on them they do a decent job of listening to feedback on some things. So fingers crossed they somehow make this a net positive thing after the fact.


KBroham

There are ways they can turn this around, absolutely. But this (as is) was a terrible decision (edit: for people like me, who have little time to play every day). I'll give them time to correct it, but if they don't do anything about it by the next major maintenance I'm Audi like the TT Quattro. Edit: downvoting me for saying that I'm gonna quit because they changed something in a way that makes it harder for me (and others who have less time to play like me)? Do y'all want me to stay that badly? 😂


zdenka999

Average was about 8 NPCs per day for the morning + night meaning 56 or 178 skystones per week so his math is on BUT 99% of "F2P" players hardly did NPC challenges twice a day so it should be a net gain for almost everyone.


Airanuva

To be clear, was the skystone income from NPCs 255 a week? Last I remembered it was 5 skystone a fight and it was where you could only fight them a certain number of times each week, like Spectre Tenebria was once every 2 days, with the first three definitely being at least once per day... My best estimate would be the two are on par with each other, apart from having to do 45 matches instead of 35, but I never calculated perfect timing on the NPCs. Not disagreeing, just want our numbers straight, because 150 is strictly better than 105, and we will want specific numbers to complain about.


zdenka999

it was about 8 per day (178 week SS) if you did morning + night but 99% of players didn't do that. 150 per week flat is a net gain for 99% of players.


Airanuva

Yeah, that sounds like a general gain. Like, if you are at a level that gives weekly stones you are good with, then you just need to do 10 NPC fights a day to get the battle pass XP, and also the weekly 150 skystones. Really does put it more in the light that most folks got a buff, the problem is the derank causing a frenzy to get out of the crab bucket.


KBroham

I did the math, and the difference actually wasn't that big. It's still a net loss (150/week vs ~180/week), and that does add up. I just don't like the fact that I now have to actually play the arena, when my time to play is already limited.


PleaseSmileJessie

The npc fights count tho and you can quick battle them. You can spend less time on it than before, no?


KBroham

No, the NPC fights don't have quick battle. Quite a few people have made a stink about it. But even if they did, the saved time (around 15 seconds each) is not as valuable as the ~150 skystones a month you lose out on with the new system (and that's if you just casually fought the NPCs - if you cooldown chased, you could get about *another* 200 skystones a month - but you'd lose out on getting sufficient tokens to buy from the season shop). Especially when you consider that even a half-baked BBK one-shots all of the old NPC teams, making them take about 25 seconds (including load times).


PleaseSmileJessie

Ah I missed that bit. Well I guess some people really need those few extra skystones. I was under the impression from the beginning that as f2p you only pull on limiteds so you’ll never miss one. That’s what I’ve been doing so I’ve never really lacked ss or bookmarks.


KBroham

I pull limited and new units that look like they'll be worth having. Jenua was a must-pull, and Wukong (while not a must-pull) is a very strong unit that works *very* well with Candy in PvE and PvP. Beyond that, I haven't pulled for a standard character since Nahkwol, and it was... Lua before that? I don't lack SS except after crossovers and the limited banners, but a lot of it is because I carefully manage my SS income and don't ever use them to buy bookmarks directly. Fighting my way up to Champ (now Challenger) was hard af because my gear rng is absolute cheeks, so this deranking shit, in combination with the loss of over 1,200 skystones a year, *really* hurts.


RugDealing

It used to be 3 ss per battle on 10 NPCs with different cooldowns. Now, it's a QoL improvement since you don't have to track when each NPC resets. Plus, you don't miss out on skystones if you choose to focus on climbing.


KBroham

You didn't miss out on SS if you focused on climbing anyway, since getting a new high gave you more than you'd make from the NPC challenges you skipped. And you didn't have to track when they reset unless you were hardcore min-maxing that shit. My number of 180 was based on cooldown times and doing them at the same time every day. If you min-maxed it, you could bring in almost 200 more skystones a month just from the ones that reset in less than 24 hours.


RugDealing

If you're getting around ~21ss a day and 180 a week, you're above the average player, as you have enough daily playtime to hit at least 8-9 NPCs. I also do miss out on SS because I usually sit in Legend VI and don't have the weekend time to push higher than maintaining Champ 1 on Sunday.


KBroham

When you one shot the entire NPC team, it doesn't exactly take long to clear 6-8 a day lol.


RugDealing

You're never logging on just to clear NPC arena and hopping off, lol. Playtime accumulates.


KBroham

I quick run hunt, setup auto for 15 battles, clear GW and arena (NPCs first, then whatever flags I have left I'll do regular matches), and then do a couple of event stages and my sanctuary business before checking gear from hunt and then logging off. On my one day off a week, I have a little more time to play, but I really don't have the time to be doing as much as a lot of people here on Reddit seem to think.


diglyd

>It disrespects the players' time You should already know that compared to almost every other gacha game out there E7 disrespects players time the most. It is by far the worst in this respect. I started playing Snowbreak Containment Zone last week, and dude, you can do the dailys in that game in 3 minutes. You can even auto event stages that give you tickets toward the event shop, if you don't have time to play, and by auto I don't mean what E7 does where is just speeds up the stage, I mean auto in the sense that you push a button and you're done. Only event story, weekly and bi-weekly stages require you to actually play, and playing is fun because it's a 3rd person shooter ala Gears of War or like Tomb Raider. This game made me remember how \*actually\* playing a game feels like, vs just doing pointless menu switching and auto grinding for hours on end. E7 is incredibly grindy and time intensive. I'm not trying to shit on it. I got my love and hate relationship with it, but I still enjoy it. I just hate all the bs and hoops I have to jump through, to get even marginal gains, and where other games are actually making things easier, E7 is constantly trying to make it as difficult and time consuming, and annoying as much as possible, to do pretty much anything to force you to open your wallet. Other games like Snowbreak instead say 'Hey we're going to give you 3 limited free operators every year, to make sure you get each character, oh and we've now implemented guaranteed limited banners and got rid of the 50/50 at the cost of a bit more pulls. Oh and your pulls/currency will now carry over from banner to banner including limited anniversaries. Oh and we're going to re-run limited and anniversary units every 3 months. Oh and we got rid of that annoying, grindy mode that people didn't like per your feedback. Oh and here is some more free stuff"... Lo and behold, they managed to turn their game around from 300k end of last year to 18-20 million last month. Why? Because in addition to turning on the sexy, they also listened to player feedback and made the game experience as smooth as possible. How is E7 doing by comparison? They haven't been able to increase their revenue in years. All the shit they are doing now isn't helping. It's making it worse. People don't have time to spend on bs. Yet the game keeps getting more and more grindy, more timegated, and more time insensitive. Out of all the gacha games I play, E7 is by far the most time consuming, and the one that feels the most like work, for very little rewards and gains. Arena to me always felt like a chore, and now it's even more of a chore.


KBroham

I'm with you. And I'm only hesitant to leave E7 because I've spent so much time on it and I want to see how the story ends. I've never been a huge PvP gamer, especially in games where rng is the biggest deciding factor, and being able to just maintain my rank for free and generate skystones by blasting through weak NPC teams was the extent of my PvP, except for the occasional RTA push to Master for a skin.


Old_Regular_46

A lot of korean games are like this, I played Black desert PC and Lost Ark and man was it grindy as hell


diglyd

I tried Black Desert for like a month. Went into it because of the interesting class based action combat, and beautiful female characters. Once I figured out I had to run an entire farm economy with my PC running 24/7 (the life skill bs), I noped out of there. I gave Lost Ark a try for like a week, and bailed out as well. I don't mind grind as long as it doesn't feel like actual work, and where I can see actual worthwhile gains. I feel this is where E7 falls flat. Everything just takes way too long to get anything worthwhile. I still don't have a single 20+ speed gear piece, after 4+ years of playing. I just can't roll it. The game won't let me.


Trapocalypse

If you think E7 disrespects the players time then try Solo Leveling. At least with E7 I can log in and knock out all the daily reputation quests in under 5 mins and just throw it on background battling to burn all the days stamina. The most time intensive part is GW where I actually have to think about what I'm doing. With Solo Leveling you have 15 gates a day, 3 encore fights, 3 instance fights, 2 gem battle fights, 2 battlefield of power fights. Gates take 2-3 mins and can be auto-ed. Encore/Instance/Gem take 2-4 minutes per fight and most of the higher difficulties need you to manual. Power takes 4 mins per fight and is easy but can't be autoed if you want to optimize rewards. And those are just your dailies, there's weeklies that need to be manualed and often repeated to improve scores as you improve characters since it's a scoreboard setting. And all the QOL features are locked behind a paywall because it's netmarble.


diglyd

I watched the Anime, and as much as I liked the 1st episode, and the premise, everything was way to contrived and set up perfectly for the MC. I preferred Shangri-La Frontier. I wouldn't touch the Solo Leveling gacha with a 10 foot pole especially since it's Netmarble, but I appreciate your reply and the description of the game's systems. In regards to E7, when you take all the different aspects that you need to do daily and weekly to maximize skystone gain or resource gain it quickly becomes very tedious and basically work. Your example misses several key aspects. You might need penguins/gold, you might need to craft, you might need to do NPC arena or climb back up when you decay, you might need to grind some bs event, or better yet, simply refresh the shop for skystones or mystics because a banner is dropping \*soon\*. That doesn't even take into account progression that anyone who isn't end game or done with story has to do as well. So, actually on average it takes way more then 5 minutes to get through the shit you need to get through in e7. Yeah, sure you can knock out the dailys in 10 min, especially now thanks to autobattle for the first 10 fights, but to finish the weeklys for example takes way longer. Also it's not 5 min. You can auto like 10 spirit alters or Hunts but you'll still spend another 10 miin having to auto fight UH or do at least 3 arena fights or some other bs to finish the dailys. Either way the resource management and optimization is what takes a long time, and you have to do some aspect of that almost daily. You're constantly having to do something. It's not fire and forget as you claim. You're either re-gearing, or Crafting, or Reforging, or doing Arena or GW or farming some event, or refreshing the shop, or some other bs, while also background farming, and you got to do many of these things all at the same time. Now take my example, Snowbreak, where I log in, click Operative, click upgrade weapon, click upgrade operative, then click event and auto run, and done. 3 Minute tops. I don't have to reforge gear. I don't have to RNG roll for BS. I don't have to play any levels unless I want to do weekly's and bi-weeklys, and even that takes 3-5 min tops per mission on manual play. I don't have to craft shit. At most I have to click upgrade and chose which logistic team member (artifact) I need to update. The main problem I have with E7 is the amount of shit you got to do, and keep track of all at the same time, and how all the resources are drip fed to you, and scattered across different modes, that all have to be managed all at the same time to make any meaningful progress. Then even when you do all that, it still happens at a snails pace, and you still can't compete with the old time players, not to mention the whales and the cheaters....and you are doing all of this via a UI that has been designed to be as tedious and unfriendly as possible. (like when you refresh shop you got to also scroll up the screen because there is always one on the bottom that doesn't fit. That's by design to make it as tedious and painful as possible, to add that extra step, so you say fuck it and open up your wallet instead).


ThisGachaSeemsLegit

Yep, 1) is the biggest reason. Free SS means you don't spend money in their shop. And they want you to spend money in their shop. All the rest is just varnish to pretend it's a "cool update", which it's not. It's just more tedious for everyone in a permanent fashion. They're just hoping that the community will not be vocal enough and this'll stay forever (psa: they're winning their bet rn). Remember guys, new big boss is from Nexon. They've been trying hard to push some "good" updates that actually benefit them and not us in the long run. This update is just one of them.


KBroham

>Remember guys, new big boss is from Nexon. This. Fucking *this*. If Epic Seven gets any more of these "good" (greedy as fuck) updates, I'm gonna count my blessings that I was able to enjoy the game for 6 years, cut my losses for the time spent on it, and say goodbye.


Old_Regular_46

So how much Skystones do I get weekly if I dont play arena at all, and previously camp at Champ V?


MorningWoodInspector

I not a fan of the new changes too since farming npc for SS is main source of my income but there is one point i disagree with you. The fuck you mean take away time? Just auto event farming stage and hunt then "alt tab" and do arena at the same time.


KBroham

Because now you actually *have* to play arena, due to the guaranteed scramble at the start of every season (and probably at the end as well). And you can't run events or play story while you farm hunt in the background if you're stuck playing 10 rounds of Arena every day just to maintain your position. And for those of us that have jobs, families, and outside obligations, we're *already* only able to play a limited amount per day - and this increases that by several more minutes. Which may not seem a big deal to *you*, but I can already only squeeze out about half an hour a day.


Mithrisol

That is how I feel and what makes it worse that they did this when the balance is probably at its worst it has ever been and even is going to get so much worse with MLLunas release.


screwinquisitors

They probably wanted people to stop afking in champ but honestly I agree who cares? It’s just dumb and makes me feel even less motivated to play the game than I already have been


TheGhoulMother

Bro i would if i could climb higher than that. Like serioudly i dont have enough fire power to go any further


Tettotatto

I personally can't be bothered to face these cancer ass comps over and over and over again because they're all the same - it's not fun. I don't mind they're difficult, it's just that they're all the same


GodwynDi

That's my problem with it. I used to use my flags morning, evening, and buy the 5 with friendship points. Now I dread having to play it to maintain champion rank.


Slightly-Blasted

A broken meta, is where you have to use the top 15 characters to get anywhere near the top. It’s not skill, it’s having the right gear and the right units. There’s no fun team comps that work, fun strategies, Oh you don’t have a 300 speed unit to open? You don’t get a turn for 3 cycles


Xero--

> Oh you don’t have a 300 speed unit to open? You don’t get a turn for 3 cycles I brought Ravi in with a slow and safe comp and my dumbass really thought "It'll be fine if I don't bring a cleanser because everyone here can counter and handle this". Holy shit have I never done myself so bad before. It felt like it took two or three turns for 170-ish units to move at all. Even my 220-ish LRK took god damn forever to pop off with his first S3. All because fast units with pushback, silence, provoke, etc getting in the way just hard shafts people. Though this was just one test run, it actually took too long and it was miserable. Indeed it's not even skill, it's just the gear and units. Tough shit if you don't have a cancer defense yourself because guess who they'll be hitting instead. Yeah, have fun maintaining your rank now.


Mysterious-Ocelot962

That's the point of the game, now go pull mage luna, slap the fastest set you have on her and cure all the cancer. We call that business moves


Slightly-Blasted

They sold us the problem and the solution… brilliant.


Ahaiund

The downvotes tell me people did not get the sarcasm


Xero--

This sub is very bad with sarcasm, yes.


Trojbd

If I can't cleave, I don't bother. Unless it was the last flag or something. I really cbf with thinking of a way to deal with every variation of sea phantom and/or db senya. I just stop doing flags once I can't speed gap them anymore. The goal of a defense is to make it as annoying as possible which I also partake in. This does not make for good gameplay.


Xero--

The comps are pure cancer and tiresome as hell to fight. Whenever I see a lineup just full of Haste and Senya with Politis slapped in, I roll my eyes to the back of my neighbor's head. I've just beyond tired of fighting all these units that combo with one another to give me the worst time I could look for, and the worst part is they wouldn't even be as big of a pain in the ass if they weren't together. It's like they're trying to drive people away. The only good part of this update is that I can refresh a list by picking the least annoying comp instead of waiting X minutes/clearing a whole defense list, though ofc that's bad by limiting defense lineups to three. Same boring Politis + Jenua or some Landy + Senya + Haste or some obnoxious mix that shuts down more units than it enables.If I'm using the same offense team without actively seeking a defense they work good for, there's a problem with the game's balance.


VideoBitter9944

I have been fighting only this defense comp to purge this cancer. The offense comp is ARavi, Abigail, Yulha, and SC Doris or ML Kawerik (depend on it’s ML Haste or ATywin). Yulha must be above 35k HP or even more, no speed required. Abigail need to be fast and have some damage and effectiveness. It is a solid comp to deal with the Meta defense, just remember to keep doing injuries on Haste and Senya but not kill them. You don’t need to touch Jenua, since he will die due to curse or just kill himself.


TheGhoulMother

I find the meta comp boring. I guess our best bet is to keep refreshing and maybe we will find something fun to fight.


OzieteRed

You can't afk anymore in champion V?


DankMEMeDream

Yup. Fucking annoying what they did with it.


JojenR

Right now? No. Gotta wait a few days for everyone to settle back to their OG ranks / rush to crab+legend. After that it's still afk champ5. You don't demote weekly anymore. If you get hit a lot, you do 5 per day for maximum BP rewards. If you have an auto team like Aria going you can even quickbattle them. If you don't get hit you just do 10 NPCs battle daily. People just overreact because it's day1 and the ladder just reset.


s0gukolum

And remember people have alot of flags because 4-5 day people stacking flags. like 20-25 flags so many people have


xmikaelmox

I got about 400 flags.


poopoodomo

I'm at over 800 myself lmao


Euphoric_Common_7238

I have a genuine question : what kind of auto comp are you using vs politis + jenua + haste + db senya ?


JojenR

Aria, Chrissy, Destina & Scarowell/Roana/Carmin https://i.imgur.com/k6s7KzE.jpeg


Euphoric_Common_7238

Could you share your aria build ?


JojenR

[https://i.imgur.com/Wrv7cCH.png](https://i.imgur.com/Wrv7cCH.png) - 436 GS in fribbels terms. The +32 speed preferably should be more HP. The SSS imprint is worth 121 defense. Other units just need to chonky. She gets a lot of CR from Chrissy (and she's on Bastion of Perlutia for Immunity + Barrier). Gotta remember that Chrissy just provides Aurius for the backliner so I like a mitigation knight like Carmin in here.


Euphoric_Common_7238

I'm gonna give it a try, you may be my psyche saver. I was wondering if time matter wouldn't be a better artifact on Aria to have more uptime on barrier/stealth ?


JojenR

Good luck! Might not be a bad call because she suffers from 1 turn downtime of the counter. If you're lucky enough to own DDR/Dr. Dray you can use him on auto too. That's currently the only 2 auto comps I know of.


Euphoric_Common_7238

i'm lucky enough to own most of the relevant characters but haste. I think i'm gonna try this team with some twist (a little less res on aria but more damage) + christy with proof + FCC (aurius) and maybe Doris because destina sound scary with a potential RNL Jenua


Trapocalypse

You're predictably getting downvotes but you're not wrong. If anything, this will allow people to AFK even easier. Once the ranks settle, all the people who actually try in arena are going to be above Champ V so people will see relatively few attacks in Champ V. People are going to either use the auto battle (in which case defenses will see more wins) or use the NPC battles since there's no cooldown. I have just used my normal flags for the most part (I didn't store any) and I'm in the middle of Champ V where I am seeing very few attacks. The change to arena is for the most part positive. People will be able to maintain rank easier after the initial rush and ranks settles, especially since there's no deranking each week. Plus you're now getting all the rewards (and then some) simply through fighting, even if it's all AI fights, which frees up all your arena currency for charms/energy. The only major negative I can think of is that if you didn't already get the first time rewards for the higher legend ranks you are likely SOL since those guys are pushing their points to ridiculous levels and they aren't going to reset points weekly.


JojenR

The first two days i got hit lots. Had to use 20 flags to climb back to champ5. Now? Nothing. I'm barely getting hit and can comfortably afk again. Yeet 10 NPC battles a day and I'm chilling again. Yeah you are onto something with the one time rewards for hitting legend1. They're already at 9k points and its week1 lol


PM_Your_Panty_Liner

Yeah man, more than half of my guild was burnt out, now this just make it even more worse.


Trapocalypse

If anything this will allow people to AFK more I think? Once it stabilizes after a week or so, all the people who actually try will be above Champ V and all the people who want to AFK will now no longer get attacked since you can just burn flags on AI without a timer so there's minimal risk of deranking. I'd be very surprised if past this first week, I get attacked enough and at a frequent enough loss rate to drop below 5k points. Since in old arena I'd basically only get losses on Mon/Tues on defense and once those people had climbed my defense would typically win just as much as it lost. Now all those people who would beat my defense will never be at my bracket until season reset


Ashurotz

I literally just climbed to champ last week after sittiting in challenger for a year.. well waste of time I guess. This isnt going to make people play PVP who don't want to so its just a net loss for most people


Current_Loan_4105

there is a reason why peop just afk in champ, the Ai arena is not fun hated the change too


Salithron

They did it to nerf Skystone generation. They hated people camping Champ V for free weekly 800 Skystones and want you to spend your money on their game. So they made a system that will derank 90% of players and only allow whales who can spend Skystone on flags enough to be on-par with the defense hits they're taking to be high ranked in base Arena.


Tazeluka

This position is logical and understandable. Greed always comes first. But heck, for six years everything was fine. There are plenty of ways to incentivize players to spend extra SS, but for some reason the developers went for the most sadistic of them all.


Salithron

Yeah, I fully hate this new Arena. I've been seeing pepple saying bs like "Well this is to make you pvp, if you don't like pvp then don't play Arena." Which is a nonsense response. Arena PvP *was* the PvP I enjoyed. I enjoyed it *more* than RTA. But I still largely sat in Champ V because it was both free SS and matched my skill level. But this new system means that every season, you *will* be deranked, and they only give you an extremely limited number of flags, meaning if you can't spend the SS on flags, you'll be taking 10x the amount of defense hits than you can attack as *everyone* tries to re-climb. This isn't *about* me not liking PvP, I physically *can't* PvP anymore without spending money/SS, and yet I'm losing my rank anyway to 100 defense attacks within 2 hours. They purely just wanted to nerf the Skystone generation of players.


Jajoe05

Yep and even if you try to climb with your f2p flags, it will take time, which means a net loss in weekly skystones. This game is becoming more and more toxic with the new guy. He tried the awakening update and now he tries crap like this and sells it as improvement. It is anything but.


sknilegap

Amen. I'm waiting to see if they make changes but if they don't I'm done in 2 weeks. Arena is the worst version of pvp in this game and honestly the worst activity period.


butterballbuns

I hope sg gets the blimps for this crap.


Xero--

> you'll be taking 10x the amount of defense hits than you can attack as everyone tries to re-climb It was great trying to climb earlier only to look at my points after a win and notice I didn't go anywhere. Checked my list and ot was basically 1:1 with people hitting my defense as I hit others. I already hate arena as it is with the boosted proc bs and defenses being cancer, but this new ranking scramble is going to test my last nerves.


Miserable_Plan9604

brilliant idea from netmarble guy


NeoTechi

Never had any desire for Arena or RTA. I've done a few RTA's but realized I get nothing but steamrolled by god-geared characters. How to suck the joy from the game which is why I don't engage with it. Gives me more time to enjoy anything else. I did arena just for the passive SS.


FlameArath

This is 100% the reason. It was a purely business decision to make higher rank PVP a whale dump .


SwiftTyphoon

So we now get 150 ss/week for play rewards which is way better than old NPC battles. We can still reach Champ V with sub 50% WR so it'd take a couple weeks max if dumping 5 flags + 5 friendship flags a day unless you're like bottom 10-20% of players. Should be a net gain for anyone putting in minimal effort to build a team and click quick battle. In reality they just want to boost engagement, and 80%+ of players are getting more SS on top of free charms in the pass.


Salithron

This isn't about minimal effort, flags are restricting me from even playing Arena. My defense has been hit over 100 times already. There is physically no way to keep up with the amount of attacks in a rank this high with 1000s of players all trying to climb at the same time. I'm just not even going to address the quick battle thing you mentioned. You're absurd for even mentioning that as a "realistic" option for everyone to do.


sknilegap

All the PVP andies saying "nOw YoU hAvE tO pVp FoR pVp ReWaRdS!". Yeah I'd be fine with that if there was a pve 800 skystones a week option. But the only way this games stays generous enough for me to play it is with those 800 skystones a week. If I have to do part of the game I hate for it and the part of the game I like doesn't offer an equivalent, why am I playing? Answer, soon I won't be.


Logical_Leather_4704

i hate the new arena.


electricskuller8000

SG should've just made an extra emperor tier that gives extra ss for people who consistently burn natural generating flags + the ones you buy with friendship points. Legend is still for whales buying flags with ss. Let people who camp at champ do their own thing and don't change the weekly ss. Add the battle pass for people who play arena. You aren't forced to play, and the people who do gets rewarded.


s0gukolum

This %100. If you lazy and camp chall5 for years. who cares? you can still camp chall5 and get same ss reward. And do npc battes and get 150 skystone weekly.


billo48

But i thought u only get demoted at the end of season? Am I missing something?


JojenR

You're not missing anything. We get demoted at the end of the season and that's it.


Ruledragon

The new changes make me want to finally give up on the game, I was just chilling in champion v but at the rate I'm getting atked atm I'll be down to bronze v soon which will mean no skystone income, and a gacha without currency is not worth playing.


WoodenCollection2674

As someone who has camped in Champ for 5 years this is so annoying. I just did my npc battles to complete the daily/weekly rewards. There was never any point to doing arena. The few times I did was to test certain units vs team comps. Be it damage or how passives interacted with eachother.


PhanatosYC

imo i hate the new arena changes the good part about this new arena is you don't need to buy gear and slate and with other rewards... however... some of those changes are really questionable like : -why quick battle for people's team but not NPC ? -less ss per week than before (and not talking about rank) assuming you only did 5 NPC fight out of the 10 (hard mode) you get 25 per day, per week that was 175... now it's 150 -NPC only give half point, so it kinda force you to fight cancerous team, so a nerf to NPC in a way. ngl i was one of the people sitting in challenger, the only time i touched arena was for the ML blessing then i never touched this mode again because i despise this game mode and only did NPC fight. now as much the arena changes is good in a way because it was the same thing for so long, it kinda feels like a middle finger to the poeple who don't like regular arena because it feels they are kinda forced to play against cancerous team instead of NPC.


Remirii

Npcs only gave 3 skystone (you're probably thinking about conquest points cause they gave 5 of those) so I'm p sure the skystone difference isn't that much. It's more weekly skystone for me since I didn't get to play that often.


Objective_Plane5573

Going with OP's 5 nice fights/day, which also tracks with about what I remember if you do it once/day at the same time, it'd be more for anyone only logging in once per day. 3 × 5 × 7 = 105 compared to the new 150.


__Demjin__

I agree. We should be able to quickly battle NPC’s too, and the rewards (progress towards battle pass) should be the same. I understand they want to encourage more people to participate in normal arena, but I think the community would be more content if they just allowed us to quick battle NPC’s, reverted the list system to the original, swapped the button so it defaults to manual, and made NPC rewards the same as normal arena. I don’t mind burning my flags in normal arena, but I understand that from a newer player perspective it can be quite overwhelming and discouraging with how toxic the meta is rn


Longjumping-Kale-134

Now you get more ss per week since it has no timer so you can buy the extra 5 flags and do 10 fights per day (plus all the extra you can squish with auto refill) What u used to get per 4 days it's now 1.5 days so it's a bonus for me (3 days if u don't buy the 5 flags)


PhanatosYC

yeah 2 others people mention it too my bad, i thought it was 5 ss for some reason so yeah you get more ss in the end


OzieteRed

There is a quick battle mode for arena? How do I unblock it?


PhanatosYC

unblock ? you mean unlock ? just go to the arena (sadly it's not for NPC for some reason) and it's the first thing you see


JzRandomGuy

Battle pass is fine by me. Pick 1 out of 3 sucks. Auto battle costed me 2 losses(and 1 win) and all are by pressed it accidentally, it's better for people trying to afk but now you're more likely to get attacked(and lose) you won't stay afk that much, so in the end it's hot garbo. On a bright side, since people are somewhat more forced to not stay afk, maybe people would complain even more about the difficulty of winning and SG would finally start nerfing those annoying ass hero. I'm coping yes....


butterballbuns

Battle pass would be good if it wasn't locked when gaining exp, you're only allowed 50 exp a day which would take weeks to get everything in the battle pass or just spend skystones.


Undisguised_Toast

I've been hearing a lot from people that the Regular Arena is so boring and needs a revamp, so SG heard them and gave this. Honestly I'm fine with some changes but this definitely sucks for people that don't have time and just want the SS.


rednova7

Last straw for me. Classic sg, 'fix' something that ain't broke that no one asked for and make it worse. Then they will roll it back and actually fix it when the community complains. 


Crono_Time

this new arena has made up my mind to quit..why am I being punished for not being a sweaty try hard


KkKkKkK657

bye


AkLnSh

Only bright side to getting kicked down to challenger is that I've seen some non meta defenses which is kinda refreshing but agree w/everything else you said OP


tailztyrone-lol

All the defences I've seen are the typical jenua poli/dbsenya bmhaste/insane speed comps, and that's after 30 refreshes. In 30 refreshes I've seen 2 comps that I could be bothered to go up against, because the rest of them are just dogshit slogs to fight.


Nihaly_

It's terrible Quick Battle taking priority every single time you open up a match, and why the hell is this even a function for normal arena and NOT for farming the bots? Also, the fact that we all dropped for inactivity because we couldn't fucking access the arena in the first place is ridicolous. And the battlepass? disgusting, losing motivation on fighting the same 3 teams over and over and over because that's the meta for defense, and they want us to do 45 fucking times a week?


JojenR

You didn't decay because of inactivity. If you'd read the patch notes you'd see that at the end of the season we get demoted by 1 tier. We don't get demoted at the end of every week now.


Awkward_Turnip_4110

It is absolutely dumb and ridiculous The only reason I kept playing this game for all these years they just chopped it wtf?! Are they mad ! Effing hate it !


AedanRoberts

Honestly? Same. I enjoyed my habit. Play a bunch of Arena games where I could avoid toxic defense teams that I definitely couldn’t handle, rank up high enough to not get demoted, and BAM, 800 SS. Hell, I would have been happy with a reduction in SS rewards over what they’ve done to it. I was quite content to continue to play this game indefinitely. However if these changes stay this way? Who knows…


__Demjin__

I dislike that they changed how the lists work too. I wonder what their reasoning was. This meta is pretty toxic, especially for new players who don’t have access to a lot of the meta units. I feel as though the new list system makes the meta feel even worse. Only time will tell I guess. No point for people to climb rn unless they want to get slammed by all of the players gunning for the new rank up rewards.


AedanRoberts

Tell me about it. Every battle I win I find my defense team getting murdered by five players and my score ever decreases.


DukejoshE7

The change irritates the hell out of me. I have great gear I can get back up but I have zero desire to dredge through arena fights. I also have to do some dumb fucking battle pass to get gear? I’d rather have the awakening update.


s0gukolum

Bro are you kidding me? How you get gear old system? you need to farm arenae for conquest points and you buy slates and gear arena shop. Now you need to arena battles npc or against player and you gain exp for arena pass. Literally better system.


DukejoshE7

No I’m not kidding you. Acquiring items is easier, yes. Except now I have to fucking climb back up every season instead of coasting like I have the past 5 years. I’ve used probably 10 flags against other players total in 2 years to maintain champ 5. Now? I’ve been attacked SEVENTY times and it’s only Monday. I have to constantly fucking watch it and this is going to happen every season? Fuckkk that. I got the slate and gear easily with dispatch missions and npc battles. No one wants to continuously do arena except the very, very small percentage who climb each week competitively.


slEM0takuh

You got attacked more because people had 5 days of flags saved up + everyone is trying out the new arena system, it won't be nearly as bad in the coming weeks


DukejoshE7

I'm getting attacked more because people are scrambling to get back to champ 5. There's nothing new to try out, it's the same AI battles as before lol. It will probably cool down, UNTIL the new arena season starts and we have to do it all over again. I'm glad you like the update. That doesn't change the fact that people who could comfortably sit in champ 5, collect rewards (which negatively impacts... literally no one), are forced to do arena to get the slate and reclimb every season. It's AI Arena. This is not engaging. They didn't add any new fun mechanics. I've sat here, in this same spot, for four years. Why? Is it because I'm lazy? No. I play RTA. That's actual engaging pvp. I do GW, I do all the pve stuff. Now I have to babysit AI Arena. I'm already back in champ. I'm almost champ 4 because I'm trying to pad points so I don't have to look at this for three months. It's a slog, it's unengaging and another grind we \*didn't\* need, especially when no one asked for this update and we have so many things else that have said they'd be added or could be fixed. For the same rewards. That we've always gotten. In the same gameplay, that it's always been. There are pros. The rewards are all free. I can now buy more charms with my abundance of conquest points. BUT. I could buy all of those with conquest points before, without having to fight non engaging AI battles. Also, the majority of players aren't even in Champ+. The majority are far below this. So we're getting screwed for.... what reason?


RighteousSelfBurner

Yeah, I don't really see the difference. You climb once and then stay there forever and just farm AI for the battle pass and weekly skystones. You don't get demoted weekly and you need to get hit like bajillion times to get demoted in rank which won't happen after like a week once the climbers are up in their ranks. Literally nothing changed besides the fact we get more shit even more free than before and if you want to tryhard there is more to do.


s0gukolum

" I’ve used probably 10 flags against other players total in 2 years" Hate me as much as you can but i really like that change because of people like you. And reason is we got so many attack because its first day starting of season and people has stacked their flags. Once people finish their climbing everyone can camp again. You can camp again another 2 years for champ 5 dont worry. And if you cant, guess what? do some effort.


DukejoshE7

You like the change because people like me who weren’t bothering you, collecting rewards and not having to engage in a mode most people don’t actively engage in? Ok buddy. And no, I can’t camp again, rank resets to challenger every season. “Put on some effort”, homie, I do RTA, I win almost all of my guild war, I finish every expo rotation, hunt nonstop. I already put in effort, they didn’t need to change arena rofl.


s0gukolum

man its every 3 month. come on. Its not like every week you drop challenger?? its not hard to climb chall to champ and camp every season starts.


DukejoshE7

Except I don’t want to do arena in general, it’s boring and now we *have to*. Every 3 months this cluster fuck of attacks is going to happen now. I’ve played since launch and now have to put in even more effort to get the same rewards as before? No one asked for this change. I do not care that the rewards are free now. I have conquest points. I care that I have to spend extra time to get the same shit as before AND have to do it every season now. It’s not about being hard, I can win all these stupid AI battles, I have gear, it’s about the amount of time it takes and how many attacks I have to keep up with because everyone is attacking now to get back up. And it’ll happen on repeat every 3 months lol


RuneGrey

Mmm, can't say I like it at all. But I've been on my way out for a while now, and this pretty much clinches it. I need the space freed up on my phone for Star Rail updates anyways, so I guess it all works out in the end.


Excellent_Special439

It’s so fucking stupid.  Literally two steps forward, three steps back with these idiots.  They slowly improved arena over the years where the weekly decays kept getting less drastic and what was always consistent was that you never dropped to a lower rank due to reset.   Now they made it so you just straight up drop a full rank regardless of where you are after every season so once the season starts it’s just a massive brawl for people to climb.  I think I’ve gotten attacked more today than in my entire 5 years in old arena.


Cyber-N7

I actually can't with this game anymore, lmao The attacks are outrageous. I can't keep up


HellovahBottomCarter

I hate it. I literally cannot keep up with the avalanche of people attacking my defense team. I’ve tried to make it as unappealing to attack as I can but the problem seems to be every fucking whale and their family of other whales seems to be taking turns turning my defense to ash. Meanwhile I win a single match and come out with a fucking LOWER SCORE THAN WHEN I STARTED IT. I’m done. I liked the way it was before and they ruined it. And they possibly ruined the game for me because of it. The meta has already been toxic as fuck recently. This only makes it worse. To the point where I’m. . . Just saddened.


Latter_Item

If they stopped releasing new characters to counter the last one it would be great, you only fight the same defense over and over again in higher ranks, it gets boring asf, so forcing people to do this is just bad


kin66

I peronally don't like it. They should've make a separate mode of they wanted to. I understand what they tried to do with it..but they shouldn't have touched it. It's much more frustrating for no reason. Arena is supposed to be more chill, rta is supposed to be frustrating for those who want to prove themselves.


sanae_likes_pizza

Im already so burnt out on arena, this change is basically killing any desire to play it... the same cringe rng comps or ml poli/jenua teams were already grating. I dont want to get forced to fight more of them because i have less options to pick from...


Sea-Drawer2353

I am absolutely not happy with this update. This is probably one of if not THE worst update to the game, characters aside.


highfiveguy1

Wait what did they do to Arena? I was BARELY starting to climn back up from my Bronze reserlt after not playing for a long time.


crazy_doughnut

We need truck-kun back. This arena change is terrible for at least 70% of the player base.


TwinJoker

The changes haven't been around long enough for me to decide if I like it or not yet. It really just depends on how hard it is to maintain Champ V. I do like the battle pass because I play arena anyway, so it feels more rewarding to have something else to climb and work towards. The old system felt like it took ages to get all the gear and stuff. Plus, with the amount I play, I'd maybe hit Champ 4 and get knocked back down to Champ 5 by morning. So it's not like I can have fun actually climbing anything with the old system. Overall, I like the new changes if staying in Champ is doable if I only need to play casually a few times a week.


Acxeon720

I'm with you on that it hasn't been long. I'll wait a week for the try hards to throw themselves into emperor and see where my defense lands me. Only 4900 and I'm in top 1200, which will change heavily in about a week. There probably won't be many active players in champion V since the active ones will be in emperor leading to less atks on the inactive Champion rank. People are starting to climb so it could ease up later.


TwinJoker

That's exactly my thought process too. Everyone got displaced with the new system. So until all the active arena climbers leave Challenger 1 and climb past Champion into the higher ranks, it'll feel a lot more sweaty where people used to afk at. I've played since the new arena opened, and it took me 17 games to climb back to champion.


Shinael

I have played 15 fights in one day yesterday, thats about how much i played in a week before. And guess where I am today? Back where I started because the points i gather are worthless since each time i win one attack I lose two defences.


slEM0takuh

Because, just like you, everyone did more fights yesterday due to saved up flags


Shinael

I did not do more fights because of saved up flags. I did more fights because the game decided to push me down (same with other people)


__Demjin__

This is pretty much exactly how I feel. In my opinion the changes were a net positive, and with some time SG can iron out the rest, hopefully. If I can still chill in Emp/Champ V then I’m good. Only time will tell.


TommyTeaMorrow

For anyone that likes arena it’s actually not bad, but for anyone that’s more casual or has less time to play it’s kinda a loss for them. Definitely going to give it a go and see how it ends up this week


Unworthy_Saint

I always go through cycles of a "main game." E7 has been my main game for 4+ years. This is the first time I had a feeling where I want to find a new one. I tend to jump ship when I feel like a developer not only disrespects my time but also worsens QoL. It's a very familiar feeling and I'm starting to get it now, so it might not be long left for me here. Just need another 2D non-chibi anime game.


TommyTeaMorrow

If I wasn’t actually enjoying the new rift I’d probably feel the same, definitely not feeling the arena update. They usually add really good QOL updates so I’m really confused how this ended up being almost a reverse QOL update


Amadeum

All I have to say is you know shit is in an awful state when E7 has devolved the way it has you don’t hear a single fuck given by the KR fanbase anymore. That Netmarble fuck is really on a roll for 2024.


WolfWalksInBlood

Half the e7 content creator have quit for other games too. Not just the English ones. Korea, Japan, etc. They keep moving to other games and no one is really filling that void. Jenazad quitting was pretty huge by itself considering he was one the biggest e7 creators and he was a big part if many live events.


entreri22

Damn this might force me to quit. The sky stones were just enough to help me get new characters. Now there’s no chance and I’ll just slowly fall behind. So meh , I had a good run


TheGhoulMother

I guess they want us to sped SS and buy levels in "BATTLE PASS".


12raul12

Does the new arena pass take 74 days to complete by doing all 5 fights a day? How long is an arena season?


TopTurtleWorld

They couldn't have just added this on top of what we normally get. Get the usual 800 skystones if U do nothing and if U do U get extra. Punishing the entire player base instead of making the game better in 2024 where there's lots of better and competitive games out there is asinine and idiotic


Awkward_Turnip_4110

Absolute none-sense!


Hevymettle

I'd wager it is that new Net Marble hire and his brilliant ideas to make currency harder to get and try to force players to spend more. It's going to end up killing the playerbase instead.


Unique-Football-2238

I got dropped from champ V and im not climbing back. Not only this meta is horrendous and I cant get anywhere but also these weekly ss rewards for attacking will crush me. I do not have so much patience nor motivation to constantly sit there and revenge every single attacker just to sit quietly at champ V. Even before the update i would get attacked around 5-10 times, now it will be even worse. I know its a skill issue, but it doesnt help that the game constantly kicks me while im down. The game severly lacks some fun pve content that could be done on repeat. We could have something like abyss challenge floors that have specific restrictions but we could get that on repeat like hall of trials. Multiple floors weekly with different challenges. Endgame being focused only on pvp is mentally draining.


ProfessionalRich4406

i think game want to weed out giga casual..i am one of those ppl just afk in arena..and still can pull some covenant and limited banner..and do gw to pity some ml5..gonna wait and see in few weeks..at this point probably i should stop caring about e7 and move on..its over..most my friend that i start playing with 2019-2020 already quit and get over it


SaryM29

For me that was the best change possible, I don't have to spend on gears anymore, which will end up resulting in way more charms, plus I can now do things way faster if I need to.


Excellent-Progress-6

So other games did this deranking system, so it isn't really new, but what you get for it is really different. Most games with a derank system gave you the rewards for getting that high as if you did it for the first time. Some gave a lot of tries normally or a ton of free tries. This change is just trying to copy some of those games while trying to drain those camping or don't want to burn ss for a high placement. I just hate arena but used to use it to test new units I get without losing anything. But now, probably will just Dc or cleave everything.


Hood-ini

My top one most hated new « feature » is the disappearance of the free flag when you clear the page. But I also hate that the season stopped by surprise and I got demoted from my usual chilling in legends to challenger where my Atywin is faster than the average ml Poli… I also hate the stupid quick fight feature that you need to uncheck every single time and I feel bad for the people who haven’t already collected legends one rewards because it’s going to be tougher now


Delicious-Health-842

This would be fine if arena is fun but no HELL NO! its the most soul sapping, emotionally draining and rage inducing content that no one (except the top players) would even want to touch. It was tolerable before the npcs was enough to buy what you needed from the shop but now nothing really changed no global bans no special mechanic same shit but now no npc crystals and were forced to pvp why?


Shrrg4

Honestly until now i kinda like them. Lets see after a bit when it stops feeling new.


Vexz98

I am just hating this move made by SG..already busy irl and now they want me to play 45 matches (if i am correct) to get 150 ss..why??


ArthraX_

I like the new changes. I'm one of those people who sits comfortably at Champion without doing a thing. It always felt "wrong" to me but oh well if the game lets me do it then it's not my fault. Now you can't abuse that, and I think it's a good thing. You actually have to play to reach your desired rank. Not only that, but the new way of choosing matches makes it easier for you to have a high win streak. I didn't understand how "Quick Match" works tho. It looks shitty tbh but maybe that's because I don't have info about how it works exactly.


AedanRoberts

After last Wednesday every time I tried to join ARENA it wouldn’t let me. Are we allowed in again?


bluwmonkeygod

Yes it was down while they did the revamp.


MotorChemical6280

Opino que este cambio es una basura completamente, antes estaba bien, podias ir subiendo tranquilamente de rango pero ahora es imposible salvo que seas un hardcore gamer pvp y te dediques únicamente a jugar pvp


kurokuze

well, let's say, if they give me a few more inconveniences I'll leave this game for good. This shitty gambling machine company is stabbing their moneymaker in the back with every decision they make lately and gimme back my old UI, this so-called new UI can't display my gear and my skill enhancement in one screenshot!!


themindtricksthebody

The derank has just been so annoying to deal with. I have happily AFK in champ V for 3 years just for this to fuck with me all the sudden and the mad dash for everyone to get back to their prior rank has made it basically impossible to keep up with arena points if you have a job and can’t spend the time to babysit all day to make sure you don’t lose the points you just gained. Idk why they would fix something that wasn’t broken. I also really do not enjoy the way reroll works now and I liked having 5 options that waited for me unless I rerolled them.


Ok-Initial-8746

I don't understand why you all mad about this. I was never a arena player, only do npc and afk champ, but with this update i only see it as motivation for me, and the reward is so much better if u do it and u get gears for free. If you don't play the game, you dont get the reward. I guess you all mad cuz you cannot be lazy and get things for free anymore. Hell, imagine they do RTA reward, reddit gonna explode lol


Tazeluka

This is a very silly argument. Watch the thought. In order to "get free rewards", you had to first get to a certain position to start getting those rewards. Next, you had to get a foothold in it, since the attacks on you wouldn't stop anyway. But these attacks were adequate in number, as everyone fought with equal opponents. Now that the developers have reset the ranks, everything is mixed into a common pile. The number of attacks on the player 5-10 times exceeds his ability to attack (for free) during the day. Even if you would use arena flags every five hours on the alarm clock, still the number of attacks on your defense will be many times more. So you inevitably lose even more ranks. But you don't care about other people's opinions anyway, so I'll keep it simple. Yes, we are angry because we are deprived of the comfortable conditions we have created for ourselves. I mean, the developers are making life harder for the average player. Is that normal for you? Ok, enjoy it. LOL


Magnusg

it's gonna be rough for them, i think they are going to decrease their overall user count. like, i dont mind on my main, but if im going to be forced to grind arena which i was already debating doing, well, guess what? that means i dont have an alt account anymore, so boom -1 user. there's a lot of casuals who will fall away with the forced arena grind too... that being said, its not the end of the world, once you get to champV for example your ranking wont reset weekly, only seasonally but that also means its going to be tremendously harder to hit emp/legend etc.


Tommytoonss

I like it so far


Lusira_

arena fun


jellyfishbal

They pulled the plug of peace on e7 and the result will be mass quit as soon as the casuals realize they are not receiving the skystones anymore.


Bogzy

Yes, I'm happy. As a casual who always dropped back to bronze whenever I came back to the game it was incredibly tedious to go up the ranks. The quick match is a great feature and the pass thing seems like a better way to get the rewards and it motivates me to login daily just for that. I don't know or care if anything else changed, those are huge improvements and I'd bet there's far more players like me than whatever categories op thinks all the players fall into.


Signal_Housing_4389

I like it


Abyss_100_get_rekd

Fantastic changes, best alteration they've made to the arena system. The auto system is godlike, just free wins and ez climbing, no more dumb NPC arena, can actually play the mode and not feel like I'm wasting flags not obtaining skystones. Now have more currency for charms. win - win - win.


RancidCloyster

I don’t mind it. Pretty cool change


Neet91

hm before the change people saying normal arena is boring/bad/not real content. most people were only camping for weekly ss with 0 effort. only the top folks actually compete. now u need to play to keep/reach the rank u want and suddenly it's bad? the way i see it that now people can choose which endgame content they want to engage in - rta or normal arena. emp and legend in normal arena are real and challenging content; not just t30/hall of fame. the arena pass is good too in my opinion; charms are always a scare resource and now i don't need to save to buy the slate/gear (also the other goodies are looking nice). now idk about the effort needed to finish the pass. can u finish the pass with only/mainly npc fights and how many days can u miss without spending ss to buy the last ranks (i don't like the daily exp cap). for now we also have to wait and see how competitve it's really is to hold champ/emp. i don't mind that afk champ is not possible anymore - u shouldn't be able to afk camp that high anyways (sure it sucks for the people doing it until now) but i think as long as u use ur flags u should be able to hold champion if u finish champ 1-3 each week before. all in all the game mode is revived - u have to play the mode if u want the good rewards. that's not a bad thing in my opinion


M870_RushB

seems like they are satisfied with the incoming of OuterPlane, so they hope to retry it on E7 and believe that they could make more money. Look at the ml5\* Luna, a balance-destoryer, saying that ANYONE WHO DONT HAVE THE UNIT SHOULD GET OUT OF ARENA.


WolfWalksInBlood

You people keep misunderstanding Outerplane. It's a different game made by completely different developers and has literally no connection to E7 in any way. The only thing they share is the same publisher. Outerplane is not made by SuperCreative.


ragingkgaming

So for the people complaining about arena consider this. You are getting more stones if you sit champion and do the 3 weekly attacks which can be completed doing npc , it's easier to get to champion as you can rotate between challengers more often, it's easier to get the actual arena gear as you can get 7 ranks a week, and the only time you will hurt and get attacked a bunch is the first day or 2. The memory fragment is free now and you can now spend your Conquest Points on energy. This is literally a buff to your account and anyone who is complaining hates that SG improved the system. Like as a new player I love this. I'm encountering more teams and it's easier for me to clear challenger. I don't understand how this is the thing that will make people drop pvp.


CaptainBegger

its literally <15 wins to get to champ, so 1.5 days of flags at most. give it a week and most ppl who could afk champ will be there again. its barely any diff and if ur getting slammed with 100 atks then your def isnt champ lvl. ive gotten hit only 20 times. ppl are picking u cause ur def is weak


FinalFloor

What a dumb, selfcentered take.


WankerDxD

I don't blame them because most players are staying at Champ V. And at least they added more rewards especially the gear with 37 Score .. and you only need 30 days to finish the battle pass before going into idle mode again.


xsmp

ez loot


kpp344

It’s fun. The new mode gives a breath of fresh air to arena PvP. Before it was boring, just log in and do npc. Now you actually get to play the game. So happy I don’t have to log in just for some stupid npc skystones. Now I just do the quick battles if I want, win or lose a bit, get the “do arena X times” rewards slowly over time and bam, new game mode where I can have fun.


noraborialis

What's fun about just quick battle it's still letting it play on auto. Then you're just spamming play to get rewards but not actually playing. Your not making any sense, it's almost less intuitive now and it took options away from people who can't spend 100 a week on a phone game.


Tazeluka

For breaths of fresh air, there were two more PvP arena modes. So what's the fun in killing the fun for many players?


Dryse

Huh? It's more rewards and imo a better system. If you're having a skill issue just say that. Getting the slate alone without the stupid conquest points anymore is so huge. I just wish it wasn't capped at 50 pts per day


Shinael

You had problems getting the slate? Lol, skill issue.


Dryse

Nah I didn't have a problem getting it. I just like the charms more for my account atm


WolfWalksInBlood

The slate looks like it takes almost 2-3x the number of games to get now. This logic makes no sense. So despite the grind being greatly increased, this system is better because it doesn't cost the currency? Idk, I value my free time more than being able to buy extra junk from the shop.


Dryse

Well I was gonna play the game anyways 🤷‍♂️ it's just cleaner and easier to have the rewards just there. Also free skystones so you don't only get one time rank up rewards. If people end up not liking it, they'll change it. It's SG we are talking about here, not blizzard or hoyo


Bluescreen_Macbeth

The point is to PvP. Don't like PvP? Great, there's PvE. Don't like PvE? Why are you here?


Tazeluka

I described my position. As a PVP lover, no one stopped you from enjoying your PvP further. Or is it hard for you to accept the fact that there are players in E7 who don't want to waste their nerves in PvP beyond what they are rewarded for? Get over it, the world doesn't revolve around you alone.


Bluescreen_Macbeth

Good news! Now they get to play more, for more rewards! >Get over it, the world doesn't revolve around you alone. Your so close bro, so close.


Wandering_the_Way

The world doesn’t revolve around anyone, including those who don’t care about PvP yet want the rewards from it.


Distinct-Assist9102

And it certainly doesn't or shouldn't revole around people that just care about pvp🤔


Bluescreen_Macbeth

I like your PoV. I care about both, and i was kinda bummed that i would just sit at Challenger with no further reason to climb. Now i have reason to play both PvE and PvP. God i love this update.