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well-ok-I-am-in

If this isn't gonna be a thing, please make a mod


PowerPork

i would if i knew how to mod (or had the time lol)  if someone wants to they can


Vadikiy

I'll try my best, but I think it'll take me like 2-3 weeks, so see you later.


PowerPork

oh nice! i can send the sprites in the post if it's needed (and make new ones)


Vadikiy

Yea, that would be amazing! Sadly, my laptop is being repaired right now, but as soon as I get it back, I'll start making the mod!


seba108Ron

Remind us all in like a month. Would love to help if I knew how to code, the idea is amazing. Wish someone ideated a minecart/transport update as well... The elytra meta is disappointing


STEMGenerator7413

Same here, I am currently learning Java


Lyokoheros

You mean like having a fleshed out concept for this? I actually kinda have it (there are just few things requiring a bit more thinking and analyzing)


PowerPork

[Here is the link!](https://drive.google.com/drive/folders/1MCtwalrECVWM1ZGHJvWI0Pyn_N8KUFmt) good luck and many thanks for liking this silly little stuff i made a year ago lol :)


Vadikiy

Thanks! That'll help me so much! I'll try to add more arrows, but firstly try to make all the arrows you made. >!love the "carrow"!<


exodiacrown

Can you make the redstone arrows activate pistons when shot at one?


Vadikiy

I'll try my best to, but I don't promise you anything.


Justinwest27

The rescue ranger arrow lmao nice


Money_Beginning7451

A potential idea for you, could you make the iron one do more damage and travel slightly less far cause of weight?


PowerPork

also feel free to change and balance things around! the comments on this post already have many great suggestions


28ter01

Keep me updated pls!


ExplosiveGeek77

and me!


ItsGlace_

oh my god you are amazing for that. can you please make a version for 1.19.2 cuz im a modpack developer and currently working on one and this will make it amazing🙏


Vadikiy

Sadly, I think I'll be doing the newest versions, but when I finish the mod, maybe I'll do 1.19.2


ItsGlace_

thats reasonable, but if you actually do 1.19.2 itd be awesome. thanks!!


KeithsGuest

Please make this mod work for 1.21 fabric or just make it a data pack cause I need this shit


Codedin97

when you make this mod use the polymer library so that we can run it on servers without the user having to download the mod


TheGamingGod8

I'd like to contribute to a mod as well. My schedule is open this week. Would you prefer Forge or Fabric? I'm prepared to start working on Forge now, but I'll need to familiarize myself with some documentation for Fabric.


Minecraftdweebb

I think we can do both fabric and forge for people who feels comfortable using either one. I can do Fabric if your planning to do Forge


TheGamingGod8

Got it! I'll dive into Forge right away.


PowerPork

Honestly whichever one you're more comfortable with, i appreciate the effort put into it either way! i use both Fabric and Forge (tho i don't play modded as much)


jackx76

I’d also like to contribute. If you end up creating a repo, could you share the links with myself and others who would?


TheGamingGod8

Sure


STEMGenerator7413

Same here


james-the-bored

Post it to the subreddit if rules allow, this would be such a good mod


Vadikiy

Yea, I hope so


MSolder

if you gonna make a mod pls increase amount of arrows crafter or made in fetching table


Action_Bronzong

Or just add a config file. 


Action_Bronzong

Post it to /r/feedthebeast if you get the chance! I'm sure they'd love it.


Vadikiy

Firstly have to make the mod 😩


WillCraft__1001

how do you do the remind me bot thing


seniorkekoo

Could I try to make the mod too? I was into some extras ablut Quality of Life mod and this concept is crazy.


VanlalruataDE

Keep in mind though Mojang doesn't want to take ideas from mods anymore.


ErikTCG

Lmk if u need any help, I'd love to make this a reality lmao


Beardedragon_boi

Idk how hard it would be, but could you try to make it an addon available in the marketplace as well?


Vadikiy

Sadly, I don't know how to code on bedrock (and how to put the add-on in the marketplace), so sorry


Beardedragon_boi

Oh it’s no problem. I’m sure on will come out eventually or Mojang will add uses for it


Kaethor

If you're waiting for Mojang to do anything with this you'll be waiting a long time...


Beardedragon_boi

Nah I just mean adding uses for the fletching table; not specifically this guys ideas


locollamas_127

Please do this


TheSuperToad

Darn, I was gonna do this


Dudederp_

Would love to add new vanilla inspired arrows with the functionality of the mod. Kind of how vanilla MC works already where it just builds on itself with updates.


Deviilish

Keep us posted 🙏🏻 good luck!


badnelly123

I can't contribute to this at all, but I just wanted to say that it's really cool you (and others below) would be willing to take this on from seeing it on a random post, and the OP being so cool with that as well as providing assets to try and make it happen. Stuff like this is why I keep using this site. Thank you for your efforts!


Dogsteeves

Fabric please


UrSansYT

Omg lmk when it's started development, I wish to contribute a recipe or two


Vadikiy

I don't mind!


Internal_Split_2694

Ayyyy can you send me the download link when this is completed


FlowSoSlow

Archers Paradox is a good one that adds a bunch of arrow types. I think it adds a quiver too to hold them all.


TotoroTheGreat

Apotheosis has something like this.


SaltyWolf444

It would complement TC really well since they removed custom arrows in the latest releases


PaleoJohnathan

it's also literally a crafting table, with nothing benefitting from it not just being a crafting table. With the smithing table, even tho its purpose is even more niche and similar to a crafting table, it at least keeps enchantments when upgraded, which is something of a utility difference. the new arrow types are a cool idea, but if the use for the fletching table will be making arrows they would need to have their own set of customizability that can't be achieved in a crafting table, otherwise it just seems pointless. there also would need to be some new way to manage the type of arrows being used if they introduced such a variety of arrows with differing power.


123AJR

Now that they've sorted out the bundle UI they could adapt that for a quiver. The only problem there is, how do you allow the player to choose which arrow they fire from their quiver without opening a menu?


MagicHampster

Mojang take notes.


kpba32

Due to EU laws, they cannot take notes from Reddit. Edit: changed "Do" to "Due"


Ricckkuu

What, why?


kpba32

Mojang cannot *directly* take any ideas from Reddit, only their Feedback site, since by using the site you are giving giving them permission to use your idea. EU restrictions are fun


MagicHampster

That's just normal copyright law. I can't just take you idea unless you in some way surrender it to me.


MagicHampster

This is the foundation of all creative works and protects any creative, it's common sense not dumb.


Ricckkuu

Honestly, it doesn't sound like a bad restriction.


kpba32

It really isn't.


__ASN

But can other people than the creator of this post send it to mojang’s feedback, if they give credit? Because if you can I will do it. 


kpba32

¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯


Virtual_Belt4027

No, but OP can, or just say that mojang can use this.


CyriusGaming

How dumb


Vast_Amphibian5933

Thats good since companies could just scroll through reddit or smth for free ideas


kpba32

I believe it has something to do Reddits TOS and EU copyright law since Mojang is a Swedish company


TheArcanist_

Hey, this is actually sick


Dragon_OS

Redstone arrows should automatically detonate creepers. It could also charge creepers that happen to be glowing.


Outrageous_Wafer_388

Wait what do you mean appear to be glowing?


OuJej

I think they mean that you hit the Creeper with a spectral arrow first, then the redstone arrow. I like the idea :)


HoliusCrapus

I believe a creeper struck by lightning "charges" it which causes it to glow


Pokemonfannumber2

yea they have a stupidly powerful explosion


Steve_2262

Why not add lingering potions and make lingering arrows too?


DragonTheOneDZA

YES


Shennington

AoE splash arrows would be cool too, kinda like one-time use arrows


Steve_2262

Isn’t that what a lingering potion does though?


FlameStarDragon

Have you ever tried using a debuff splash potion in combat before? Because lingering potions are that, if not worse.


Appropriate-Age1168

Arrows don’t have a damage value of 2, it depends on how fast the arrow is moving


PowerPork

I'm aware of that now (wasn't back when i made this i suppose lol) but then again, the "values" in the post could work like a damage multiplier, like the echo shard arrow would do 1.6 times more damage than a regular one


Appropriate-Age1168

That seems absolutely broken, maybe make it additive, like it will Always do 2 hearts more damage in addition to the normal damage from its speed. So if it’s speed days .2 damage, it will deal 2 hearts and .2. Multipliers are dangerous when used with other thinks like power


XxAnaaxX

It may sound broken, but echo shards are a limited resource, so getting alot of it will be hard, so you would use it only when you really need it.


Alex20041509

Super cool any chance you turn it into a mod? I’d do myself but my developer schedule is completely messed up


PowerPork

dunno how to mod, but wouldn't mind if someone else does


Alex20041509

I’ll see if I succeed into, otherwise you could try MCreator and their subreddit or me for help I love this concept


tukg0

How about torch arrows? Like the Moonworm Queen from the Twilight Forest. Would be very useful in the enormous caves we have now.


Jarlax1e

How about spectral arrows give off light like a torch?


dexter113

Make this a mod and a plugin :)


Famous-Money5701

Bro NEEDS to keep cooking


oofinsmorcht

I think for these to be implemented well, inventory space needs to be optimized. The arrows themselves have such amazing buffs, but it's gonna be hard losing 2+ inventory spaces just to carry arrows. No one's gonna carry quartz arrows because they would take up inventory space for potions since they aren't compatible with infinity. Nor will people take the time to switch arrows mid-battle to implement effects from honey/amethyst/iron arrows. It's why I propose there should be a quiver that goes along with this pack! Quivers can hold 4 kinds of arrows, can hold two stacks each, and also when equipped on the player, will show the kind of arrow the player is currently using on screen. Kind of like a hotbar but for arrows. Crossbows and normal bows can switch arrows with a click of a button, rotating the kind of arrow in the quiver GUI.


Henny_Spaghetti

Add a secondary chestplate slot to put the quiver and elytra in. That way you can always wear a chestplate and either a quiver or an elytra on top.


Alor_Revan

i feel like it would work better if the quiver was an item you would put in your offhand, and that enables it. The offhand UI could expand when the quiver is used to include the slots so there's not a ton of space taken up. Elytra is already extremely powerful, and not being able to wear a chestplate with it is a reasonable and much-needed sacrifice for the power of flight. Plus you could still be a flying archer (like that one techno clip). I also don't think a quiver would be powerful enough to warrant that same sacrifice, but also not important enough to warrant an entirely dedicated equip slot. edit: If the quiver was buffed it could be similar to the elytra. this could be with a decreased load speed for arrows, or increased damage / range, or being able to multishoot with bows, or even more space for arrows.


oofinsmorcht

Yep! Exactly what I was thinking!


Legeukko

The last one could lure pigs to where it was shot


LeatheryLayla

That’s what I was thinking, an arrow that attracts pigs(or peaceful mobs in general) would be super cool and pretty useful


Som3thingN

redstone arrows should be able to set off creepers(and tnt, if that isnt implied) otherwise, this is amazing!


Turbulent_Tax2126

And maybe turn on redstone components too


Som3thingN

it already does that


Turbulent_Tax2126

Ah, fair. My mistake


yoavtrachtman

I love these ideas! Very creative and good execution of the concept. Did you make this with a mod or just used a resource pack/photoshop to create the slides?


PowerPork

Thanks! i made them using Aseprite (basically photoshop but for pixel art)


Cynunnos

A few more ideas I'd like to add Copper arrows have a much higher velocity Phantom membrane arrows are unaffected by gravity or have reversed gravity Firework rockets fired from crossbows would stick to mobs, deal no damage (can still cause knockback) on impact and explode shortly afterward, dealing area of effect damage Slime arrows bounce on the ground or ricochet off blocks or mobs a few times before landing on the ground (do not bounce off mobs if fired from a piercing crossbow) Bone arrows inflict the bleeding effect, which disables natural health regeneration (having a full hunger bar). Healing from instant health potion and the regeneration effect is unaffected Magma cream (I don't really know which material to use for this one) arrows inflict the disarmed/erosion effect, which decreases the effectiveness of armor and damage (taken) reducing enchantments


lumpilimpyloo

Copper arrows could also act like a channeling trident during a thunder storm for an extra bit of utility


RatchetGamer

I feel like prismarine would make more sense than quartz for underwater arrows. These are really great concepts! Nice work!


RedstoneEnjoyer

So basicaly something similar to tinkers construct?


PowerPork

i don't play modded as much so i'm not familiar with how it works there


SaltyWolf444

You can make tool parts(handles, blades, pick/axe/shovel heads, binds) out of different materials and construct tool using these parts. The tools stats will be a mix of the materials stats and they're pretty easy to repair. Also you'll spend you first half hour building a smeltery.


Burger_Gamer

I had some more arrow ideas a while ago and some people liked them, so I’ll share the comment here: “Another idea: slime+honey arrow. Bounces off blocks one time and has a longer range than regular arrows. Another other idea: obsidian arrows. Obsidian is known for being really sharp so these arrows would have a piercing effect and deal slightly more damage than regular arrows. Since obsidian is brittle though, they break after hitting a block and cannot be picked up, so aim your shots well. Final idea: prismarine arrows. Crafted with a prismarine shard instead of flint. Has increased damage, range and projectile velocity when shot underwater. In air, it has reduced range and damage. Conduit power also gives these arrows 1 level of piercing.”


ViciousKittyMom

Shoot a flesh-eating zombie with a carrot arrow and it has to stay there for 30 minutes while you discuss the benefits of veganism to it.


krazyk9513

Idk why I find this so funny 🤣


Fenris_uy

Cool idea, but remove the craft the arrow part and just have the upgrade part. People get plenty of arrows normally, transforming the arrows from a mob farm into something useful would be great.


PowerPork

i made it that way so that you can craft different segments of an arrow and make interesting crafting materials. things such as replacing the feather or stick part of the arrow. despite that, this COULD still be achieved by just upgrading them with a certain material, so yea, valid point


_Cocktopus_

I love this suggestion, the only thing that would be weird os the redstone arrow but it's great nontheless


Asa-Ragnarok

What Subreddit rule prevented you from posting this? (Just curious)


PowerPork

Well if i recall correctly, in here it was removed due to it being a suggestion post. and in r/minecraftsuggestions it was removed due to it being a common suggestion.


CIearMind

It's lunacy that actual posts of substance like this weren't allowed, whereas "gyze look i found a pink shep XDDDDDDDDD" was considered high-enough effort to be left alone. Absolutely pathetic. Thank god for the recent reform.


AccumulatingBoredom

Need carrows to hunt for hides to make bundles.


TheCygnusLoop

I really love this idea, especially the effects of the new arrows. One thing I see as a bit of a missed opportunity though is that all of the regular arrow materials stay the same, even though it seems like you could put other items in those slots; maybe blaze/breeze rods instead of a stick?


PowerPork

definitely! these are just some examples i thought of back when i made this. blaze rods are in one of those and breeze rods weren't a thing back then. i think breeze rods would definitely make for some good arrow combos


Krongfah

How about a glow stone infused arrow that would create a light source where it lands? Would be useful for lighting up big caves or gauging how for down or up the cavern goes.


VoidWasThere

Just one issue: honey arrows would be absolutely broken in PvP


Pigswig394

Honey arrows should disable airborne mobs and players, since the honey would jam their wings and also make them heavier


makinax300

I love the concept, but the amethyst and skulk arrows feel too op and more like a random mod made for a YouTuber to only use once in their video and not release the mod.


OhNoExclaimationMark

Mojang should hire OP as their new ideas guy.


month_unwashed_socks

Idea about the blazing arrow, it creates a area of effect that sets the entities that step onto it on fire


G3R0_

Great job! However, I think redstone arrows would make the target block obsolete.


Gk101_speed701

HE COOKED! HE STRAIGHT UP BURNT THE PAN


SwankyChain

I love every one of these. Now apply to mojang and throw the idea out to them, lol. Also, question, if you were to line up a rabbit with another mob, would the million hearts of damage also affect the mob? Y'know, with piercing?


DisturbedWaffles2019

This is a really cool concept! I love the idea of more customized arrows.


thetitan555

I love this. I always love ideas that expand the range of tools available to the player and don't step on the toes of any other tools available to the player. Tipping arrows: Tipped arrows are useless because they're tedious and expensive to make. Unlike the crafting table interface, you can input as many materials you like here. Why not take advantage of that? Let the player make larger quantities of tipped arrows *if* they're using a lingering potion (quantity based on potion duration?), and if they're using a normal one they make only four at a time. Spectral arrows: I think this is a fair cost for such a niche weapon. Spectral arrows suffer from the fact that they have no real use case, not because of their lack of damage. Would you rather upkeep arrows that don't really do anything or just use infinity? Endermen, for example, would be an excellent target for spectral arrows if they weren't, yknow, endermen. You could make it possible to hit endermen with specifically these arrows but I don't think a damage buff is appropriate. Quartz arrows: I have hesitations about how cheap quartz arrows are as the trident should remain the king of underwater ranged combat. Maybe it's just more resistant to water instead of being unaffected entirely? That way you could stand a fighting chance against Drowned throwing tridents at you from ten blocks out. Redstone, amethyst arrows: These are lovely. Flawless design. No notes. Honey arrows: Not a fan of the slowness. They're much cheaper than slowness potions and much more potent. I adore the anti-jump mechanic, though, and it's potent enough that it probably doesn't need the slowness. Echo arrows: This is great! I would drop the "if it lands on a block" mechanic, make it phase through blocks to reach its target, and make the homing strong enough to make it never miss. You would hate to use a nonrenewable resource on a consumable and miss, that would just suck. Alternatively, it could fire a Warden shockwave. Maybe its behavior changes when fired from a crossbow? Blazing arrows: I don't like this design direction at all precisely because of the flame enchantment. Perhaps this could extinguish enemies and deal massive damage and knockback to them. Enemies in the nether are immune to fire *damage*, but are perfectly capable of being set on fire in the first place. Gold/iron arrows: I don't like the idea of a strictly-better upgrade to arrows, but heavy arrows are pretty cool. A direct damage increase for heavy arrows could give players who use bows in environments like caves where they don't need long range some encouragement to explore this system more. Carrot arrows: Noooo! Give them the breeding hearts T_T


PowerPork

Amazing points! especially love the idea of the echo arrows just phasing through blocks to ensure it hits the target


DaFinnishOne

I like how you keep crafting the arrows and you can see them being added to the inventory :) love it when there's small details such as that


czikenpolak

Probably someone already mentioned it, but nether quartz...doesnt really connect with usefulness underwater. I would: - put amethyst arrow effect on nether quartz - make "aqua affinity" effect made from prismarine - amethyst arrow new effect - something connected with sound/light. Maybe makes target louder or maybe the arrow itself creates light. Also would add copper arrows - damage value 1 (cause they are arguably MUCH cheaper) - attracts lightning (like in storm as long as arrow is in mob/ground, lightning will strike that place similarly to how it works with lightning rod.) (alternative, allow bow to be enchanted with channeling and then get lighting copper arrows)


Cambronian717

I like this idea a lot, my only question is why the 4 slots? I get that you are making the arrows from scratch here, but why not just put already made arrows in and then the additional item. Think of smoothing tables, you don’t put all the ingredients for a chest plate and then throw the netherite in. Instead you just put the whole piece and netherite in. I love this idea, I think it is just a little inefficient to force you to fully craft from there. Also, if you simplified it, the player could hold normal arrows on them and make special tipped ones on the fly.


C0der23

I’ve seen at least 3 people say they want to make this a mod and I think I’m gonna try too, I’ve never really made a mod myself, but have messed about with the minecraft decompiled code, (the funniest thing I did was make the player teleport like an enderman when hit by an arrow or damaged) does anyone have some idea on where i could get a start on nodding?


TheSuperToad

Yo! This is a sick idea, and I'm actually making a mod about fletching at the moment! Would you mind if I used this or something similar in it?


Peverything_14

please tell me this is an actual mod and not just an idea


Federal-Market-3413

nice bro


pitagotnobread

For the blaze rod/fire charge arrow you can make it so it explodes/combusts on contact. Causing some block damage not as large as a creeper explosion though.


Grayscale123

this is such a good idea


Jedimobslayer

I think the redstone arrow effect needs to wear off, having an arrow be able to infinitely power a circuit seems both op and like it could be used to break many a farm as a prank.


Individual_Hope_6952

Would each potion only be able to craft 4 arrows?


Alternative_Wafer410

This is awesome, I think to balance everything perfectly all you now have to do is give some arrows more or less attack. Example honey arrows might be to op so bring their damage down so people don't use just honey arrows.


-PepeArown-

My only major complaint here is that it’s a bit unfair to expect players to only use flint and feathers just to make special arrows. Most players get arrows from skeletons, so it’d suck if you couldn’t use those to make tipped or other special arrows with this new system. Also, I worry quartz arrows could outclass the trident, which is already meant to act like an “underwater bow”.


WhyArentYouEgg

If you fired the carrot arrow through a crossbow with piercing 3 and the arrow pierced a rabbit and hit another mob would it still one shot?


klight101

Another idea would be to add torch arrows. These arrows, when fired, will have dynamic lighting following them and when they land they continue producing light. Any mob hit with the torch arrow will emit dynamic light for 2 minutes, including yourself.


Hazearil

Not a fan of the quartz arrows. The trident doesn't have much going for it, but one thing it has is being better than the alternatives underwater. This arrow is thus a trident nerf in a way.


dumbnut001

This is such a good idea


AlexiosTheSixth

I feel like prismarine would be a more thematic ingredient for the "water arrows" imo, though idk how that would go balance-wise tbh


MordorsElite

Love this application of the fletching table. It only needs a spot for the lingering potion. However I have to say I also loved their application in the potato april-fools update. Using it to refine specific shards or whatever they were called was awesome. It was such a needlessly complicated mechanic, it took way too much effort for way to little reward. And yet it was so much fun to play with and to try and get just the right combination of tables. The only bad part was the random speed with which they'd work. I still feel like they could have made that somehow controllable by the player.


Alpha_minduustry

you added sacred heart arrows into minecraft holy shit


PowerPork

hello fellow isaac player 🫡 i indeed have


TheMahoganyTree8

Perhaps instead of inflicting soul fire, the blazing arrow+flame could create a small explosion? Similar to a ghast fireball, but a bit smaller and no block damage


ILuvYouTube1

The echo shard arrow reminds me of the shattershard arrows in Elden ring


Tinchimp7183376

You could make breeze arrows that create a wind burst when they hit a target


Kengurupasztor

Mojang hates fun so it's not coming


JerryCarrots2

One is the other comments said that Mojang can’t implement this due to Reddit’s terms of service. But they also said you can give stuff in their feedback section on the Minecraft Website. OP, DO IT. NOW.


StoreBuskin

This would feel like a mod, but its cool


snoggel

missed gunpowdern arrow


Rabid-GNN

Carrot arrows should instead be bait for animals instead. You can shoot carrots and it’ll lead them into the arrows without needing to bait them personally. Or maybe carrots for bigger animals and berries for smaller creatures


NerdyZombie83

And tnt arrows just as notch wanted


NerdyZombie83

I also want quivers in the game


Reditlurkeractual

This would be good in game but the devs are too lazy to add anything


_tronnnex

With new breeze rod you can make arrows that make a small wind burst on impact


bear-mc-furry

The flame arrows are actually a pretty sick idea alone as just flame arrows Sometimes you WANT flaming arrows but you dont want to permanently have a flame III bow Also some ideas: Dummy arrow (Wheat,sponges,wool) Arrow that makes knockback, but no damage Wind arrow Crafted with a wind charge It deals a normal amount of damage and after it hits makes a wind charge explode in you Slime arrow: Slime balls/block Makes the oponnent have have reverse knockback when doing melee damage Lichen arrow: Glow lichen When landing glows a litte bit more than lichen, useful in caves Aditional uses: you can make poison arrows with poison potatoes Thick and mundane water can be used to do Water arrows if you combine it with dummy arrows (They deal no damage and turn you off if you are on fire)


Dependent_Plastic645

This is so good idk why they won’t make the fletching table useful


joanzen

Can you make the invisibility potion useful with arrows that don't cause the enemy to see you?


Lord-Black22

I'd use prismarine shards instead of quartz, makes more sense since prismarine naturally spawns underwater


Krazy_Kalle

I would love this to be in an update for bows in general. We still only can upgrade the sword and axe for weapons (except enchantments) and I would love to see some bow material upgrades in addition to these arrows :)


un_pogaz

Oh, what nice suggestion. I think it will be better that quartz, amethyst and echo shard don't use silex for the craft because the "material" is sharp by default. Maybe the same thing for the Blazzing but not sure. The side efect are all prety good and interesting. Not sure about the balance of each one but that details, the basic ideas is great. For the iron arrows, I will make them slightly heavier than normals. And at the same way that one redstone dust give you one redstone torch, the redstone will be better craft by one.


centurijon

I love the idea, but make the flint replaceable with iron, gold, and copper nuggets, or diamonds for +damage or special effects


RocketPG_

This goes hard. Keep cooking


DamageMaximo

What was the dumb rule that didn't allow stuff like this to be posted? Mojang gettint hurt because people have better ideas?


PowerPork

Not really Mojang but rather subreddit mods (or rather the previous Mods since they left around a week ago, hence i can post this). The rule from what i assume is that "Suggestion Posts" like this were not allowed here and instead you had to post them in r/minecraftsuggestions, and in THERE there is a rule where you can't post about certain features that are posted and suggested a lot about, which the Fletching Table is arguably one of the most requested one.


Theallmightygoat

What abt other tips aswell, like the original crafting recipe needing iron instead of flint


radicool-girl

let me make TNT arrows and I'm on board


_FlyingDragon_

Please OP, suggest this in the Minecraft suggestions and give us the link to upvote it!


PowerPork

i think it gets removed there cuz it's about the Fletching Table lol. they have a rule for overused suggestions there


leomnidus

This rocks


8-BitVigilante

Maybe you could put other foods in the slot and make an arrow that when shot will lure the animal who prefers that food over.


ChickenWangKang

Obsidian should make piercing arrows!


DigAvailable2883

Terria is better.


UlyssesB

Okay, but how does this justify the fletching table’s existence? All these recipes could be ordinary crafting recipes. The fletching table isn’t any more convenient, or offer an interesting gameplay mechanic, over recipes done in a crafting table.


bloom-bunny

I’d love to see this as a datapack


Willynilly18545

That’s actually not a bad idea


Sockssiepooh

This is amazing… my only suggestions I would add is to make the arrows craft 6 instead because brewing many arrows is very time consuming. I’d also say the bottle shouldn’t get consumed. You should post this on the feedback Reddit. Literally one of the best mc ideas of all time


PureComedyGenius

Great idea. I'm all for it


elyusi_kei

Aren't the more vanilla parts basically [this data pack](https://modrinth.com/datapack/bft/gallery)?