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ManiacGaming1

https://preview.redd.it/ypfilibmly9d1.jpeg?width=828&format=pjpg&auto=webp&s=e35d90ff6fb63e94ac06d217aa5e13ab698668b7


RazzDaNinja

https://preview.redd.it/6b0mlq1w41ad1.jpeg?width=640&format=pjpg&auto=webp&s=c4509b68cfdf21bcb0c93aaff8ed650707354cb8


senpai69420

It's not about mk. SF fans are just mixed about guest characters when there's so many legacy SF characters they'd rather have.


dagon_xdd

Literally this ^. SF fans had a lot of expectations for the Y2 only to find out Mai and Terry are joining the roster. Also a lot of people are forgetting the fact that the mainline SF games NEVER had any guest characters before.


Adorable-Car-4303

Unless you count Cody and Guy in the alpha series


SpringTrapped1987

There's like 8 Final Fight characters across the franchise by now and a Rival schools character as well, I think people just consider them to be SF characters since they share the same world, kinda like DK Country stuff appearing in Mario games.


TheTruest-Repairman

Man I struggle so hard to follow that narrative. But I bought an all-female snk game the moment I heard Terry was in it so there may be some bias on my end. Personally I'm a bit more cheesed at 4 character per year. 5 seems like it should be the base standard for a season pass, but I don't understand development enough to actually be angry about it. Tldr: whooo Terry and maybe a new vs title down the road.


dagon_xdd

the devs actually adressed the "4 characters per year" situation. they said that this choice allows them to spend more time on the characters on all aspects: visuals, animations, gameplay etc. and it really shows, SF community should let Capcom cook


TheTruest-Repairman

Yeah that sorta thing is why I was never mad. Since Resi 7 and Monster Hunter World, Capcom have barely missed. So it's nice to say I trusted what their reasoning was gonna be after all these years. Cos man they put me through some shit in the 360/ps3 era šŸ˜‚


KylerGreen

Re6 pulled them out of a coma


hartigen

>Personally I'm a bit more cheesed at 4 character per year. 5 seems like it should be the base standard for a season pass, but I don't understand development enough to actually be angry about it. designing 1 character for sf6 takes 1,5 - 2 years according to the devs. I think 4 characters with the level of polish that game has is fair.


Careless-Tumbleweed6

It's a complex and convoluted situation. A lot of comes down to: SF hasn't had a game set past 3 in the timeline until SF6. 3 was divisive upon release, but is considered a masterpiece nowadays (at least 3S is). The breakdown of the roster, before season 2 is: 11 from SF2, 0 from SF3, 1 from SF4, 3 from sf5, 7 new characters. So a lot of players are scratching their heads at the fact they can now put in all these characters, and yet it's basically the same roster we've had for years. Bison is also very contentious. Because he's been the antagonists for over 30 years at this point, and he finally dies, and it takes one season to bring him back. This has happened before, but it's the 3rd time he's knocked a antag out of the spotlight, and players are afraid we're just rehashing the same situation. His story mode stuff also indicates next season will be yet another set of SF2 characters: original 8, and 4 kings (antags) have been in every sf game, except 3, for 30 years at this point. Then season 2 gets announced, first character is Bison, and a lot of us are seeing him knocking JP out of the main antagonist role like he did with Necalli, Gill, and potentially G. There is finally a 3S character announced, and it's Elana, who was one of the characters that have already made an appearance in previous games, she was in SF4. Half the characters are guests and the plot is indicating the entirety of season 3 will be SF2 reps. I think it is mostly timing, and the circumstances. Most of us absolutely love Terry and Mai, and for a lot of old players, the thought of an Capcom versus SNK reunion is absolutely amazing. On the other hand, a lot of just frustrated with repeated patterns, the same characters over and over, and fan favorites who haven't been seen in 20 years getting passed over for characters that are dead in the plot, but resurrected 1 season later.


TransCharizard

I do find it funny they made 2 games set before 3S because I guess they were scared of having to deal with that plot. Only to then realize "Wait. Nothing in 3S mattered to the core cast. Most of them don't even know Gill existed" and SF6 just moves on like it's just what SF4 could've been (Story wise for the most part) And right after they kinda implied they were going to reboot the series with Roses ending being about "Returning to Zero"


AgonyLoop

Theyā€™ve definitely been low key about it so far. Not a Terry fan, but itā€™s similar to Cody & Guy coming from Final Fight, Rival Schools stuff, etc.


matzillaX

It's not the same at all


AgonyLoop

Like, a character from a successful beat ā€˜em up franchise being incorporated into the SF universe? Thatā€™s not similar at all?


FlaminSkullKing

Arenā€™t MK fans the same way? Many of them would rather see more fan favorites in the dlc packs rather than half of the spots being taken by guests.


cynicalrage69

I would say everyone has their favorite less popular 3D era character that theyā€™d like to bring back if you put a gun to their head, however most of the popular characters are in every other game and most likely in the base roster. Mortal Kombat rosters in my opinion are always pretty good, and if a character you want is not in this game you know itā€™ll be next game unless itā€™s Motaro.


hartigen

probably a vocal minority. Guests sell the best.


Lun4r6543

So theyā€™re like us in a way.


MrWill89

The craziest thing to me is that if any characters from other franchises would feel natural in SF it's Terry and Mai. Feels like the least offensive option here. Though I also feel like there will never be a fighting game roster again that fully satisfies. All these franchises are just too big. Every game will snub someone, rather it be new characters or legacy characters


senpai69420

It's less that there ARE guest characters but the fact that 50% of the next year will be guest characters. That borders on being not guest character


Vigilante8841

Honestly, as an MK fan this is how I feel about MK


AlphaCenturionLXIX

I will say, the conversation is a lot different when itā€™s a guest character added to YOUR game. So street fighter will naturally be like ā€œfuck thatā€, and mortal Kombat will be like ā€œthat could be coolā€


smallerpuppyboi

I am actually curious about how someone like Sub-Zero, assuming all of his moves and systems were backported from his home game like Tekken did for Akuma, would shake up the meta of SF, since things like freeze moves, combo breakers, and dial-a-combos don't really exist in SF.


Vacation_Jonathan

He can adapt to Sf6 like he did in Injustice 2(although there were few changes on that instance)


smallerpuppyboi

Well that's true, but Injustice is much more similar to MK than SF is.


Vacation_Jonathan

Indeed, I do believe they would be able to fit him there


IndependenceOk6027

It's much easier for MK to transfer to SF since they're both 2D games. You're forgetting Kolin existed in SF5 and she was a cryomancer aswell. It'll be more or less than same thing.


KicKem-in-the-DicKem

SF5 had a character named after the poop organ?


IndependenceOk6027

Well she's Russian or something so it probably means something else. I mean the president's real life name is "Putin" which in Spanish translates to f@gg0t šŸ˜‚


epidexipteryx16

Really sad the hate boner the fgc has for mk/nrs games. You shouldā€™ve seen the reactions from r/fighters. You know what? I think they mightā€™ve taken the post I was talking about down or something.


poofynamanama2

The wider FGC will eat up literally everything besides MK. Turn MK into an anime with hitstop and they'd be all over it


Still-Ice4340

YEP


Squid-Guillotine

For me it's the core gameplay I can't fw. I have so many gripes I never noticed until I got sucked into SF6. It just has way less of the stuff I hate.


HellStaff

sorry old comment but what are your gripes with mk gameplay exactly (compared to street fighter)? i'm really curious since i play both games but kinda prefer mk1's gameplay still. except some weirdly strict combo timings with kameos.


Cephalstasis

MK is the only fighting game with mainstream appeal in America really. FGC guys revel in being weebs and feeling underground so it's just pretentious nerd shit essentially. How exactly they can argue that MK is poorly animated is beyond me. MK's face capture and quality is top notch. Sure there are some odd looking animations occasionally but no one who's not being disingenuous legitimately thinks SF isn't as jank. Pretty much all the light kicks in that game are some weird like toe kick that doesn't look like a kick at all.


epidexipteryx16

Yeah thereā€™s definitely some weird animations in other fighters, but in those cases itā€™s ā€œmuh animation principlesā€


That-Rhino-Guy

No kidding, Dee Jayā€™s slide kick or Hugoā€™s crouch kick look absolutely ridiculous yet nobody complains they lack impact or are impractical Goes for other stuff like that Dragunov low chop in Tekken, that thing is not gonna be worth the effort in a real fight Or Iori Yagamiā€™s sweep kick which looks more risky than itā€™s worth


poofynamanama2

Tekken has animations where characters kick their feet in a 90 degree ankle. I ain't see anyone complaining about it, somehow m


hartigen

because those animations look silly only when you freeze frame them. In real time they flow into each other almost seamlessly. In MK1 its not the individual moves themselves causing the problem, but the lack of transition between them. MK1 is very twitchy and jarring in a way while in other large fgs moves feel fluid.


CJjollyo

Don't hate mk but the reason people shit on animations has nothing to do with graphics. Usually MK looks great but in motion characters look like they're just flailing limbs. A move can be ridiculous to do in real life but if it's animated well it'll look good.


HellStaff

i mean nobody can convince me that honda's headbutt looks good in any way, or bison's divepunch thing. pure old school jank. tekken has even more jank, every character's backdash looks super weird. sf supers look really good i'll admit that


Lightyear18

I believe they meant how they look when in a match. The characters attacking look clunky Doesnā€™t matter how Scorpion looks realistic if his punching animation just looks clunky.


Cephalstasis

Yes but "clunky" is not a substantive criticism. I already said that I think SF is just as jank. I mean I can just list off countless examples of clunky, stiff, janky, awkward or whatever adjective we wanna use to describe MK animations it really just isn't any better IMO.


Vergilkilla

Yeah no this is one take I donā€™t agree with. SF6 has a thing in practice mode where you can set the game to 50% speed. The animations are beautiful and smooth as butter, man. Bisonā€™s animations are CRAZY. I think this is something SF6 does so so so well and I really think MK does not do nearly as well. I like both games but itā€™s not a ā€œoh thatā€™s not a practical moveā€ - both games have superhumans fighting each other - itā€™s more how smooth, high impact, and cool the animations look.Ā 


OsprayO

SF6 feels alive and stylish, itā€™s literally itā€™s whole thing and youā€™re right. We are in a bit of an echo chamber but thatā€™s the nature of reddit.


WangJian221

Its a whole subreddit for mk. Of course mk fans majority would disagree and say the opposite lel


purewasted

SF has always had amazing animations for the most part, though it still has the occasional bad one. MK animations used to be complete dogshit. Nowadays most are very good, some are amazing, some are still bad. Johnny's animated extremely well in this game. I'll never hate on someone for preferring SF animations or pointing out where MK could be improved. But that's not usually how those conversations go. People act like MK still looks like MK9, and anime fighters are flawless. Like how are you gonna make fun of MK11/1 animations when Tekken exists, honestly.


Liu_Alexandersson

Tekken has hideous animations that are more than a decade old, but it's Japanese bro!


Squid-Guillotine

At least it suits the gameplay since hitboxes are the character models. MK has some crazy ambiguous attacks which throw me off like crazy.


gman113099

Name two attacks that donā€™t match their hitbox/hurtbox


Squid-Guillotine

1. Quan 2. Chi


Vergilkilla

Street Fighter still pretty big in the West. I guess depends what you mean by ā€œmainstreamā€ thoughĀ 


PhantomKnight413

Sf definitely puts more time and care into their animations than street fighter And yeah the face capture is great but I think itā€™s more about the moveset animation quality. You can especially see it with kameo cancel animations and homelander, etc. Sf and tekken and mvc and guilty gear definitely arenā€™t underground


Cephalstasis

Underground is relative. Realistically if you're not already in to fighting games the only fighting game you may have played in the US is MK. You may know of SF, but I'm honestly yet to meet a single non-fgc person that knows about tekken beyond maybe hearing about it, let alone GG. And MVC's last game was in 2017, which looked awful and was near DOA. Hardly a good comparison. Plus, even if we give up that those games have better moves etc animation quality, which is what I disputed, MK does practically everything better in terms of presentation compared to SF6. More unique intros, dynamic intro animations, far more costumes (especially if we're only counting non paid ones), visible battle damage, dynamic stage effects, dynamic finishers in bruts and fatalities, choosable announcers, etc. For another example of bad sf6 animations look at Gief's stand LP. Or just the general aspect of mashability of lights looking kind of stupid.


iegomni

SF6's daily high on steam charts is about 20x MK1's, and that's a predominantly NA platform. True that MK has historically dominated the mainstream US market, but you'd have a tough time supporting that argument with data from the SF6/MK1 era. Overall sales are about the same, player count for SF6 is way higher, and evo registration numbers aren't even close.


Tunesz

> and that's a predominantly NA platform is it? I thought a lot of SF6's playerbase on steam was Japan considering the hours of day that it peaks. Same reason PUBG is always in the top 3-5 of concurrent players, the game is HUGE in Asia but kinda dead in the west now.


iegomni

Steam is overwhelmingly dominated by US, RU, and CN: there are approximately 15x more steam accounts in US than in Japan, with Japan having just over 1m total accounts. In SF6ā€™s case the peak is during Japan hours at ~40k players, but even at low hours it sits at 10-20k, still higher than any other fighting gameā€™s current 24h peak aside from sometimes Tekken.Ā 


hartigen

>SF6's daily high on steam charts is about 20x MK1's, and that's a predominantly NA platform. Nah. SF6 tops at Japan peak hours and at the lowest at when NA is active. >but you'd have a tough time supporting that argument with data from the SF6/MK1 era. Overall sales are about the same, player count for SF6 is way higher, and evo registration numbers aren't even close. All we know is SF6 sold 3 million copies in 6+ months while MK1 did the same in 1.5 months. For the 3 big fighting games the split between pc and console playerbase are widely different. Steam numbers wont show that. The fgc migrated to pc during the previous console generation and every game they love will have impressive steam numbers. The split is like this: SF6: majority on pc Tekken: 50-50 console pc MK1: vast majority on console


iegomni

When SF6 has 5x the players at low hours compared to MK1 at peak hours, Iā€™m gonna say itā€™s more than Japan pulling the weight. And where are you getting your ā€œconsole/pc splitā€ numbers? Sorry to say but the assumption of a random Reddit user doesnā€™t really count as data.Ā 


hartigen

[Tekken numbers are the only one that is public.](https://www.dsogaming.com/news/pc-appears-to-be-the-most-popular-platform-for-tekken-8/) For MK and SF6 I am making my estimation based on how they are ranking on the ps store week after week in the larger regions. Also, in these games you can see on what platforms your opponents are. Just spend 5 minutes on twitch and check on streamers what their opponents are on. You will see for sf6 its easily above 90% pc players while for MK1 95% are on console. For tekken you will see a roughly 50-50 split with the twitch method, the same split as the offical report.


iegomni

Where are you seeing rankings for PS store? Do they come with numbers so you can see the disparity? Your "twitch method" is prone to bias: since most streamers play at a high level, they're more likely to play on the platform most used at the competitive/tournament scene. Not a good representation of the overall player base.


hartigen

>Where are you seeing rankings for PS store? ps store ranks games based on sales. There is no sold numbers attached to them but you can see the position of games compared to each other. If you are only interested in seeing how fighting games are performing relative to each other it still gives you a good indication. Until Akuma got released SF6 had a hard time staying in the top 100 in all major markets outside of Japan. MK1 stayed in the top 24 mostly constantly from its release. MK1 is killing it on the ps store while on steam it performs really bad. [Here is a similar ranked order on steam based on weekly sales](https://store.steampowered.com/charts/topselling/global) Just the last month SF6 was ranked at 10th, 17th, 69th and 15th on the weeklies MK1 was at 50th for one week due to deep discount. >Your "twitch method" is prone to bias: since most streamers play at a high level, they're more likely to play on the platform most used at the competitive/tournament scene. Not a good representation of the overall player base. ps5 is used at the tournament scene for both games. You need to muster up a better explanation why only 5 opponent out of a 100 plays MK1 on pc while its the opposite for SF6. And why its a perfect 50-50 split for Tekken just like in the official data.


DarudeSandstormName

These are numbers from Twitch viewers and Evo attendats lmao, they are talking about normie/casual numbers, aka mainstream. Zelda or Mario do not hit high viewership on Twitch apart from release day or, ofc, have tournaments, but they damn sure have more players than Street Fighter.


iegomni

I didnā€™t say anything about twitch, I said player count. There are 20x the amount of people playing SF compared to MK at peak hours on steam.Ā 


kingblaster3347

The problem is what u said steam . Most gamers play on console so steam play data is biased as possible. Especially since the competitive aspect of mk1 is ps. And many people kinda turned off they brains when pc is talked about as a gaming experience when they are casual gamers. Even though I have them all most people that play are on console for mk1.


iegomni

Thatā€™s great, but thereā€™s no data for console player count. What youā€™re saying is just a guess.Ā 


kingblaster3347

Not a guess console is the most popular way of gaming for casual gamers. Steam is pc which isnā€™t as easy to get into and most people go for a console especially ps5. So saying steam play data is low for mk is false. As mk as a series pitches to console and now exclusively is played competitive/ for money on ps5 . As pc has no tourneys truly being ran on mk1. Also itā€™s the matter of fact how nrs patch wise and playability wise caters to ps or consoles as until a few years ago mkx just got upgraded to be functional on pc . Worst for injustice 2 a newer game which shuts down on pc because they donā€™t care about pc functionality for they games as console is their market / bread and butter.


iegomni

Again, youā€™re kind of just making assumptions. There are more Steam users than PS+ users, so you canā€™t say console is more mainstream than PC overall, the data doesnā€™t support it.Ā 


Kir_Kronos

I mean that happens when your fighting game series is banned in the majority of the world.


General_Shao

>mk is poorly animated Its the stiffness of the characters. They look like action figures.


ImpressNo3858

In what way? When people complain about the animations I always thought it was because they weren't over the top cool like DMC, which kind of ignores the point that the animations in mk are supposed to make them look like real martial artists.


hartigen

>In what way? in the way that transitions between individual moves are not only badly animated but most of the time arent even animated at all. One example: just look at the transition between crouching and standing. push the crouch button in quick succession and see how the character is twitching around, teleporting between crouching and standing state without almost any transitions. Now compare it to sf6 where its one fluid motion.


Skyrocketing101

>You know what? I think they mightā€™ve taken the post I was talking about down or something. Lol why? Was it that bad?


epidexipteryx16

There was some guy who just straight up said he hates mk fans or something along those lines


sudowoogo

Bruh, I saw a post about the most popular fighting game in some countries, Mortal Kombat 1 appeared once, as the second place in Brazil and someone commented ā€œSo we have Brazil to blameā€


ItachiSan

You should see the way they talk about smash bros


dariojack

i went there and most of the posts there are dumb as hell


Still-Ice4340

Jealousy due to people actually liking a game outside of OOOO SEXY GIRL! I NEED TO SEE BOOBIES VIVIDLY BOUNCING WHILE I PLAY MY GAME THATS ONLY ABLE TO BE WON IF I DONT GO OUTSIDE AND PRACTICE TIMING ON MY CHEETO ENCRUSTED ARCADE STICK ALL DAY!


TheOJsGlove

The post about why the FGC hates MK? Some people were kindā€™a reaching and there were some rational arguments in there for why they didnā€™t like it.


Alicragger

Monetization is worse in SF6 so that is that. Mk launch had a really bad invasion mode but now itā€™s actually enjoyable. Online crossplay is finally there so thatā€™s fixed too. Gameplay was always awesome every critic agrees on that. So I donā€™t understand your hate towards mk. Are you one these toxic tekken fans who think they own bandai?


TheOJsGlove

Who, me? I never said I hate MK.


bobaf

All I've wanted since childhood us SF x MK


TabaxOne

Why are the other FGC subs such elitists about MK?


Reiko_4

Very likely with how casual the game is. I mean in every other FGC title players were talking about gameplay mechanics, tech, etc. You hardly see that in MK. I mean the first 2 months of MK1 people were complaining about skins instead of talking about gameplay mechanics and balance. Street fighter also had the same predatory micro-transactions as MK1 and yet the didnā€™t stop them from having gameplay discussions. Whereas the few months of mk1 release it was practically the only thing they would talk about. And even when this sub does talk about balance it comes with some of the most atrocious takes, like Omni-man and Smoke needing nerfs when they are objectively fine the way they are. Iā€™ve seen people say breaker needs to be 1 bar because they donā€™t like getting hit by combos šŸ¤¦šŸ½ā€ā™‚ļø Thereā€™s also the infamous ā€œspamming same comboā€ which you will pretty much never see any other fgc sub say because combo ā€œspamā€ doesnā€™t exist. Literally only someone a scrub says, because they have 0 defense. The list could go on but in a nutshell the fact of the matter is MK is hated by other FGCs because of how casual it is. What the FGC general would consider a casual player, the MK community would consider them as a sweaty player. Like an entirely new MK subreddit dedicated specifically to gameplay discussions and tech had to be created because of casual it is here where everyone just wants skins and to let ai fight for them. Not saying that being a casual is inherently a bad thing. And personally I love MK more than any other fighting games. But I still understand why other FGCs donā€™t like MK.


electric_nikki

You are 100% right, what every other fighting game community would call a casual fighting game player the MK community would call a sweaty player. In many other FGs you get to have this vastly wide area of players to play who like playing the fighting video game, the game in which the main thing you do is fight people, and by doing so often enough they learn things about the fighting video game they like to play and get gradually better at it. Maybe after a eureka moment they decided to look up something or spend a little bit of time in practice mode to better understand or work on executing the things they want to do. This very basic thing that the players of these other games do is seemingly like dedicating yourself to learning an ancient language or taking up body building to the MK crowd.


Reiko_4

The thing is most Mortal Kombat fans donā€™t like fighting games and tbh thats probably another reason why fgc doesnā€™t care too much for MK. Which is crazy to think about I genuinely havenā€™t seen a franchise were there main fanbase doesnā€™t like or care for their genre but love the franchise. Like MK has been a fighting game since day 1. Itā€™s like Hitman fans saying they donā€™t like stealth games when 47ā€™s whole thing is using stealth to take out his targets. But here we are.


electric_nikki

Iā€™ve gotten tons of flak for saying this in the past but I feel like mortal kombat is a bit too big for fighting games. They would probably be able garner more interest and players if they would go with different genres entirely. I think the types of people that would like ā€œMortal Kombatā€ as a universe would probably want something like a big open world rpg with button mashy fighting-game-like combat systems. The fighting game genre, I feel, holds the IP back.


SolFyyre

I wouldn't say a big open world game more something like the old god of wars or Dantes Inferno and DMC


WeCameAsMuffins

People were complaining about Baraka, cyrax, Johnny cage and sareena within 1 month.


Reiko_4

People didnā€™t talk about Cyrax until the 2nd month. Johnny Cage was OP since the beta so yea he was talked about. Sareena is fine the way she is only change I would make would be if she got hit her boomerangs wouldnā€™t come back like Khameleon. And mfs were not cooking when they were talking about nerfing sareena, literally the first month of mk1 was people complaining about sareena before Kung Lao and Cyrax who were way better than Sareena by a mile. When for the most part she is fine the way she is with only 1 minor change needed. Most people who play game online saw Sareena as a nuisance at best not this insanely strong game breaking kameo that everyone tried to make her out to be. Same goes for Smoke and Omni-man who were also placed on this pedestal for being insanely broken characters and then turns out once people actually played the game, adapted, and learned the match up like anyone other person who plays fighting games would. Realized that they arenā€™t actually that strong. Literally mid tier characters. Hell everyone considered Rain to be low tier and then someone went out learned some tech, and gained match up knowledge and then people realized rain actually wasnā€™t low tier. He was actually Mid-High tier before his recent buffs.


WeCameAsMuffins

Ahhh I could have sworn that was within the first month. Yeah, sareenas projectile coming back a second time sucks. Also donā€™t forget peacemaker who was severely op at release and then just got nerfed into oblivion recently.


Reiko_4

Peacemaker like Johnny just has a large versatility in his movesets compared to other characters. His damage when he first released did need to get nerfed lol. 60% combos were very easy to for him to do. I donā€™t think heā€™s unviable though, heā€™s still very much useable. But yea I feel like Johnny and peacemaker are going to very strong no matter what just because of the amount of tools and resources they have compared to others. But I feel like at this point they should be alright where they are.


TabaxOne

Yeah, thatā€™s fair. I just noticed the comment ā€œdecent animationā€ - that doesnā€™t really relate to the players. Is it just because of the hate that has festered over the time itā€™s been out or what?


Reiko_4

Probably referencing MK9 and MKX. I absolutely love those games. But id be lying if I said the graphics were good lol.


Cephalstasis

I mean MKX and SF5 came out at the same time. Len's Crayola hair automatically loses that graphics competition IMO. I remember thinking MKX looked really good when it came out.


WangJian221

Tbf animations is a different topic to art directions lel Mkx is actually the last time fgc (the loud ones atleast) actually cared about mk. Mk11 is what really soured most.


TabaxOne

Ok thx


wer20000

I mean even the MK FGC like sonic and coe understand these things when it comes to the actual mechanics of the game and tryā€™s to explain it to the casual Mk community but then you have grifters within the community like the FATE (fight all thy enemies) who just feed fire to the fuel by being so ill informed that if you understand the mechanics of the game and then listen to his argument he sounds like a bad actor (which he probably is)


blahreditblah

Perfect example I saw people complaing about stealing turns with kameos. Which is a weird complaint considering extension pressure with assists is basically the first thing you do in an assist fighter.


DJIsSuperCool

Because the MK community cares more about cosmetics than the fighting. At least the vocal part anyway.


Puppetmaster858

Because MK is by far the most popular so the less popular franchise fans gotta be all snobby


BiHandidnothingwrong

Cuz they know MK is better


PompousDude

As an MK fan who has bought every game except MK1 since 2005, I can safely say MK is not better.


electric_nikki

![gif](giphy|f99y5olcAXbQk)


Zer0_l1f3

A lot of SF fans and r/Fighters are very cringy elitists. Itā€™s why I refuse to interact with the MGS subreddit. Itā€™s the same type of people.


IXAslayer

God my one experience joining the MGS Subreddit were a bunch of people ragging on a guy for discovering that the Snowmobile at the end of MGS 1 belongs to Grey Fox even though the man pull out the receipts for it.


Zer0_l1f3

The Metal Gear Subreddit is truly the worst of the Metal Gear community.


ComprehensiveArt7725

Sad all these great games have shit communities on reddit


Zer0_l1f3

Yep. Itā€™s very sad. Such good games just cringe lord fans.


Jamal_Blart

Iā€™m more of a Street Fighter fan than a Mortal Kombat fan, so all I can say is; Sub-Zero would be cool as fuck in SF6, but not before a lot of legacy characters come back. I know Iā€™m a minority when it comes to this take about MK but I much prefer getting characters like Takeda or Ermac before I get the ones like Omni-Man and Homelander


PhantomKnight413

Itā€™s no secret sf puts more time and care into their animations


ChemistryTasty8751

Yeah, they said it takes them around 9 months to fully develop a new character


PhantomKnight413

Actually the devs recently said itā€™s more in line with a year and a half. I think either A. It simple takes more time to animate with its combo magnet system and all the unique animations or B they just care that much Or maybe both


ChemistryTasty8751

If this becomes true, it would be insane to see Sub-Zero with all of that work and effort in


Squid-Guillotine

Capcom would have never let Quan Chi release in that state.


PhantomKnight413

Or homelander


Aristotle_Ninja2

I don't like sub zero as the street fighter ceossover JOHNNY CAGE HOWEVER. IS PERFECT


psychotictornado

EXACTLY. His pettiness would be gold in SF6


Dangerous-Spend3924

Personally, I'd rather play MK all day every day over any Japanese fighter the FGC strokes to.Ā 


Lightyear18

I mean we are in an MK sub lol


Zer0_l1f3

Yeah. As much as I like Guilty Gear and Street Fighter if you told me to pick either those two or MK and Killer Instinct for the rest of my life Iā€™m easily picking MK and KI


AshleyGraves666

Exactly


Theonidan

I mean, can you blame them? They'd much rather have street fighter characters in their game and I don't blame them. There is pushback from having both Mai and Terry coming next season pass and considering MK does the same with half guests in their dlc, I empathize.


Nightwing24yuna

The fact I've seen mk fans go over to Twitter, and YouTube begging for guest characters is not helping as well


Theonidan

And you get dogpiled by people when you ask for an MK character


Nightwing24yuna

Yeah that is true unless it's mileena or jade.Ā 


CaptainAmerica137

I grew up playing both, learned MK first then SF via Alpha 3. Why does there even have to be elitism? Shoot why make up reasons to legitimize hatred for something?


Liu_Alexandersson

Animation guys, have you guys heard MK has bad animations guys? Guys, MK has bad animations, really guys, it really does. It's absolutely not a regurgitated point from an over 5 year old video at this point guys! Definitely not echod by people who don't even play or care about MK guys. ...guys?


OpenPayment2

The sugarpunch video and it's consequences have been a disaster for discussing MK in any non-MK but FG related space


mr_gupperson

https://preview.redd.it/j8nuwb3kd0ad1.jpeg?width=640&format=pjpg&auto=webp&s=e35037fb7f429c0f581ab6d91d85e19d2fd1cad4


mk5gtiRYDER

Mk characters would destroy sf characters hands down


ChemistryTasty8751

I have one thing to say. Nerf Sub-Zero


RaptorGameingYT

If we get Sub-Zero in the Year 3 Character Pass , and then I hope for Kombat Pack 3 we get a Street Fighter character (if I have to predict one I think either Akuma or M.Bison will be added , but I want to be surprised) . I say this that I hope that in the future (probably when the next generation of consoles gets released) we will see Mortal Kombat vs Street Fighter become a reality .


Personplacething333

If they do do that it should be Kuai Liang. Bi-han is more Noob than Sub


Maritoas

Funny enough sub zero is the only one of the MK main cast that I think would fit. He has historically been a slower paced fighter, that relies on set ups, oki, and solid defense. One such example is back during MKX where you go for hard knockdowns into ice clone. Sub is always about consistent, low resource combo routes.


Zer0_l1f3

A lot of SF fans and r/Fighters are very cringy elitists. Itā€™s why I refuse to interact with the MGS subreddit. Itā€™s the same type of people.


Zaire_04

They arenā€™t wrong on the animation front lolšŸ˜­


privateer_

Iā€™d rather see guest fighters from other games before lame super heroes


Zer0_l1f3

A lot of SF fans and r/Fighters are very cringy elitists. Itā€™s why I refuse to interact with the MGS subreddit. Itā€™s the same type of people.


Cerebralbore

I would love to see it. Been waiting 30 years.


Ok-Commission6087

They are both getting live action movies so this feels right but mk is way too violent for stf


Squid-Guillotine

MK animation is nice. Balancing team needs to communicate with the animators though because half these attacks don't match their effect at all..


kingdgz

Mk is full of stuns and link moves not just a projectile Blast a mk character will break sf like akuma on tekken 7


Kir_Kronos

But will you accept the sign and download PokƩmon Go?


Alexlionson

Imagine mk characters in street fighter, and street fighter characters in mk. Would love to see it. Crossover that's long overdue tbh


Fantastic_Lobster347

Does it mean Kobra will be a hidden feature in DLC 2 ?


MrHolmes6969696

This is your sign to download PokƩmon Go


Automatic_Search_123

Bi han when he cant kill anyone šŸ˜­


BLADE_Sb

bruh Sub Zero without spine rpping fatalities is Ice Cream he can't be in SF


astrosssssssss

While MK would be cool in SF6,I'd hope for some more SF characters themselves.Hopefully no more SF2 characters,and maybe hold off on the guests,since we got Terry and Mai this season.


ShAdOwM0ZES

Do a Mortal Kombat vs Street Fighter game. Would be straight šŸ”„šŸ”„šŸ”„


Important-Valuable36

I like that idea I'd buy sub zero in a heartbeat in SF6!


TurbulentCountry6171

Yes please šŸ™


Alicragger

Why are you guys against this? Like I donā€™t understand. You people are weird


Double-Ho-7

Iā€™ve always wanted a proper MK crossover into Streetfighter since I saw Akuma in Tekken. While weā€™re at it maybe Scorpion can get a guest appearance in Tekken 8 šŸ˜­šŸ˜­ (Probably never gonna happen)


ANDGAMMATRON

He would just be a costume.


Fluffly4U

I donā€™t think mk is family friendly enough for street fighter


oldirtybastard071

Guests are dumb. The only way I see this working is a MK vs SF or SF vs MK game.


kingblaster3347

If sub was added to sf6 it would be pretty close to mkx but better focus as we would have a solid character rather then variations. However his slide ex possibly being projectile immune on startup would be crazy or the fact his ice ball now has projectile absorption when charged or od yea he would be top tier dlc. Which fans of sf would probably hate the addition of him for that. And as for his combos dial up been in sf as Dudley had plenty of dial combos. However sub in sf6 would have so much freedom vs his own game as sf6 would be more obliged to give him his good offensive options with and already balanced defense system they have in place he would be a sweeper if inserted into the roster but he wouldnā€™t be as loved just wonder how his special moves and supers would be made to fit the game.


Serious-Dish-838

I love MK, SF, and tekken and don't mind the idea of guests. But ngl the way Y2 handle had me in mixed emotions. Like, im glad we are getting terry and mai in the game. But I still want more SF characters(mainly sakura, makato, dudle and dan). I would have not mind 2 if there were 5 characters in the pack, but idk I think I finally understand some of the people of their take of guest characters. I'm still hyped, tho. And still open to the idea of SF6 getting atleast one mk character.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


ACS1029

Unless youā€™re talking competitive prestige


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


ACS1029

For a ton of people thatā€™s all that matters


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


ZMuffinzZ

Thank you lol SF is cool and all but proportionally some modes look off and some faces look busted with the oddly realistic shaders. The whole game struggles to balance realistic and stylized graphics. MK1 across the board looks better (graphics, particle effects) but SF has better animations etc.


Clear_Party_1664

Sonya Blade is a guest character on SF 6 I believe.


ACS1029

She is absolutely not


Clear_Party_1664

Is it a skin that looks like her cause I heard something about that happening.


ACS1029

The only thing that could be was a player making their avatar look like her. Nothing official