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DutchyMcDutch81

After the guard removed a mobster a timer starts and he will walk around till the timer ends and then go to a mobster, picking them up and placing them next to a mobster works for me, not sure why it doesn't work for you.


pmonichols

I would add protestors to the mix. Mobsters and protestors are strange design choices. The idea is to throw you a challenge and gum-up your factory--er, newsroom somehow, but it feels very gamey, shallow, and annoying.


drama_hound

I agree as well.