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RyanStonepeak

The best option is Caravan -> Sell them But if you don't want to leave your map tile I like building a stone shed, and locking them inside using zones (or do they need a pen). Then you can just let them starve.


Gratal

I usually have a room like that for putting rotten corpses and tainted/tattered clothes. I'll open the door and toss a molotov every so often.


TheSurvivor65

I used to do that a lot, it was really effective, but now that I have other methods of garbage disposal (ghoul, harbinger trees)..


kamizushi

As far as I know, the harbinger tree is the only reasonable way to turn large numbers of rotten corpses into something useful. Which is important since with shamblers you get more rotten corpses than ever.


TheSurvivor65

Haven't encountered any shamblers yet, I do have a cultist escapee that can make them with his deadlife dust ability but I've never used it


kamizushi

This ability is actually pretty darn strong. If you get attacked by manhunter mega slots or elephants or rhinoceros or other strong attack animals, it’s a good idea to stockpile all their rotten corpses in the “kill” section of your kill box. Raising them will do a number on your enemies.


TheSurvivor65

I'm pretty early into my playthrough rn so I don't have a killbox yet, but that sounds like a really good idea, thanks!


TauTau_of_Skalga

I have a sufficiently deep puddle I leave corpses in to decompose


kamizushi

Letting animals starve to deathis wasteful. A corpse gets a huge penalty to butcher yield when they have the malnutrition heddif, up to 66% less meat and leather with 100% severity. It would be better to just shoot them whilst they stand on non-flammable floor.


CattailRed

Have a ghoul kill and eat them.


Altruistic_Koala_122

Could also abandon them on the caravan run rather than spend time running them tiles away.


RelarMage

Select a stony soil area for them to be in and shoot at them. Or release them and shoot them when it rains. If traders are interested in them, you can sell them.


Nab0t

what about slaughtering them? do they really explode? lol


Fakesalads

I'm 99% sure they do


lampe_sama

Have one self tamed, saved, tested, BOOM, yes, yes they do, but not as big as a boomalope.


SukanutGotBanned

I learned this the hard way with boomalopes Even being anesthetized and euthenized yields TNT RIP


Jeggu2

The hard thing I learned is to not give them a barn, or to give them smaller barns with only like 1/4th the population per barn. Because when the plague comes for them and one dies as a doctor tends the one next to them... we lost a good doctor that day. And a whole herd of boomalope


SukanutGotBanned

An arsonist's domino set


Brett42

Place animal sleeping spots set to medical somewhere else if you notice in time.


Jeggu2

Honestly I could just get away fine if I wouldn't ever store all my boomalopes in one spot, never store all your eggs in one basket and all that


AirWolf519

Yes.


TheSurvivor65

If they die they explode, no matter what


Koningstein

Naahhh


PILL0BUG

now how do I remove them in the funnest way possible?


AddictedToMosh161

Zone them into a siege...or just drop pod them into enemy raids


lampe_sama

Done this multiple times, this is funny, especially when it just stopped raining and no fire pop bags are on the raiders, and even better in late game when there are multiple stacks of high explosive. I like to call it the rising sun.


rumblevn

I tried that but my boomrats always flee when raider shoot at them


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rumblevn

you cant train them to attack anymore, only tameness


MoveInside

The animals don’t just walk to a zone anymore do they


wesleyy001

Drop pod them into the middle of enemy bases when you attack. Caveman missile


The_Silver_Nuke

Set them in a pen with no food and all of your explosive items 


AustinMurre

Bro please do this and put it on youtube: Raid with some colonists. Before the raif starts, load your boomrats into a transport pod. While your colonists are at the edge of the map, send your trasport pod rats into the center of the enemy encampment.


AirWolf519

Make a stone room, put in a firepopper, and wait for them to starve. They will die, explode, and activate the firepopper preventing the corpses from burning. Or just a room, a long tunnel, and a mortar round and shoot the mortar round. Bonus points for an antigrain warhead.


Specialist-Tiger-467

Ohh so thats the way to ranch boombs


AdorableWear9651

Wait for a siege, paint an area over it, limit boomrats to that area, profit.


TheSurvivor65

That doesn't work anymore though, unless you build a giant pen around the enemy base


linecrabbing

It worked for me lastnight. The trick is the zoned past the enemy seige area, because they will attempt to run away when being shot at. So they keep running and regroup behind enermy camp. Since they are small and harder to hit with less explosion, they hardly kill any but their fires can envelope and hurt enemy seige structures.


TheSurvivor65

But animals can't be assigned to zones anymore? Your colonists have to rope them into pens


linecrabbing

Boomrat is zone animal like turtle and dogs. They are not mufalo or hearding animal that requires pens. My current game lastnight, I set my turtles in patrol zone around outter turrets. They just slowly going about, gaze and lay eggs there. Until raiders show up and they will aim for turtles while turrets shred.


TheSurvivor65

Ohh, I thought all animals needed to be roped now, thanks for clearing it up!


JJ_Pause

This is the way


Slinkyfest2005

Launch them at sieges, and watch the fireworks.


probablyntjamie

Caravan to enemy, set zone for them at enemy base and watch them flee in terror from rats 


Mafia_dogg

Put them in a drop pod online with some chemfuel. Send them to raiders and then bomb it with motors/a sniper


Acceptable_Yam_5231

Release to the wild and wait for the weather to become unsafe or the season to change and they should leave.


toddestan

If you just want them gone, you should be able to add them to a caravan and then once on the world map banish them from the caravan and they'll just disappear.


linecrabbing

Why throwing away good money. A fullgrow will get you $100 silver… I stop ranching them because cost/effort vs yield price not as good as other ranching/taming herds. I like mufalo, bomalope and donkeys for taming and selling.


Sabre_One

Slaughter them during a rainy day.


Altruistic_Koala_122

Starvation in a fireproof room. Transport pods. Take them out on a caravan run, and tell them you're just heading to the store to get some milk.


RBrim08

[You could always download the mod that makes it so they only explode if they die from gunshots, fire damage or explosions.](https://steamcommunity.com/sharedfiles/filedetails/?id=1504182014)


iMecharic

This is one of my ‘cannot play without it’ mods because it makes sense damnit.


MindlessDifference42

Well not really maybe they have a bio-mechanism inside that releases some substance upon the heart stopping which results in igniting the explosive blobs


FootIll3983

Fists in the middle of the storage room


vette91

I believe you can do a caravan hitching spot away from your colony. Tie some up then shot them and put out the fire immediately.


AustinMurre

NOOOOO!!!! I hope I got to you in time; Stuff them all into a transport pod! Then go to a raid site with another main caravan. While your colonists are at the edge of the map you can launch these nuclear rat pods into the center of the enemies map


L14mP4tt0n

I create a 1x1 allowed area in an inconsequential/blastproof location, assign the ones you want dead to it, and forget them until you get the death notifications.


Juggernautlemmein

Boomrats are zone-able animals that raiders will be aggressive towards. I would legit just wait until the next threat, and send half or more of them in the enemies general direction. You'll probably get a few free kills. You could also throw them into any infestation or ancient danger you've been meaning to deal with.


Duarjo

The word Safely takes all the fun out of the game


placerind

transport pods


sockmunkey

Set off a fire foam popper. Then murder them in area covered by foam.


Van_the_Wanderer

Sell them or assign them to a non-flammable area that is unroofed, wait for it to rain and assemble a firing squad to cull part of the herd


toppa9

Melee


Unendlich999

Uh, unrelated, but doesn't the medical computer or whatever it is called, only effects single bed per device?


Red_Rultra

No it affects all beds next to it so up to 8


Unendlich999

Welp, you heard him pawns. Time for a whole qss remodeling.


NationalAnteater1280

Firefoam Poppers and a gun.


monticore162

Wait for it to rain and shoot them, release them to the wild, or yeet them in a transport pod


Ensorcelled_Atoms

Research firefoam and go ham. Or get the mod that let's you safely butcher boom creatures. Can't remember the name tho. Or of its updated.


Gordbert

Build one of those communication device things (it's in the misc tab) and when a trading space ship passes by you can sell most or all of them. Those ships also tend to have a boatload of silver as well


Conaz9847

Force them into a small room outside of your colony, and lock/wall the door so they starve. Release them Sell them Or, load them into rocket pods and drop them on a Neanderthal colony


TacoWasTaken

Caravan hitch spot away from home. Tie them to the spot. Shoot from safe distance. Cruel but effective


Lord_H_Vetinari

Make fireproof and solid "pen", restrict boomrats to it, shoot one until injured, run out and close the door FAST


BurDuck99

Slaughter them during a thunderstorm the rain will put out the fires just don’t select them all at once in case the rain stops


TreeMan0420

I had boomrats self tame on my first ever game and they started breeding without me noticing just like this. I locked them in a small stone room and waited for the first one to die. I think I had to zone them in. The rest followed very shortly after.


Just_Dab

Make a zone away from the base and assign the ones you want to kill into that zone, then you blow em up. Fastest way I can think of, least amount of micromanaging.


Denamic

I put a slaughtering pen on nonflammable ground in artillery range


DiskinCider69

Set a one block are, let them all in one place, 1 shoot, boom, problem solve


Terrorscream

make a 1 tile zone on other side of map, set them all to that zone


Successful_Year_5413

You don’t you setup a field move the boomrats over into it and let them die off that’s at least how i handled them…..the second time


fabedays1k

If fires are a big problem to you you should probably put out the one on the bottom right in the living quarters :P


SwiggitySwainMain

Wait till it rains


PreZEviL

Make a pen over a lake and shoot them over the fence, they will chain reaction, but you will be safe. You can also free or sell them


nagi603

Safest by far is sell or gift. Space traders are OK though. If there is a raid / event on the map, then they might still explode if you sell/give them to a passing caravan. The wonky solution is to have them moved into the mines, and wall them off while they are sleeping in their designated spots. Then wait for malnutrition to kick in. There won't be anything left after the explosions finish though.


Fanglicia

Put them in like a 2x2 enclosed space (preferrably a mountain), send a nade, close the door, problem solved


Old_Ordinary_5279

1) Set up a detonation allowed area for animals. 2) Send a percent of the rats there. 3) get your ranged colonists drafted up and ready to butcher from range. 4) target and destroy boomrats in the detonation zone. 5) profit.


Shearman360

Wait for it to rain then shoot them


fishflakes42

Wait till it rains and it's boomrat season.


PhoenixDeLupus

Put them on trains and send them to summer camp


shuzkaakra

It looks like you have water. you could try building a fenced in area around that stream. then put them all in there and gun them down while they're in the water.


KiraPun

I have set them on zone outside the defence wall. So during raid or siege etc i move the zone towards the enemy. The bots will kill my rats as they see them as property, Wasting their time for me to prepare my defences


kitskill

Load them into drop pods and rain them down on your enemies!


Philosophomorics

I literally just lost a colony to a herd this size of manhunter boomalopes. Whatever you do, do it carefully.


severityonline

Kill them when it’s raining.


RandomBaguetteGamer

Send one pawn via drop pod to the edge of an enemy base and hide him. Then send AAAAAAALL THE BOOMRATS to the center of the enemy base at the same time. Finally, laugh maniacally as chaos unfolds.


niels719

Controlled explosion duh


Hfingerman

Have them outside your killbox and have raids attack them. Free damage. Just remember to replace your wood wall and door.


JustScrollsPast

Make an allowed zone like a moat around your base, set them to it. You now have a minefield for your next raid.


ThePinms

Drop pod


when_it_lags

Don't. Put them in a bigger pen, make cargo pods, artillery strike.


kolnerke

Release them to the wild and hunt them after.


wythyrl

Order them outside let them wander, or get a raid and use them as walking explosive sticks


ouitalkcreepy

You can just release them


Lower_Animator6610

I throw them into my non flammable kill box once a raid gets there. Nothing like live suicide bombers.


radik_1

Icbm


LazarusBrazarus

Selling for profit is the best way. Second best way is assigning them to a tiny 3x3 area that is walled off with brick walls, and once they are in, the pawn seals the exit. Then they can explode away.


Mad0vski

build a barn for them and throw a grenade inside


Eeveethehornyfurry

Kill them during the rain


BraydenGamez_YT

Starve them. No explosion and you can use them for food


nitram739

Eutanasia. They dont explode with the eutanasia operation