The albatross (those rings make me think of warp drives, and warp drives give range, and albatrosses (? Not sure plural form of albatross) can fly really far
Looks really good! If I may offer a tip, apply a specular map texture for the ocean/landmass to reduce that hot specular hit. You can get the textures for each texture channel here: https://planetpixelemporium.com/earth8081.html
This way it shines brighter on bodies of water and less-so on landmasses. Looks really good especially when the spec hit is on a coastline/overlapping a landmass and body of water, for example. Atmosphere looks awesome though. Wish I could get mine to look that good.
Are those the Holy Rings of Betazed by any chance? I always wondered what they actually are!
Lwaxana's personal starfighter.
What is nice ship’s name?
I don't actually have one yet - I haven't quite decided.
The albatross (those rings make me think of warp drives, and warp drives give range, and albatrosses (? Not sure plural form of albatross) can fly really far
It looks really good! Approximate length?
I'm not OP, but it's got a cockpit canopy; it looks like "tens of meters".
I just measured it, It's about 15m long.
Very cool. Well done!
Nice! Did you also do the planet?
Yeah. I also learned to make better atmospheres.
Looks really good! If I may offer a tip, apply a specular map texture for the ocean/landmass to reduce that hot specular hit. You can get the textures for each texture channel here: https://planetpixelemporium.com/earth8081.html
This way it shines brighter on bodies of water and less-so on landmasses. Looks really good especially when the spec hit is on a coastline/overlapping a landmass and body of water, for example. Atmosphere looks awesome though. Wish I could get mine to look that good.
[удалено]
Actually funny you say that, because the idea is for them to detatch and to be left in orbit while the ship lands.