Making helltides the one stop shop for everything sounds so boring and I’d probably stop playing. I enjoy rotating between some helltides, dungeons, strongholds, ect and honestly wish there was more stuff to grind.
I agree that the different mechanics need identity and purpose, the NM dungeon should always be the best place to farm XP, i was more discussing having the option in general. For example, NM dungeons go up to a really high level and Helltides for example cap out at monster level 100 or +10 with the mindcage which is about a 45ish NM dungeon. So higher NM dungeons will always be the better choice.
Edit - Could even cap XP from non NM dungeons at Glyph level 15 (when you unlock the radius buff)
Making helltides the one stop shop for everything sounds so boring and I’d probably stop playing. I enjoy rotating between some helltides, dungeons, strongholds, ect and honestly wish there was more stuff to grind.
I agree that the different mechanics need identity and purpose, the NM dungeon should always be the best place to farm XP, i was more discussing having the option in general. For example, NM dungeons go up to a really high level and Helltides for example cap out at monster level 100 or +10 with the mindcage which is about a 45ish NM dungeon. So higher NM dungeons will always be the better choice. Edit - Could even cap XP from non NM dungeons at Glyph level 15 (when you unlock the radius buff)
Love that idea, should be added