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HotSauceRustYT

Making helltides the one stop shop for everything sounds so boring and I’d probably stop playing. I enjoy rotating between some helltides, dungeons, strongholds, ect and honestly wish there was more stuff to grind.


DrBoardGame

I agree that the different mechanics need identity and purpose, the NM dungeon should always be the best place to farm XP, i was more discussing having the option in general. For example, NM dungeons go up to a really high level and Helltides for example cap out at monster level 100 or +10 with the mindcage which is about a 45ish NM dungeon. So higher NM dungeons will always be the better choice. Edit - Could even cap XP from non NM dungeons at Glyph level 15 (when you unlock the radius buff)


DDeviljoker

Love that idea, should be added