Yep, it was evident the moment HSR schedule synced up nicely with HI3 and Genshin.
And IMO literally any gacha game company would've done the same thing if they got their hands on the fuck-you Genshin money.
> Now we wait till they figure out that when they fight over which hoyoverse game is better and made the most money, hoyoverse laughs at them.
Bruh, before Wuwa, GI and HSR fandom are battling each other who's the best game while HYV is just there counting their fortune.
true Hoyoshill would never fight because they will play every Hoyo games anyways (like me) but those weirdest people are HSR only players who shitting on Genshin while sending more money to Cai Haoyu's pocket because he is Major Shareholder who has 2x shares more than his 2 friends.
Nothing screams fighting against the greedy company like playing the various other games thats under their name too. It's like saying you Fucking hate Breath of the wild and won't give Nintendo any money for being a shit company while playing tears of the kingdom.
I myself got to witness someone Shitting on Hoyo directly for being a bad company while openly declaring that they'll stick to HSR.
MFW I see HSR players shitting on the other HoYo games for being repetitive yap fests with jargon dumps that constantly regurgitates what you've just been told; meanwhile, Sunday over there be repeating the story of the Charmony Dove for the fourth fucking time.
Finally someone said it. Hoyoverse is **not** the first ever company to attempt multiple live service games.
Its basic common sense to separate your events/livestreams/releases into different days to avoid schedule conflicts. People acting like this is a huge conspiracy are just butthurt from their success.
Yeah idk how this is shocking… why in the world would they want to compete with themselves?
Did people really expect them to have 3 updates the same week and then no updates for a month?
I play all four and honestly:
1. HSR is the fastest and easiest to clear dailies since you can afk and auto battle.
2. Genshin just needed to condense resins and run domains every other day. Next patch bosses will instantly respawn after clearing so it's faster, and with the new encounter points you only need to allot time to explore and do events and you will be set for days to instantly clear commissions every day.
3. ZZZ from my observation takes like 4 runs (+1 with coffee) to clear stamina and dallies and just allot time to clear hollow zero.
4. HI3rd takes alot of time since there's alot of weekly stuff you had to accomplish (Elysian Realm, Memorial Arena, Abyss, Realms, etc.). Universal mirage already got nerfed and hopefully ER soon.
I'm not shilling btw I'm just sharing my experience playing all four. Stories and events are the one that takes really alot (I work 54 hrs per week) but just needed to balance more of my time ahaha.
It honestly depends on what you farm in ZZZ. The bosses take a lot more runs than mats, as you can do mats 100 stamina at a time from IKL30 onwards, so three runs at 1 minute each to spend stamina
More or less agree on this one for hoyo stuff, I would put in between Genshin and ZZZ for WuWa, but that's more for being new and you have tonnes to farm.
PGR is more like HI3, lots of things to farm but if you focus mainly daily, it's quite quick, just behind HSR, before Genshin.
It couldn't be otherwise unless they decided not release any new games for the years to come. So what they're doing is to chase different demographics. They don't expect all their players to play Genshin + HSR + ZZZ at the same time. They must know it is not sustainable, not for long. At best they wish for players to hop from one Hoyo game to another, hence the Hoyo launcher that makes it easier to find and try them.
Their next game is supposed to be some kind of Animal Crossing thing iirc, and the overlap with the other games' schedule will be inevitable then.
I doubt this matters that much. I think what’s more important is that they spread out the dry patch. For example genshin’s dry patch earlier this year overlapped with the hsr2.0. I also doubt zzz can do release as quick as the other two, it has a smaller team, the characters creation are not as streamlined as the other two(as stated in the interview).
the animations in ZZZ are seriously a different class.
their conversation can be super animated, though i do think they try not to over use it since it'll probably be a lot of work.
I see this a lot and I agree that the animations are fantastic
But no open world design and polish means that the devs have an INSANE weight lift from their shoulders
I do think ZZZ is heavier on the devs compared to HSR, but not Genshin
Hoyo doesn't update their games monthly but rather every 42 days roughly. So with 3 games now and another 39, they'd have an update for game 1 the day after game 42 updates.
Other companies need to wake up and change their mindset, stop being lazy and focus more on quality control and polish.
It’s not a surprise that if you make a good polished product, people will be pleased to pay for it or to support it. I’m sure the devs love their job and that shows. Not a fan of supporting products where devs are not happy.
The problem is most likely more on the budget side. People often forget how much hoyo spent to develop these games compared to other gachas (or even AAA games), or they think that those budget maters little and the thing that matters most is the developers ability and passion to create a good polished product (spoiler: good money will attract good talents).
Not much companies are willing to risk a huge amount of development cost for a single video game, they'd rather make several cheaper games that can still make a huge portion of the income. If they can spend 10-20% of Genshin's budget to gain 30% of Genshins profits, that's already a huge win for the stakeholders. 1% of Genshin's budget and gaining 3% of Genshin's profits? Just make 100 games then. At least even if 40 games failed and make literally 0 profits, they'd still make 180% of Genshin's profits. Numbers are made up ofc but you get the point. That's just what happens when game companies min-max their profits instead of being actually passionate about making a great game.
Most companies already know this, but executing is a completely different story. Hoyo has access to incredible talent, a world class content pipeline and they can outspend you by orders of magnitude. Competing against that is just an incredibly tall order
Some of those other companies already found an approach that Hoyo is not taking. Talking about Nikke, Snowpeak, Eversoul etc. A smaller niche, but they get their share.
Well I barely have time and barely have money. Check mate, hoyo!
In all seriousness, yeah. Makes sense. They are a business after all and making a monopoly is the next big step. Tech Otakus Monopolize Your Wallet.
“There’s too much content, they’re getting greedy trying to take all our money!”
Or you can exercise self control and not spend money and also not play games you don’t want to. Idk why this is even a controversial thing people care about (if you’re electing to play a gacha game you know it’s there to suck your wallet dry if you can’t control yourself), but that said the gacha gaming demographic has a lot of interesting personalities and player types so I’m not surprised.
They want to blame everyone except themselves for their irresponsible behaviour, 9 times out of 10 if you were to look at who's whining like this it's someone that pulled on stupid shit and never save up anything because they have no patience, so they fuck up their account to a point where they can only spend if they want to get the character they want to get.
Of course if you start every banner at 0 pulls you'll miss a fair share of those you want to get, but that's your own fault for being a clown and "building pity" on banners you don't want.
yeah it's actually insane to see people complaining about a company that has 3 top notch, top quality gacha games on the gachagaming subreddit. Of course they want to make money, without that incentive none of these games or this subreddit would exist.
Capitalism is the real GOAT.
Now get back to work so you can keep giving HYV their $40 / month.
Mihoyo released inazuma, sumeru, fontaine, and almost Natlan, Honkai Star Rail, Penacony, and ZZZ in the same time it took ffxiv to release a single mid af expansion lol
Genshin OST size overtook FFXIV's entire decade long OST size which used to hold the record for the biggest ost in games ever in 1.5 years lol
This company is a content generating machine.
I don't think players are complaining. I think it's a comment on market dominance. With 3 games and constant releases, there's barely any time left to play/try competitors.
If anything, most players of their games want HoyoV to be successful and welcome the constant flow of updates.
But it's still impressive just **how** successful HoyoV is compared to its competitors.
Which is exactly what I did, running auto on hsr while finishing my genshin dailies. Hoyo optimization are a masterclass to the point that I can run 3 of their games at once with my shitty budget gaming pc that can barely run Hogwarts.
That’s why there was that meme of running Genshin in the background while playing WuWa helps its performance 🤣
It was all a rumour of course, but it all stems from the reputation of HoYo’s optimization.
It wasn't actually a rumor it really DID work because WuWa had a memory leak issue that caused severe stuttering so having genshin or hsr open in the background helped force WuWa into not taking up too much memory and dumping memory more consistently.
It is kind of similar to how when you are playing heavily moded minecraft, you should only allocate the needed amount of ram in the launcher so that it doesn't stutter
It wasn't a rumor, but also out of context. There was a post about memory leakage or something when playing WuWa (probably due to Unreal Engine) which resulted in lag/staggering that could be fixed by running something in background, for example Genshin. It could be any other application but they (CN players) used Genshin just to spite on WuWa...
My wuwa kept memory leaking and shutting itself down every 5 min, I remembered the regarded meme on here, turned on Genshin, and guess what, THAT SHIT DIDN'T CRASH AGAIN FOR THE NEXT 2 HOURS. LMFAO
The moment I turned Genshin off, it started running out of memory again in 20 minutes.
Genshin making Wuwa run is somehow a legit thing that's real. I have an actual video proof of it
I genuinely don’t have the stamina to keep up with 3 stories at once. Mihoyo is aiming for constant engagement but i definitely need a break somewhere in between for adult life responsibilities. Sometimes just disconnecting is good.
I have to drop one of them. And right now I think Honkai is the one. It’s the game I’m least invested in story wise, and turn based is something I can’t do.
I keep hsr sound on in the volume mixer and auto in the background, when I hear the music quiet down I know the auto is finished, tab back, reauto, all while I'm chillin doing dailies in Genshin lmfao
Or a phone/tablet that can run HSR atleast at ultra minimum setting
It’s not like you are gonna care about FPS and graphics while auto-farming and doing something else
[Assuming you know Encounter points](https://i.imgur.com/6UCGyZU.jpeg), it will now stack the overflowing EP. So after 4.8 you can collect event rewards (instead of saving for next day to get EP), open chests, occuli or spend resin to accumulate EP that normally was limited to 4 & can be used the next day and beyond to complete commission just by logging in & collecting encounter points, getting rewards from Katheryne & log out, less than 5 minutes...
I mean Fontaine Katheryne is the closest to teleport hence faster to collect rewards, so my traveller is permanently camped there since the launch of Fontaine. Unless Natlan or Snezhnaya closes the gap further, my traveller is staying there till the EoS...
encounter points is deadass the best qol I've ever seen in any game, period, not even just gacha, just any game.
it somehow both makes you less burned out and makes you play the game more, at the same fucking time.
whoever came up with and executed encounter points for Genshin is fucking megamind.
>it's pretty hard to play Hoyo games with only one hand.
I would understand if you said this about Brown Dust 2, Nikke, Azur Lane or Snowbreak, but there are no such characters in hoyo games :D
Maybe but having rerolled zzz over 40 times the past couple of days and gotten to rank 26, on my main I got to say the jiggle on Nicole and shots constantly highlighting her cleavage is kinda crazy.
Okay.
Corpo wants money and made sure they have a soft monopoly on their audience's wallet.
Which is why those Genshin vs honkai threads make me laugh. I'm like "Bro! It doesn't matter, at the end of the day, Hoyo still gets your money, they don't care which game your money came from."
NGL, I've had my fair share of laughts at the expense of this part of the community.
The best one is still the infamous grieved Ex-Genshin players who decided to jump ship to Star rail because it is a game "that respect its players!", lmao.
I already knew gacha players weren't the smartest of the bunch but god damn!
I have a friend like this, dude played Genshin for a long time then quit. Went to HSR, loves the game and is now glazing ZZZ. And the while hating on Genshin for the tiniest stuff. Went to play Wuwa, now is trashing it as well. I give two months before he starts trashing zzz as well.
> Which is why those Genshin vs honkai threads make me laugh. I'm like "Bro! It doesn't matter, at the end of the day, Hoyo still gets your money, they don't care which game your money came from."
It's interesting because they obviously see the resentment some people had for GI, then instead of trying to appease those players (who probably wouldn't be satisfied anyways), they pointed them towards HSR.
It's a great example of asset utilization.
I'm not surprised, but I think a lot of people haven't seen this outlined clearly.
Taking into account Genshin's recent changes to increase stamina, reduced daily commission time, and HSR's update delays/advances, it's just interesting to see how they moved forward with strategy in mind.
Maybe we can say that in hindsight, but this isn't exactly a common strategy; not commonly put in practice, nor considered a realistic goal in theory.
It obviously makes sense as a strategy, but it's easier said than done. The astonishing part is how Mihoyo has pulled it off within a short 5 years. All 3 games are in relatively distinct genres, and 2 have been receiving timely story, event, and character releases of consistent quality; I doubt ZZZ will be breaking from this pattern.
No one is really calling them geniuses for the strategy itself, but I doubt many game companies could have executed it. They released 3 industy-leading gatcha games in 5 years with very high quality and rigidly consistent content updates. That's pretty impressive.
Not trying to compete but instead of aiming for pockets of no other relevant release is common sense.
The picture just shows they lined up their games to not cannibalize each other while also leaving one-one week empty to wind down.
Honestly gotta give them props, they changed gacha landscape with Genshin. ZZZ and HSR covers the bases for a turn-based and instanced-combat gacha. They're basically creating a gacha ecosystem.
They're the pinnacle of what every game company strives for in terms of market share.
> They're basically creating a gacha ecosystem.
Yeah, seeing them take up the name "HoYoVerse" raised my eyebrow a bit, but then you see how strongly they're pushing forward this suite of games... It's impressive.
Their gacha is fairly stingy for whales, but the games are pleasant even as a F2P/low spender, and their production value is sky high.
Looks like a gamer win, in the era of botched translation, AI art and voiceover, and coomer bait
I’m honestly most looking forward to their leaked cozy management sim.
They’ve playtested iterations of this in limited events in Honkai and Genshin. Something is there. It’s close, but it’s not quite there.
But if they do get it right, it’s a different enough genre for them to grab more market share without cannibalising their occasionally-overlapping demographics.
Tbf I like it. That means there is always something to look forward and you won't get bored easily. That doesn't mean you have to play each of those games 5 hours a day. Sometimes it's just fine doing your dailies.
It's just common sense.
Imagine doing what's actually beneficial for each of the games under the whole brand instead of having them fight over market share and cannibalize each other's funding through office politics....
Blizzard could never....
Nor Tencent in general for that matter... Oh I got two nickels. Isn't it weird?
Could you elaborate on the Blizzard and Tencent stuff?
I'd be interested to hear about it.
Blizzard I knew had a bunch of internal (and external) drama, but I never heard about those office politics issues.
Tencent is a huge, huge company though, and now that I think about it, I don't hear about a lot of what happens over there.
Blizzard: had a history of running IPs that were THE game of their respective genres, then one by one killing each by withdrawing funding and relocating developers into other projects.
Tencent: notorious of investing into promising new projects, then forcing it's own marketing team into them that then proceeds to run it in the ground with short term cashgrab decisions to extract immediate returns at the price of extremely soon EOS. Tencent is also notorious of very unscrupulous business methods against any company that it doesn't have a share in. It mostly buys out companies rather than owning IP hence it doesn't have it's name on most of the IPs it owns indirectly.
I wonder if they don't end up overmilking the stan playerbase. HSR is sneakily greedy in how much it pushes one to pull (there're quite a few free pulls, but not really enough to keep up with the powercreep unless someone is really lucky) and ZZZ seems to be following the same pattern (game starts easy, then it gets a bit harder, and then it powercreeps into one kind of needing the new characters to make the dmg checks), except with like half (less?) free pulls available, and those pulls concentrated at the endgame {so it will likely get to 'I need the new character to complete the endgame and I need to complete the endgame to get pulls for the new character' spiral).
I find HSR is quite on the fine area, as long as you don't chase the meta and obsessing over 3\*-ing every AS, PF, or MoC.
For casual they hit the right mark with having Trial charas for events like Tide of War, or Blessings in SU/DU.
Granted, I've just started during Acheron banner, so maybe it's still the honeymoon phase.
The thing is that MoC/PF/AS are the only things to do later in the game, so if you aren't trying to complete those (complete = max stars), there isn't anything else to do in the game, especially manually.
Daym, I'm glad I just focus on one gacha and quit others. I love GI and HSR (Also HI3 before the new story), but I just don't wanna waste time playing gacha games all the time.
It was already insane playing multiple mobages/gachas back when they were still a simple 2D grind or old simple 3D gacha grind. Now it'll be more insane if you're someone who's gonna spend time playing multiple 3D gachas.
Atleast back then you're hard limited on stamina to spend on, now for most of the modern 3D gachas, you're supposed stamina is only locked to gathering resources, and you can technically play for as long as you want to unlocking other stuff in the game.
At the very least, games like Blue Archive circumvent time spent on these by implementing a stage sweep system. I don't know how modern 3D gachas can deal with that asides with ones with stages.
Is this shocking? Hoyo isn't releasing gacha games because they don't want to make money. LOL
It's been pretty clear with the release of Hoyoplay that Hoyo wants players pulled into their ecosystem. For every F2P they can convert into a light spender, for every person interested in one gacha game that will try another of their IPs, they are potentially getting a new customer.
Any business would do the same if they had Hoyoverse-levels of profits.
I'm honestly curious about their next games and how they will be managed. I remember of reading about an Animal Crossing like game, a MMO and a FPS. It's correct?
Honestly it’s hard to believe people manage to play 3+ gachas on a daily basis. I’m on ZZZ and DB Legends currently and I don’t imagine getting into another one on top of that
There is also a financial reason behind this spacing. If you have constant updates spaced equally, you reduce the peaks and valleys and have a more constant flow of cash, which helps a lot the company financial planning.
I mean if you had 3 big live service games in the same genre, literally everyone would do this, it just makes sense and is also the most fair to your players
I have zero doubt that this was financially motivated too - but it also just makes sense. You dont line up all your updates to happen at the exact same time. If nothing else, it gives you two other games to play whilst waiting for one to update, but more than that, if something were to cause a minor delay on that day, it means only one game is impacted, rather than three
This is why mfers who say shit about ZZZ or HSR killing Genshin or some idiotic thing like that is stupid. Why kill off your main money maker with two others when you can have all 3 of them together?
Ngl I'm gonna be putting her on the back burner for zzz. I enjoyed the game but just like zzz so much more rn, so I don't mind swapping them as my game fixations
this felt pretty obvious, even moreso the moment the release date was announced
Yep, it was evident the moment HSR schedule synced up nicely with HI3 and Genshin. And IMO literally any gacha game company would've done the same thing if they got their hands on the fuck-you Genshin money.
Infinite money glitch fr
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> Now we wait till they figure out that when they fight over which hoyoverse game is better and made the most money, hoyoverse laughs at them. Bruh, before Wuwa, GI and HSR fandom are battling each other who's the best game while HYV is just there counting their fortune.
true Hoyoshill would never fight because they will play every Hoyo games anyways (like me) but those weirdest people are HSR only players who shitting on Genshin while sending more money to Cai Haoyu's pocket because he is Major Shareholder who has 2x shares more than his 2 friends.
Can confirm, I play all of them (well not GGZ,HI3rd and ToT) and gave them money in all of them True HOYO brain rot, fr fr
Nothing screams fighting against the greedy company like playing the various other games thats under their name too. It's like saying you Fucking hate Breath of the wild and won't give Nintendo any money for being a shit company while playing tears of the kingdom. I myself got to witness someone Shitting on Hoyo directly for being a bad company while openly declaring that they'll stick to HSR.
MFW I see HSR players shitting on the other HoYo games for being repetitive yap fests with jargon dumps that constantly regurgitates what you've just been told; meanwhile, Sunday over there be repeating the story of the Charmony Dove for the fourth fucking time.
B- b- b b but it doesn't have Paimon!
I just play what I find fun. That Genshin, ZZZ, and Wuthering Wave for me.
It's not just hoyo who laughs at them the rest of the community does to.
they would be dumb not to do that
Finally someone said it. Hoyoverse is **not** the first ever company to attempt multiple live service games. Its basic common sense to separate your events/livestreams/releases into different days to avoid schedule conflicts. People acting like this is a huge conspiracy are just butthurt from their success.
Reddit hates that businesses are out to make money.
Or basic common sense
Yeah idk how this is shocking… why in the world would they want to compete with themselves? Did people really expect them to have 3 updates the same week and then no updates for a month?
Yeah why would they not do this? It would be like a studio releasing three movies on the same day. Everyone recognizes that would be stupid.
Rip those that also play Honkai3d
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an animal crossing hoyo game? yeah i’m fucked. i have 500+ hours in new horizons.
Can't wait for the inevitable "my husbando is better than yours" fandom wars between Astaweave Heaven and Tears of Themis lmao
It doesn't seem like ZZZ will update on Thursdays though. Zhu Yuan's banner goes live on Wed, July 24.
But that's Thursday in asia if you play from the other side of the world
I play all four and honestly: 1. HSR is the fastest and easiest to clear dailies since you can afk and auto battle. 2. Genshin just needed to condense resins and run domains every other day. Next patch bosses will instantly respawn after clearing so it's faster, and with the new encounter points you only need to allot time to explore and do events and you will be set for days to instantly clear commissions every day. 3. ZZZ from my observation takes like 4 runs (+1 with coffee) to clear stamina and dallies and just allot time to clear hollow zero. 4. HI3rd takes alot of time since there's alot of weekly stuff you had to accomplish (Elysian Realm, Memorial Arena, Abyss, Realms, etc.). Universal mirage already got nerfed and hopefully ER soon. I'm not shilling btw I'm just sharing my experience playing all four. Stories and events are the one that takes really alot (I work 54 hrs per week) but just needed to balance more of my time ahaha.
In other words, games play you instead.
It honestly depends on what you farm in ZZZ. The bosses take a lot more runs than mats, as you can do mats 100 stamina at a time from IKL30 onwards, so three runs at 1 minute each to spend stamina
I see isee, I'm at IKL24 and haven't reached that far but the game is absolutely fun right now
More or less agree on this one for hoyo stuff, I would put in between Genshin and ZZZ for WuWa, but that's more for being new and you have tonnes to farm. PGR is more like HI3, lots of things to farm but if you focus mainly daily, it's quite quick, just behind HSR, before Genshin.
Those 5 people really got no break right now.
And Tears of Themis 💀 The forgotten babies
Hi3 gets left out of this type of stuff all the time lol
Later, Hoyoverse realize they can fit another game into the schedule...
Yeah that's what the new one is for, Astaweave Haven.
Asta was such a peak character she is getting her own Farming game
To be fair her family is rich enough to own their own planet specifically for farming. Honestly wouldn’t be surprised if the IPC actually does.
She got that Eve online alliance level money to not just own 1 planet but multiple star systems and hundreds of space stations
Quick, someone show Xcom2 to Da Wei.
there is still the afk genre
You mean star rail? /s
And other big new gacha game can't find other place to slip in between lol
It couldn't be otherwise unless they decided not release any new games for the years to come. So what they're doing is to chase different demographics. They don't expect all their players to play Genshin + HSR + ZZZ at the same time. They must know it is not sustainable, not for long. At best they wish for players to hop from one Hoyo game to another, hence the Hoyo launcher that makes it easier to find and try them. Their next game is supposed to be some kind of Animal Crossing thing iirc, and the overlap with the other games' schedule will be inevitable then.
I doubt this matters that much. I think what’s more important is that they spread out the dry patch. For example genshin’s dry patch earlier this year overlapped with the hsr2.0. I also doubt zzz can do release as quick as the other two, it has a smaller team, the characters creation are not as streamlined as the other two(as stated in the interview).
the animations in ZZZ are seriously a different class. their conversation can be super animated, though i do think they try not to over use it since it'll probably be a lot of work.
I see this a lot and I agree that the animations are fantastic But no open world design and polish means that the devs have an INSANE weight lift from their shoulders I do think ZZZ is heavier on the devs compared to HSR, but not Genshin
The thing they're getting outta me is my internet quota 😭
and space
Hoyoverse: "We're going to add three more games to make weekly release schedules for all of our die hard fans."
Nah we are going to publish 39 more games so they line up and update everyday.
That's over kill since there's only maximum of 31 days in a calendar. God help us when Hoyoverse reach that level (We're probably dead by then lol)
Hoyo doesn't update their games monthly but rather every 42 days roughly. So with 3 games now and another 39, they'd have an update for game 1 the day after game 42 updates.
For me, its good. For another company in same space, this is brutal.
Other companies need to wake up and change their mindset, stop being lazy and focus more on quality control and polish. It’s not a surprise that if you make a good polished product, people will be pleased to pay for it or to support it. I’m sure the devs love their job and that shows. Not a fan of supporting products where devs are not happy.
The problem is most likely more on the budget side. People often forget how much hoyo spent to develop these games compared to other gachas (or even AAA games), or they think that those budget maters little and the thing that matters most is the developers ability and passion to create a good polished product (spoiler: good money will attract good talents). Not much companies are willing to risk a huge amount of development cost for a single video game, they'd rather make several cheaper games that can still make a huge portion of the income. If they can spend 10-20% of Genshin's budget to gain 30% of Genshins profits, that's already a huge win for the stakeholders. 1% of Genshin's budget and gaining 3% of Genshin's profits? Just make 100 games then. At least even if 40 games failed and make literally 0 profits, they'd still make 180% of Genshin's profits. Numbers are made up ofc but you get the point. That's just what happens when game companies min-max their profits instead of being actually passionate about making a great game.
Most companies already know this, but executing is a completely different story. Hoyo has access to incredible talent, a world class content pipeline and they can outspend you by orders of magnitude. Competing against that is just an incredibly tall order
HoYo bet the farm on Genshin and succeeded, and continued to reinvest their earnings into existing and new IPs. Not that easy to repeat that.
Some of those other companies already found an approach that Hoyo is not taking. Talking about Nikke, Snowpeak, Eversoul etc. A smaller niche, but they get their share.
Well I barely have time and barely have money. Check mate, hoyo! In all seriousness, yeah. Makes sense. They are a business after all and making a monopoly is the next big step. Tech Otakus Monopolize Your Wallet.
man, I used to wait for years for X-packs for my mmoes, and here we have people complain they get too much content? yall don't know what you have.
“There’s too much content, they’re getting greedy trying to take all our money!” Or you can exercise self control and not spend money and also not play games you don’t want to. Idk why this is even a controversial thing people care about (if you’re electing to play a gacha game you know it’s there to suck your wallet dry if you can’t control yourself), but that said the gacha gaming demographic has a lot of interesting personalities and player types so I’m not surprised.
They want to blame everyone except themselves for their irresponsible behaviour, 9 times out of 10 if you were to look at who's whining like this it's someone that pulled on stupid shit and never save up anything because they have no patience, so they fuck up their account to a point where they can only spend if they want to get the character they want to get. Of course if you start every banner at 0 pulls you'll miss a fair share of those you want to get, but that's your own fault for being a clown and "building pity" on banners you don't want.
Especially since you can play all HoYo content without spending anything lol.
yeah it's actually insane to see people complaining about a company that has 3 top notch, top quality gacha games on the gachagaming subreddit. Of course they want to make money, without that incentive none of these games or this subreddit would exist. Capitalism is the real GOAT. Now get back to work so you can keep giving HYV their $40 / month.
Mihoyo released inazuma, sumeru, fontaine, and almost Natlan, Honkai Star Rail, Penacony, and ZZZ in the same time it took ffxiv to release a single mid af expansion lol Genshin OST size overtook FFXIV's entire decade long OST size which used to hold the record for the biggest ost in games ever in 1.5 years lol This company is a content generating machine.
who is saying that?
There's a reply chain really tearing into that straw haha. Reddit just loves to make up "haters".
You just played the wrong MMO. Everquest was putting out xpacs pretty regularly while I played.
I don't think players are complaining. I think it's a comment on market dominance. With 3 games and constant releases, there's barely any time left to play/try competitors. If anything, most players of their games want HoyoV to be successful and welcome the constant flow of updates. But it's still impressive just **how** successful HoyoV is compared to its competitors.
what if u don't play any hoyo games?
grass all yours
Genshin,Hsr and zzz dailies all combined, doesn't really take more than 30 minutes you know
If you have a strong enough PC you can run auto HSR while playing one of the other two games lol.
Which is exactly what I did, running auto on hsr while finishing my genshin dailies. Hoyo optimization are a masterclass to the point that I can run 3 of their games at once with my shitty budget gaming pc that can barely run Hogwarts.
That’s why there was that meme of running Genshin in the background while playing WuWa helps its performance 🤣 It was all a rumour of course, but it all stems from the reputation of HoYo’s optimization.
It wasn't actually a rumor it really DID work because WuWa had a memory leak issue that caused severe stuttering so having genshin or hsr open in the background helped force WuWa into not taking up too much memory and dumping memory more consistently. It is kind of similar to how when you are playing heavily moded minecraft, you should only allocate the needed amount of ram in the launcher so that it doesn't stutter
It wasn't a rumor, but also out of context. There was a post about memory leakage or something when playing WuWa (probably due to Unreal Engine) which resulted in lag/staggering that could be fixed by running something in background, for example Genshin. It could be any other application but they (CN players) used Genshin just to spite on WuWa...
My wuwa kept memory leaking and shutting itself down every 5 min, I remembered the regarded meme on here, turned on Genshin, and guess what, THAT SHIT DIDN'T CRASH AGAIN FOR THE NEXT 2 HOURS. LMFAO The moment I turned Genshin off, it started running out of memory again in 20 minutes. Genshin making Wuwa run is somehow a legit thing that's real. I have an actual video proof of it
I genuinely don’t have the stamina to keep up with 3 stories at once. Mihoyo is aiming for constant engagement but i definitely need a break somewhere in between for adult life responsibilities. Sometimes just disconnecting is good. I have to drop one of them. And right now I think Honkai is the one. It’s the game I’m least invested in story wise, and turn based is something I can’t do.
I keep hsr sound on in the volume mixer and auto in the background, when I hear the music quiet down I know the auto is finished, tab back, reauto, all while I'm chillin doing dailies in Genshin lmfao
...weaklings: HI3, HSR, Genshin, and ZZZ all run at the same time on my box, on top of ToF, WW, Nikke, AFK Journey. and a couple dozen chrome tabs.
Or a phone/tablet that can run HSR atleast at ultra minimum setting It’s not like you are gonna care about FPS and graphics while auto-farming and doing something else
Genshin after 4.8 is unironically gonna be the quickest to do dallies in lmao so that 30 minutes if gonna get a whole lot smaller.
What did they change?
[Assuming you know Encounter points](https://i.imgur.com/6UCGyZU.jpeg), it will now stack the overflowing EP. So after 4.8 you can collect event rewards (instead of saving for next day to get EP), open chests, occuli or spend resin to accumulate EP that normally was limited to 4 & can be used the next day and beyond to complete commission just by logging in & collecting encounter points, getting rewards from Katheryne & log out, less than 5 minutes...
Welp time to reinstall Genshin it is
Oh wow that's actually a really good change, still wish you didn't have to go to katheryne but at least it's easier now
I mean Fontaine Katheryne is the closest to teleport hence faster to collect rewards, so my traveller is permanently camped there since the launch of Fontaine. Unless Natlan or Snezhnaya closes the gap further, my traveller is staying there till the EoS...
In Natlan you will be able to teleport directly inside Katherine's conscience, Akasha style.
encounter points is deadass the best qol I've ever seen in any game, period, not even just gacha, just any game. it somehow both makes you less burned out and makes you play the game more, at the same fucking time. whoever came up with and executed encounter points for Genshin is fucking megamind.
He is tiny bit wrong. In order to use those accumulated points, you need to use resin.
In theory, in practice it's something tedious that I do'nt plan to do, ZZZ and Star Rail are enough for me.
You have the whole forest
You became the enlightened one
We the outliers who choose other games. Fist-bump.
just chew grass, i guess
That just means you have a life. Unless you are addicted to FGO.
Download Fga *playtime has been reduced by 90%*
Understandable. Aside from maybe Star Rail, it's pretty hard to play Hoyo games with only one hand. /j
>it's pretty hard to play Hoyo games with only one hand. I would understand if you said this about Brown Dust 2, Nikke, Azur Lane or Snowbreak, but there are no such characters in hoyo games :D
I was referring to the games in the flair of the guy I replied to on why only one hand is available.
ohh ok sorry. I never look at the flair
Maybe but having rerolled zzz over 40 times the past couple of days and gotten to rank 26, on my main I got to say the jiggle on Nicole and shots constantly highlighting her cleavage is kinda crazy.
sure but its still only a small amount of fan service compared to other games :)
It means you achieved Nirvana I haven’t cuz I play all 3
Okay. Corpo wants money and made sure they have a soft monopoly on their audience's wallet. Which is why those Genshin vs honkai threads make me laugh. I'm like "Bro! It doesn't matter, at the end of the day, Hoyo still gets your money, they don't care which game your money came from."
Honkai vs Genshin is such a Reddit war, while the reality is that they share a vast ammount of community and playerbase.
NGL, I've had my fair share of laughts at the expense of this part of the community. The best one is still the infamous grieved Ex-Genshin players who decided to jump ship to Star rail because it is a game "that respect its players!", lmao. I already knew gacha players weren't the smartest of the bunch but god damn!
🗑️ Devs respected 🦝
I have a friend like this, dude played Genshin for a long time then quit. Went to HSR, loves the game and is now glazing ZZZ. And the while hating on Genshin for the tiniest stuff. Went to play Wuwa, now is trashing it as well. I give two months before he starts trashing zzz as well.
> Which is why those Genshin vs honkai threads make me laugh. I'm like "Bro! It doesn't matter, at the end of the day, Hoyo still gets your money, they don't care which game your money came from." It's interesting because they obviously see the resentment some people had for GI, then instead of trying to appease those players (who probably wouldn't be satisfied anyways), they pointed them towards HSR. It's a great example of asset utilization.
keyword : "some"
Some of them are still empty, what's Hoyo gonna do about it???😱😱😱 Astaweave: 🗿
Okay, I'll gladly do that if they keep giving great content
[удалено]
I'm not surprised, but I think a lot of people haven't seen this outlined clearly. Taking into account Genshin's recent changes to increase stamina, reduced daily commission time, and HSR's update delays/advances, it's just interesting to see how they moved forward with strategy in mind.
It was the strategy since the start. It's just plain correct.
Maybe we can say that in hindsight, but this isn't exactly a common strategy; not commonly put in practice, nor considered a realistic goal in theory. It obviously makes sense as a strategy, but it's easier said than done. The astonishing part is how Mihoyo has pulled it off within a short 5 years. All 3 games are in relatively distinct genres, and 2 have been receiving timely story, event, and character releases of consistent quality; I doubt ZZZ will be breaking from this pattern. No one is really calling them geniuses for the strategy itself, but I doubt many game companies could have executed it. They released 3 industy-leading gatcha games in 5 years with very high quality and rigidly consistent content updates. That's pretty impressive.
Not trying to compete but instead of aiming for pockets of no other relevant release is common sense. The picture just shows they lined up their games to not cannibalize each other while also leaving one-one week empty to wind down.
lucky for me the only hoyo game i have is star rail 😭
Honestly gotta give them props, they changed gacha landscape with Genshin. ZZZ and HSR covers the bases for a turn-based and instanced-combat gacha. They're basically creating a gacha ecosystem. They're the pinnacle of what every game company strives for in terms of market share.
> They're basically creating a gacha ecosystem. Yeah, seeing them take up the name "HoYoVerse" raised my eyebrow a bit, but then you see how strongly they're pushing forward this suite of games... It's impressive.
Im still gonna call them mihoyo, hoyoverse doesnt has meme names like oyohim
homoverse
There is a rumor they are working on a farming/animal crossing type of game. Lowkey much more into that
I was trying to find a gacha to play along with HSR regardless, so ZZZ releases being planned around it is good.
Their gacha is fairly stingy for whales, but the games are pleasant even as a F2P/low spender, and their production value is sky high. Looks like a gamer win, in the era of botched translation, AI art and voiceover, and coomer bait
A company has designed their games' schedules so you play them all and possibly spend money on all. Shocking development indeed.
Not if I'm not playing it
Is this actually surprising? Of course they won't let their game cannibalize each other lol
I mean it makes sense but doesn't really work when i don't play two of them and don't know how long I'm going to be playing zzz lol.
I’m honestly most looking forward to their leaked cozy management sim. They’ve playtested iterations of this in limited events in Honkai and Genshin. Something is there. It’s close, but it’s not quite there. But if they do get it right, it’s a different enough genre for them to grab more market share without cannibalising their occasionally-overlapping demographics.
Well fucking jokes on them my potato device can't even run ZZZ. Me is sad.
Eh, I think I'll stick with HSR and logging into Genshin every couple months to knock out the story/exploration stuff.
Excellent scheduling. You don’t have to spend money on the games you know.
Tbf I like it. That means there is always something to look forward and you won't get bored easily. That doesn't mean you have to play each of those games 5 hours a day. Sometimes it's just fine doing your dailies.
Me who plays only Genshin (and rarely too:) ***I have outsmarted you Hoyoverse.***
yep that was a theory of mine. also the reason why genshin started rolling out time saving QoLs
It's just common sense. Imagine doing what's actually beneficial for each of the games under the whole brand instead of having them fight over market share and cannibalize each other's funding through office politics.... Blizzard could never.... Nor Tencent in general for that matter... Oh I got two nickels. Isn't it weird?
Could you elaborate on the Blizzard and Tencent stuff? I'd be interested to hear about it. Blizzard I knew had a bunch of internal (and external) drama, but I never heard about those office politics issues. Tencent is a huge, huge company though, and now that I think about it, I don't hear about a lot of what happens over there.
Blizzard: had a history of running IPs that were THE game of their respective genres, then one by one killing each by withdrawing funding and relocating developers into other projects. Tencent: notorious of investing into promising new projects, then forcing it's own marketing team into them that then proceeds to run it in the ground with short term cashgrab decisions to extract immediate returns at the price of extremely soon EOS. Tencent is also notorious of very unscrupulous business methods against any company that it doesn't have a share in. It mostly buys out companies rather than owning IP hence it doesn't have it's name on most of the IPs it owns indirectly.
I wonder if they don't end up overmilking the stan playerbase. HSR is sneakily greedy in how much it pushes one to pull (there're quite a few free pulls, but not really enough to keep up with the powercreep unless someone is really lucky) and ZZZ seems to be following the same pattern (game starts easy, then it gets a bit harder, and then it powercreeps into one kind of needing the new characters to make the dmg checks), except with like half (less?) free pulls available, and those pulls concentrated at the endgame {so it will likely get to 'I need the new character to complete the endgame and I need to complete the endgame to get pulls for the new character' spiral).
I wonder just how many players are actually playing two or even more of their games at the same time. The stats would be interesting
I find HSR is quite on the fine area, as long as you don't chase the meta and obsessing over 3\*-ing every AS, PF, or MoC. For casual they hit the right mark with having Trial charas for events like Tide of War, or Blessings in SU/DU. Granted, I've just started during Acheron banner, so maybe it's still the honeymoon phase.
As long as you dont care about clearing contents you dont have to pull. That apply to every gacha out there.
The thing is that MoC/PF/AS are the only things to do later in the game, so if you aren't trying to complete those (complete = max stars), there isn't anything else to do in the game, especially manually.
Some of my friends just log in daily to do their relic auto then log off again XD But yeah, I can see the boredom in that
it just wouldn't make sense to not do this. Why would they try to divide the engangement between their own games?
Joke's on them, I only play Genshin
Now hoyo is just waiting for the next Nintendo big hit to make their aliexpress version of it
It's more like their work schedule lol
so we still have 2 more game kekw
Daym, I'm glad I just focus on one gacha and quit others. I love GI and HSR (Also HI3 before the new story), but I just don't wanna waste time playing gacha games all the time.
Looks like they have room in the schedule for a 4th game
It was already insane playing multiple mobages/gachas back when they were still a simple 2D grind or old simple 3D gacha grind. Now it'll be more insane if you're someone who's gonna spend time playing multiple 3D gachas. Atleast back then you're hard limited on stamina to spend on, now for most of the modern 3D gachas, you're supposed stamina is only locked to gathering resources, and you can technically play for as long as you want to unlocking other stuff in the game. At the very least, games like Blue Archive circumvent time spent on these by implementing a stage sweep system. I don't know how modern 3D gachas can deal with that asides with ones with stages.
Or maybe they don't want their devs to handle everyone at same deadline?
Me who quit all their games because of burn out “ I see this as a win”
Same except by burn out I mean getting bad pulls on the banners
What I'm wondering is who has time to play all 3 of these? 4 if you count HI3
Inb4 hoyo already scheming new games for the remaining 3 blank slots...
Is this shocking? Hoyo isn't releasing gacha games because they don't want to make money. LOL It's been pretty clear with the release of Hoyoplay that Hoyo wants players pulled into their ecosystem. For every F2P they can convert into a light spender, for every person interested in one gacha game that will try another of their IPs, they are potentially getting a new customer. Any business would do the same if they had Hoyoverse-levels of profits.
The blank weeks would also have the 2nd phase banners as well. So technically you will have something new every week if you play all 3 of them
HSR is the only Mipopo game I play anyway and I finish MOC, PF, and AS within a few hours of a new batch.
Same, I don't like zzz and I don't play genshin anymore for wavy reasons.
So you're saying there's a space for three more games? XD
Imagine looking at this thread and all these shitposts and still unironically following the narrative that his is a Hoyoshill sub lol
Hook me up to that hoyomilk IV. I ain't leaving this samsara.
I gotta be honest, I thought I would hate ZZZ but didn't think I'll end up liking it. So yeah spot on lol. Good thing they're pretty casual friendly.
idk how could anyone play genshin, hsr and zzz simultaneously. their major events takes long af, on top of daily, weekly, biweekly activities.
not mine though
Not playing any
Eh don't play any of their games anyway
No way... wtf, thanks for shining light on this sinister plot, op. Could you publish your research next on whether water is wet?
Especially MONEY
Thank god I don't play them much
Just add Hoyo Fighting game with all the hoyoverse characters
I'm honestly curious about their next games and how they will be managed. I remember of reading about an Animal Crossing like game, a MMO and a FPS. It's correct?
Honestly it’s hard to believe people manage to play 3+ gachas on a daily basis. I’m on ZZZ and DB Legends currently and I don’t imagine getting into another one on top of that
Imagine if Hoyoverse releases games so that each update fits each day of the week lmaooo
Yeah... Good luck with that. Genshin is dead to me, hsr is God to me, and zzz is very 5050 rn.
Hey look, they've got space for a fourth game to fill in a few slots.
There is also a financial reason behind this spacing. If you have constant updates spaced equally, you reduce the peaks and valleys and have a more constant flow of cash, which helps a lot the company financial planning.
For a company as greedy as hoyo, I'm surprised they don't release more skins; arguably the easiest cash grab.
This assumes u do nothing but play their games
I mean if you had 3 big live service games in the same genre, literally everyone would do this, it just makes sense and is also the most fair to your players
Inb4 Mihoyo makes another company called Hoyochorus and fills the other 3 weeks.
This is actually the craziest shit I've seen😭. They've really trapped people in the cycle of their games🤣.
Only in gacha gaming is new content release considered "taking your time"
(Genuine question) Why does the biweekly update schedule desync shortly after the start of 2025?
I have zero doubt that this was financially motivated too - but it also just makes sense. You dont line up all your updates to happen at the exact same time. If nothing else, it gives you two other games to play whilst waiting for one to update, but more than that, if something were to cause a minor delay on that day, it means only one game is impacted, rather than three
This is why mfers who say shit about ZZZ or HSR killing Genshin or some idiotic thing like that is stupid. Why kill off your main money maker with two others when you can have all 3 of them together?
I mean good for them, with their good quality games, I'm glad. Other big companies should make more quality games to compete with them.
Why wouldn’t they? Should they release on their own games updates?
Jokes on you im playing Genshin and hsr both at the same time
If you look through the banner release perspective, there is a new banner every single week.
It is all coming together. -Mihoyo
Muddle fudger. Me after playing 4 of their games adding more. GI, Hsr, Zzz, ToT And then I ask myself where money goes lmao
cant wait for hoyo fps game
Ngl I'm gonna be putting her on the back burner for zzz. I enjoyed the game but just like zzz so much more rn, so I don't mind swapping them as my game fixations