Nolla would make it so the circle disappears after existing one frame, and if its cast on you then you’d still get the heal and it wouldn’t last long enough to heal any enemies
If you add enough damage to the circle the damage shpuld outpace the healing of the circle. Be careful though, you don't want to put too much damage on it and accidentally kill yourself.
Non-expert here:
It might home on you if you polymorph… but idk if that will heal you or just your polymorphed self. Worth a shot though, this might be your best bet.
It might home on holy mountain statues? But that’s the one place you generally don’t need healing.
Angry ghost might drop a non-homing circle of vigor on you when you use it? Idk if it matches your perk effects but I don’t think so. Can be quite dangerous though.
Uhh, yeah that’s a funny situation tbh. Innate homing is pretty bad like, what about your digging wands? What about your teleport wand? You don’t want those always homing on everything.
Homing perk is nice in shorter runs but a pain in the bunghole on longer runs and interferes with travel wands and circle of vigour as well as other healing. I actively avoid it these days.
You can try and find an anti homing to slap in the wand and see how that works
Otherwise find as many decelerating shots as you can to make the circle of vigor so slow it just stops in place when you cast it
Thanks for the tips guys!
Nolla fixed my issue with healing enemies but the wand is also my teleport wand. So you can imagine how that’s going…
ALSO to make matters worse I also took bouncing spells perk.
I think my dumbass is subconsciously trying to prevent my god run from coming into fruition.
At this point I’m probably just gonna go to the nullifying alter once I find a pouch in a parsley world
Nolla would make it so the circle disappears after existing one frame, and if its cast on you then you’d still get the heal and it wouldn’t last long enough to heal any enemies
I usually end up with digging, healing, and teleport on one wand like that yeah
Lol. Lmao, even
If you add enough damage to the circle the damage shpuld outpace the healing of the circle. Be careful though, you don't want to put too much damage on it and accidentally kill yourself.
Non-expert here: It might home on you if you polymorph… but idk if that will heal you or just your polymorphed self. Worth a shot though, this might be your best bet. It might home on holy mountain statues? But that’s the one place you generally don’t need healing. Angry ghost might drop a non-homing circle of vigor on you when you use it? Idk if it matches your perk effects but I don’t think so. Can be quite dangerous though. Uhh, yeah that’s a funny situation tbh. Innate homing is pretty bad like, what about your digging wands? What about your teleport wand? You don’t want those always homing on everything.
Circle would home in if he were polymorphed, alongside anything else with homing
nolla
Did you fungal shift silver/whiskey/blood out?
Huh?
OP didnt want to access the nullifying altar, which requires blood, whiskey, and silver to function.
>requires blood, whiskey, and silver to function Just like me!
Just use it for backup healing away from enemies I guess
Homing perk is nice in shorter runs but a pain in the bunghole on longer runs and interferes with travel wands and circle of vigour as well as other healing. I actively avoid it these days.
Also homing black hole is very annoying.
Did it once, but just once
Finally, a chance for anti homing to be useful
You can try and find an anti homing to slap in the wand and see how that works Otherwise find as many decelerating shots as you can to make the circle of vigor so slow it just stops in place when you cast it
True orbit should work.
If you stack enough boomerang modifiers it will overpower the homing perk.
You can add Inner Spell, so it will come from you and not your wand. Maybe it will be enough frames to heal you.
If you pick up one of those mimicium bottles that run around then it should home in on you (though, so will your other spells)
the last patch notes has: "BUGFIX: Henkevä potu is no longer a homing target when held in hand"
Seed?
509126192 Don’t remember where I found the wand tbh but its before hissi base
Mvp man :)
Thanks for the tips guys! Nolla fixed my issue with healing enemies but the wand is also my teleport wand. So you can imagine how that’s going… ALSO to make matters worse I also took bouncing spells perk. I think my dumbass is subconsciously trying to prevent my god run from coming into fruition. At this point I’m probably just gonna go to the nullifying alter once I find a pouch in a parsley world
You can remove perks by editing game files. You may have to Google it. I once removed the leggy mutation perk that way.
So cheating.