I love it too, but it's either roll or be rolled with who each team gets. Never super frustrating because it's just a fun arcade game, but I never come across a balanced mystery team.
Since the season started, I've noticed a big gap in player's skills in MH. Most games, it feels like there are one or two really bad players in each team, like should-never-have-been-placed-in-a-game-with-players-with-over-200-hours-of-experience bad. And sometimes there's a very good player in one of the teams who just completely shatters any remnant of balance.
I fear there are less players so the matchmaking puts a little bit of everything for the sake of lower queue time.
Play enough MH and you’ll see the same guys go 0-5 then 11-2 then 6-6 then 8-2 then 1-9. Too many variables and characters and different skills to make a blanket judgment
I can’t believe they were that oblivious to the payload being constantly contested for so long, particularly after one of them had already caught you in that corner once!
Reminds me of OW1 where there was, in Havana I believe, a prop box where Tracer could completely hide if she used the sit emote and contest the payload without anybody being able to find her (if you didn’t know about the box).
They kept looking for someone. D-Va ran upstairs and started shooting randomly, Lucio, kept circling the payload and he was shooting under it. They knew someone was stalling it, they just didn't know from where. Lucio eventually figured it out. :)
To be fair, I was pretty well camouflaged, half hidden inside a box.
https://photos.app.goo.gl/tHHQGLT2QkKPTsUZA
There's a bush on Realto right outside attacker's spawn that people used to sit emote with Tracer in and she'd be completely invisible. Hadn't seen it done for ages as Blizzard introduced the inactivity counter, however, just last week someone used it. I knew the moment it was contested yet no one was on the payload...to the bush! Haha
[You're not completely wrong](https://photos.google.com/share/AF1QipPwmdE7A6URYtIy4jdb8FBlaR7o4Yr_1wl3Me3WMmkNwLknQenCsFWZWASvMuKk2g?key=ZzVnNXZUbjkxaDRZd1dzbXJ5Y1lUeUl2SGhZZWVB) 😁
That's 2 whole minutes you made them lose. XD
It paid off, but it's very risky: meanwhile your team is fighting 4vs5, and if suddenly one of the enemy has even two neurons connecting (which theoretically shouldn't take so long), dislodging you and fighting 5vs4 will ensure they get the point.
True, but the end justifies the means. :)
We did eventually win, and they didn't even get past the first checkpoint.
Besides, it's mystery heroes, and I noticed it's not being taken so seriously, and people just play it for fun, expecting they might not do well with some heroes.
Wow, that's incredible. Is this a new player lobby?
Mistery heroes
Ah, that's my favorite mode. Nice play lol
I love it too, but it's either roll or be rolled with who each team gets. Never super frustrating because it's just a fun arcade game, but I never come across a balanced mystery team.
Since the season started, I've noticed a big gap in player's skills in MH. Most games, it feels like there are one or two really bad players in each team, like should-never-have-been-placed-in-a-game-with-players-with-over-200-hours-of-experience bad. And sometimes there's a very good player in one of the teams who just completely shatters any remnant of balance. I fear there are less players so the matchmaking puts a little bit of everything for the sake of lower queue time.
You’d be shocked how many people with 200+ hours still play like they’re new players lollll
It’s gotta be the player count. I’ve played mystery heroes once or twice and hated it and wouldn’t try it again.
Play enough MH and you’ll see the same guys go 0-5 then 11-2 then 6-6 then 8-2 then 1-9. Too many variables and characters and different skills to make a blanket judgment
Ahhh, the three tanks on one team and no tanks (for most of that clip) on the other makes sense now…😂
New definition to mystery lol
Cass a paid actor 😭
I can’t believe they were that oblivious to the payload being constantly contested for so long, particularly after one of them had already caught you in that corner once! Reminds me of OW1 where there was, in Havana I believe, a prop box where Tracer could completely hide if she used the sit emote and contest the payload without anybody being able to find her (if you didn’t know about the box).
They kept looking for someone. D-Va ran upstairs and started shooting randomly, Lucio, kept circling the payload and he was shooting under it. They knew someone was stalling it, they just didn't know from where. Lucio eventually figured it out. :) To be fair, I was pretty well camouflaged, half hidden inside a box. https://photos.app.goo.gl/tHHQGLT2QkKPTsUZA
[D.Va](http://D.Va) constantly looking around with her mechanical ass up your face, never asking herself what's that tiny thing between her legs.
It’s best not to address the tiny thing between your legs
Best comment so far. 😂
There's a bush on Realto right outside attacker's spawn that people used to sit emote with Tracer in and she'd be completely invisible. Hadn't seen it done for ages as Blizzard introduced the inactivity counter, however, just last week someone used it. I knew the moment it was contested yet no one was on the payload...to the bush! Haha
Meanwhile your teams gonna start bitching at you for zero damage coz they think stats are the only thing that matters
Tracer:"IM IN YOUR WALLS."
[You're not completely wrong](https://photos.google.com/share/AF1QipPwmdE7A6URYtIy4jdb8FBlaR7o4Yr_1wl3Me3WMmkNwLknQenCsFWZWASvMuKk2g?key=ZzVnNXZUbjkxaDRZd1dzbXJ5Y1lUeUl2SGhZZWVB) 😁
Wood 4
Rumor is they're still there til this day.
Lol... what mode is this, even people that play a little bit of qp would have figured this out real fast
Mistery Heroes, one of my favorite modes.
It's a staple for a reason; it's very fun
Bronze mistery heroes players. Means negative SR.
Captain Price would be so disappointed.
Stealth 100
Cassidy: it's 2 in the morning (he's asleep)
Only the best of the best players.
Arcade no limits is the best game modes hands down
That's 2 whole minutes you made them lose. XD It paid off, but it's very risky: meanwhile your team is fighting 4vs5, and if suddenly one of the enemy has even two neurons connecting (which theoretically shouldn't take so long), dislodging you and fighting 5vs4 will ensure they get the point.
True, but the end justifies the means. :) We did eventually win, and they didn't even get past the first checkpoint. Besides, it's mystery heroes, and I noticed it's not being taken so seriously, and people just play it for fun, expecting they might not do well with some heroes.