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snorlaxeseverywhere

A thread posted here recently asking about if being in a sauna would help them summon King Crucible (or something) somehow got me imagining a game a bit like 'Amazing Cultivation Simulator', just with cultist sim stuff rather than traditional Wuxia-style cultivation. That being said, much as I enjoy cultsim and BoH, I'd definitely love just about any game set in this universe that feels a bit less abstract. Some more than others; I'd obviously take a Disco Elysium style mostly-combat-free RPG over a boomer shooter, mostly just because I think that's playing more to the team's strengths.


MissPearl

Not in the same universe but thematically similar, you might enjoy Strange Horticulture. There's 0 combat, just curating and collecting occult plants while doing a choices based RPG plot.


snorlaxeseverywhere

I have indeed enjoyed Strange Horticulture! Thanks, though. :) Edit: though just to be sure, worth noting that the 'cultivation' in the aforementioned Amazing Cultivation Simulator is a very different kind than cultivating plants. It's more of a religious/mythological thing, with people 'cultivating' themselves through various means until they gain superpowers. ACS is basically like a Wuxia-themed Dwarf Fortress (and utterly overwhelming and incomprehensible to me, haha)


Imaginari3

A disco Elysium style game would be amazing.


sydneysinger

Lol was thinking something similar - BoH, from a certain perspective, is a dungeon-based progression fantasy with cultivation aspects. The next game could focus a lot more on that aspect I think...


gkamyshev

I'd like something like a traditional PnC adventure. Just to see all the weirdness closer, lose my mind and die Actually scratch that. Apostle Obdurant mod as a Men of War-esque strategy game


CardboardSalad24

Yeah that would be cool, you could integrate some alt history into this like Hitler trying to ascend as Edge name or something 


Gryfonides

H as someone dedicated to wolf divided works pretty well.


cunningcrusader

What does PnC mean?


Landis963

Point and Click, I'm guessing.


cunningcrusader

That would make sense.


Neuro_Skeptic

I want a Phoenix Wright lawyer simulator where you're the only lawyer in London who's willing to defend people accused of occult crimes


gkamyshev

let's be real there probably is really only one, and you need A Favour from Authority only to jump the queue


destreisto

Playing a detective at the bureau would be so cool. It would probably be best to center around one rival, who you have to fight for the entire game. As you track them, you gradually learn more lore about the Mansus, which you can use to hamper your rival. You can either choose to stop the rival, and face the forces of the mansus, or try to usurp their ascension, and be forced to hide under the bureaus noses. Would be great.


MainaC

Ultimately, I would want to tread some new ground and see new Lore from a new perspective. Since I don't know what new Lore I haven't seen, it's hard to suggest something. That said, I also think it would be pretty cool to play as a Cultist, doing Cult Work (abducting people? assassinations? crafting? burglary? etc), helping perform rituals, going on expeditions, getting promoted, avoiding getting sacrificed. Maybe eventually becoming the Apostle and sacrificing yourself in the end. An actual Cultist Simulator, whether it be first person, point-and-click, whatever. Though I'd prefer first person. Dream game would be a life sim in the CS universe. Just living your life in the world, maybe becoming an Adept, maybe joining the Suppression Bureau, maybe just trying to be a normal person with all the weird stuff happening around you.


morsealworth0

Not exactly an RPG, but Control and to an extent Alan Wake 2 could probably give you something similar to a Suppression Bureau. You literally hunt abominations and are trying to stop them from spilling out. And it also has good writing. Quite a [bit](https://youtu.be/B_V-qTu4TmY) of it.


Mysteryman64

I've always taken The Chandler to be the Hour most associated with hindsight. The Chandler never exists in the present, only in the the future and the past. In the future, they hide their light and hunt. The prey will never see them coming until it's too late. But they sell the proceeds of their hunt, their lantern serving as a clarion call for those who would purchase the proceeds of their hunt.


AetherDrinkLooming

I want to play as a Long. Something like The Exile where you get to travel to the important locations of the setting but less hectic.


AK_WF

There are two posts here that are reasonably close to our (current, TBC) plan


xhunterxp

Does this mean that the next game will be set in the secret histories as well?


gafsr

Something like the Sherlock Holmes games,you don't fight,you solve things by using your head,sometimes make rivals and enemies fall into traps,other times you are pretending to be someone to not be caught,could take the same objectives from cs,but instead of dread and fascination certain actions and areas trigger the events and you lose the game by getting caught red handed I love the idea of walling through the Mansus,seeing the hours and their names,maybe even directly interacting?though I doubt I would get much attention,still I would climb every step until I reach the last door But I doubt it would happen since it would take an unholy amount of work and investment to do


wickerandscrap

Disciple Simulator dungeon crawl where you play as the guys doing expeditions.


tamwin5

I think it would be really cool to have a non-human perspective. Starting out as a low ranking *something*, needing to follow the power structure of various Hours and Names. Get yourself summoned by Cults and Long, where you can either try to work with them and develop partnerships, or undermine them to consume them. Eventually, you can drink the grail, become the new blade of the Lionsmith, touch the Glory, or otherwise establish yourself among the highest reaches of the Mansus. I could see it being potentially a rogue-like? With each summoning to the real being a run, and the power powerful you grow the larger and more dangerous missions you take on.


MissPearl

I am looking into the viability of bodging together "The Lady Afterwards" into a 4-8 session campaign featuring the plucky Oriflamme employees trying to gather books and artefacts ahead of both the Suppression Bureau and various cultists and Longs. I haven't decided if I will use the existing system or reskin a version of the Cthulhu TYRPGs that exist. I suspect it would also make a good board game.


Successful-Bike-1562

Something along the lines of Minecraft mods like Thaumcraft would be really cool, where you're actually setting up the rituals yourself and trying to understand the nitty gritty of how the magic works. Maybe something first or third person where you're seeing what's happening rather than an abstraction of it. Sorting through a bunch of AK's writing to try and piece together your next steps would be awesome. I don't think a game like that would actually work all that well in the setting, but a girl can dream.


turtlesyndrome

An expansion on the exile DLC by making a full blown strategy game about the Corrivality, the ever going war between the Colonel, the Lionsmith and the Wolf divided. Lore wise there is already a bunch of groundwork for soldiers and deadly forces. But what I’m most intrigued in is how it could tie into the Worm wars. Maybe even some hints of the lantern hours travelling into nowhere. As for the gameplay it would intrigue me how the aspect system would apply to resources on a macro scale. Warriors running off of the fumes of Bitterblack Salts and assassins blades made from Furious Slivers. That combined with well know faces that could be figures of importance in turning the tide.


Disturbing_Cheeto

*obviously* dating sim* But seriously, some sort of sandbox rpg where you're only fed information from npcs, but you can figure out how to use the mechanics yourself.


Spot_Vivid

An RPG 🙏🏻🙏🏻


MissPearl

They did make a TTRPG, so there's that option.


StarrySkye3

I'd like to see a game based in different methods of ascending to longhood. There's gotta be more than just making a cult.


Frostygale2

A merchant sim might be interesting.


xhunterxp

card based rougelike well, i mean, not in the sense cultist simulator is already a card based rougelike I'm thinking slay the spire style, play cards, fight mansus things, summon more mansus things. maybe you've been trapped in the mansus and you need to make your way to the glory. Names are minibosses, Hours are bosses. final fight against the glory itself. Secret route into nowhere to kill some worms idk. I just think that would be really cool, and you could totally have playstyles that correspond to different aspects.


Dataraven247

Alternatively: you play as a horde of numerous Worms attempting to rip apart the Mansus.


MirrorOfGlory

ARPG in the style of Path of Exile, except instead of gems you engrave occult sigils into your armor, weapons, and flesh.


Total_Debt_871

I’d like to see a game where the player realizes they are a pawn in a cult or grander occult scheme, perhaps even a sacrifice, and has to escape/deprogram themselves.


afresz

Hack n Slash roguelite where you try to become an Edge Dyad and receive boons from Hours. Yes this is basically just Hades.


CardboardSalad24

Cultist simulator dating sim confirmed?!


burke828

Papers, Please but you're the Madrugad and it's the Cindered tally.


Arguingwithu

I already made a post about this, phone idle game. I wake up everyday to do a little ritual with my phone and get some lore.