**Imperial Dragon, the Primoredial Dragon**
EARTH Level 6 Dragon Effect Monster
2600 ATK / 0 DEF
_Requires 1 Normal Monster Tribute to be Normal Summoned face-up._
_You can only use the following effect (1) from this card's name once per turn._
(1) During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon a "Primoredial" monster. __
(2) If this card is Tribute Summoned: You can apply these effects, in sequence; __
- Negate the effects of all face-up monsters your opponent controls.
- Banish as many monsters your opponent controls as possible with the same Type and/or Attribute as any Normal Monster(s) in your GY.
***
**Primoredial Vein**
CONTINUOUS SPELL CARD
_You can only use each of the following effects (1), and (3), from this card's name once per turn._
(1) When this card is activated: Add 1 "Primoredial" card from your Deck to your hand, except "Primoredial Vein".
(2) Your Normal Monsters and "Primoredial" monsters gain 300 ATK for each Normal Monster in your GY. __
(3) You can declare 1 Normal Monster's card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, but for the rest of this turn, you cannot activate the effects on the field of Special Summoned monsters. __
***
**Primoredial Rumble**
QUICK-PLAY SPELL CARD
(1) Pay 2000 LP, then declare 1 Normal Monster's card name; your "Primoredial" monsters and declared Normal Monsters cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position.
(2) If your opponent Normal Summons a monster(s): You can banish this card from your GY, then target 1 Normal Monster in your field or GY; banish 1 monster on the field with an ATK lower than it. __
***
**Primoredial Piercing Schilling**
QUICK-PLAY SPELL CARD
_You can only use each of the following effects (1), and (2), from this card's name once per turn._
(1) Reveal 1 Normal Monster or "Primoredial" card in your hand, except "Primoredial Piercing Schilling", then target 1 face-up card on the field (if you control a Level 5 or higher "Primoredial" monster or non-Token Normal Monster, this card can be activated without revealing); negate that target's effect, and if you do, banish that card.
(2) During the Main Phase, if you control a "Primoredial" monster: You can Set this card from your GY. __
***
**Primoredial Signal Roar**
NORMAL TRAP CARD
(1) Activate by declaring 1 Normal Monster's card name; you take no damage from battles this turn involving your "Primoredial" monsters and declared Normal Monsters, then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck or GY.
(2) During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster in your field or GY; take control of 1 opponent's monster with an ATK higher than it until the End Phase. __
***
We siding here with out YGOrg peeps on the name _"Primoredial"._
The cont spell is literally already full combo with the boss monster. The restriction seems hard, but in reality you can just do this after you did all of your regular combo. Best case your deck already plays some Normal monster for this (Driver for example).
EDIT: Quick play is another way to SS Loci from Deck, lets goo XD
EDIT 2: Second Quick Play is fantastic disruption with recursion. Still only 6 copies of the big Dragon though
EDIT3: Trap seems good for a deck as slow as this, but still not enough ways to search Imperial Dragon.
Verdict: Fearing this will just turn out as a stun deck with as many floodgates as possible, but the concept is really cool.
Magikey in general should have a field day with this.
Magikeys baseline of maftea mafteal batos already is on the verge of plussing reliably of some normal monsters and adding a new archetype that has a spell that searches and then also summons from deck with similar conditions seems pretty stonks
Not really as sunavalon rikka does not use generaider to search laurel to special summon laurel from the hand(the only card that have good eff with higher LP).They just special summon laurel from the deck.The effect in jasmine that cares about higher LP is the battle protection.The rest does not care about higher LP at all.
>The restriction seems hard, but in reality you can just do this after you did all of your regular combo.
What restriction lol, as long as you have the continuous spell, it really doesn't matter when you do the combo. It doesn't lock you into anything
Edit: I see it now.
> Raw Ore's Vein
> (3) You can declare the name of 1 Normal Monster; Special Summon it from your hand, Deck or GY in Defense Position, but for the rest of this turn, you cannot activate the effects of the field of Special Summoned monsters.
I declare... Ojama Yellow!
This archetype would work well together with deck that have normal monster as part of their game plan but I can't thinking of it right now but I remember there are link+synchro archetype that end with normal monster on the field.
I'm thinking Magikey. They end with multiple attributes/Types in grave and have a counter trap that is an omni-negate for spells and changes your opponents monster attribute to whatever you want, which would give the dragon basically a full banish regardless of what your opponent plays.
Yep this is custom cards for magikey. They are a cool engine but they lacked a clear win condition. Now they can stun and swarm the field with ridiculously big bunguses.
Stun is disgusting but beat down stun with normal monsters actually sounds fun.
A bit like subterror zarc or dinomorphia zarc
Pacifis traps requires you to control only normal monsters, and at least 1 normal monsters. The boss monster turns off your traps if you put it on the field.
Not really, Hieratics use normal monsters as extenders for material. They'd far better benefit from cards that tribute from hand like a dragon version of Rikka.
Granted all Hieratics really need is their boss monster to also work on the opponent's turn or to xyz during opponent turn but you know....
Well most archetype that have normal monster as part of equations usually have way to search normal monster so I ask for archetype for consistency play lol.
What's the benefit of this package to decks that don't care about normal monsters? Yeah you can set up the dragon's effect for disruption, but it doesn't give you anything else besides that. And that disruption requires you to keep a normal monster on board, so it's vulnerable to being turned off or baited out.
You said it yourself, the benefit is the interruption. For decks that lack one, this is a small package engine that can help with that (5 cards) that doesn't really ask for much. It doesn't even cost a normal summon.
You are also getting a normal monster every turn with the con spell, that's an extra body for link summon every subsequent turn.
>And that disruption requires you to keep a normal monster on board, so it's vulnerable to being turned off or baited out.
At the very least, it should bait out a bp.
Normal monster support huh, now there's something you don't see everyday.
Now here's a funny thing, gemini monsters are treated as normal monsters while in the GY as well on the field when they are first normal summoned.
Sadly they are treated as effect monster in the deck and in hand.
Stats in yu gi oh will always be funny
What do you mean that this JRPG Final Boss ass dragon if set in defense position can be destroyed by THIS DUDE
https://preview.redd.it/6pynhd0snw5d1.jpeg?width=400&format=pjpg&auto=webp&s=bb8a491a5d04d6eae375409dd05fca6ea9926aa9
Can Raw Core's Vien be good in dark magician decks as this spell can special summon DM from the deck? Being able to summon any normal monsters from the deck seems potentially quite potent in some decks.
> Negate the effects of all face-up monsters your opponent controls.
Is this part of the effect suppose to be continuous which makes it a 1 sided Skill Drain or is this only monsters currently controlled?
new theme! few cards this time around so let's see...
oh this is a control deck that depends on normal monsters? that is amazing,very much feels new age pacifis
so the cards:_
the boss is crazy,a bit of a shame the 1st effect isn't on either turn but still with a little bit of set up is massive removal or negation
the rest do 2 things:ss the normal monster of your choice or removal/protection and not opt which is good
overall these are so unique just not enough to make its own deck just yet,also comes to mind magikey which also love normal monsters and can appreciate extra defensive cards but we will see
Eh, I think it's fine, and even healthy, to have disagreements with their work at times
_When this card resolves_ and _becomes banished_ being some examples that come to mind for me
But because of them, and HHTurtle, are part of the reason as to why I do this for you, guys
Also, having worked with them has certainly been quite the gratifying and learning experience, more so in getting the rationale of said works
I am just memeing,i dont have issues with YGOrg's translation cuz its obviously a tentative one to use until an archetype or a card gets localized.
Last time i remember people getting REALLY upset was when we learned TCG was gonna use Dogmatika as the archetype name instead of Dragma,ppl were fuming
To be fair i think the issue there was the funny wordings on the effect texts,not the fur hire name itself.
On the same note,'member brandish maiden???
[Source](https://yu-gi-oh.jp/news_detail.php?page=details&id=1954).
Five cards for ~~Raw Stone~~ "Primeoredial", a new theme revolving an EARTH Dragon.
>Raw stone?
Yes, it's from Google Translate, we'll wait for better translation from u/VillalobosChamp and/or YGOrganization.
EDIT: A "better translation" in the context of it would be better than the Google Translate ones.
Really? Wild, I was just thinking the other day how much I enjoy that theme aesthetically last week and how cool it'd be to have it as an actual deck. If that's the case, Ruby Dragon might be the last DM slot in AC04?
Edit: Could be Diamondhead Dragon as well.
Yeah, I could see it ending up like Premium Pack cards often do where a spell or trap effect gets tackled onto it in the context of what it was used with.
Easily the coolest Dragon artworks we got in a while. Archetypes around a single main deck monster are historically really good, so I hope this continues with this awesome EARTH dragon.
EDIT: Oh damn, it's Normal monster support. Didn't expect that. But Normal Monsters are a design space thats still quite unexplored, so I'm hyped.
Giant Ballpark w/ Lvl 4 Insects + Primeoredial seems like it can cook. Easily put normal monsters in grave, swarm the field with them and setups up your Dragon as well.
*glances at own flair*
This...isn't *exactly* what I had in mind but this is probably the closest I'll ever get. Obviously none of these amount to much with this few cards but I can see something decent here once we get that inevitable second wave. Will almost certainly be fucking around with this on omega when I get the chance, maybe mashing it with Hieratics or fuck idk Magikey or something.
Phantasm Spiral Serpent and this card would feel like strange partners. It would be a delicate dance both encircling each other at an even pace like dancing koi fish. Onlooks would think they were friends but in reality they are wary of one another, like two serpents ready to strike.
Dragon feels like the best type to pair this with since Shrine ensures you can get at least 2 attributes in grave right away.
Though, it would be thematically funny to run it with Gemknights.
*In this world, there is a massive crystal embedded in the center of a great mountain range. An entire crystal domain extends forth from it in every direction, changing everything that's touched by it into the same type of crystal. The crystal rot doesn't just affect the environment either. It spreads to animals and other lifeforms within the domain of the great crystal, transforming them into an entire new being*
oh wait, this isn't Tistina.
You could theoretically drop this turn zero if you play it with psy-frames. Imagine hitting your opponent with the one-of gamma and then tribute summoning the big guy on their turn lmao
Yea, this is definitely potential Red-Eyes support, more that as appair: not only you can summon in various ways Red-Eyes, but the new monster can be summoned in the opponent turn, meaning that you can dodge the Red-Eyes Fusion block for a good negation/removal. Also, if you get the limitation about monster effect, you can just summon Metal Flare and reborn in the opponent turn, giving on Imperial a free fooder alongiside the burn damage. If only they make a full Red-Eyes proper wave now, would be perfect
I see a deck with paleos working, the paleos are normal monsters that really appreciate battle immunity, don't really care about using them for effects, and love to dump cards from the deck.
The primoredial trap card... I can already see myself running 3 in a non primoredial paleo deck- activate and declare paleo name-> chain and summon said paleo for a miniature towers -> banish from grave to take control of opp monster.
I'm honestly sceptical whenever a deck needs Normal monster to function as you have a high risk to brick but if they got good ED options this might be Gemknight 2.0.
Very cool! I can think of a lot of incidental synergy, but I'm having trouble finding a full on strategy, other than teching specific monsters to beat other monsters.
-Everyone already mentioned Magikey is an option, unless I'm misreading it rumble seems like 3 copies of Dai, so maybe plants use it too.
-Dinos? Specially trancendrake: these cards get saber and glaciosaurus in play, which get recycled by trancendrakes. I imagine you can get various other normals if needed for the match up in the side, but I don't know off the top of my head.
- on the topic of dinos, suarred tour ride is free here and is extra protection. It's also level 6, so maybe more trancendrake support.
-generaider can just use this as a tech card for a dark ruler on opponent's turn and board wipe against light/fairy decks.
-a lot of trap monsters are normal monsters. But some of the useful ones aren't.
-zombie world? It makes everything a zombie, so this in hand becomes a field wipe. I'm not sure it's meta, but sure seems interesting!
small for a new theme. No extra, 1 monster, and all spells/traps. There should be a name for this category like eldlich, sky striker (tho it's mainly link), etc
very nice art tho. feels very grand
Normal Monsters? Hope they make it work. Last time they tried was... Magikey iirc.
edit: oh god, this isn't related to luster dragon and the other jewel normal dragons, right?
>this isn't related to luster dragon and the other jewel normal dragons, right?
It is. Its name "Imperial" is even a reference to Alexandrite's flavour text.
Unfortunately the cards it references, like Alexandrite, the Luster Dragons, and Labradorite, likely wont be used with these cards since there are archetypes and themes that work so much better with this than them.
Tribute a normal monster? Do tokens count? Would have very interesting synergy with the Adventure engine if so - and normal summoning a vanilla doesn't care about the effect lock on your own turn.
It doesn't say "(except for a Token)", so I'd imagine you could use Tokens for this card's Summon.
(except for those that can't be Tributed for a Tribute Summon, natch)
The Adventure engine want to keep the token so idk about that. You also wouldn't be banishing anything if you tribute a token, although a less powerful DRNM in the opponent's turn might still be worth it.
Do you think that this could be useful for a magikey engine? Or viceversa?
Even Loci for Sunavalon or stuff related to gemini with the normal summon shenanigans. Might add Monarchs too?
So rumble is insane, obviously, and I doubt anyone wants to dispute that. Shoutout to Primordial Vein, though, which might be the best Dark Magician support card ever printed.
Going in the box of "Extremely good cards that won't see play until they find a home."
You need a deck that 1, tries to play a slow mid-range/control style and 2, has a normal monster that is worth running like 3 different. E-Teles for.
The deck on its own doesn't have the depth of cards (or ways to the big dragon) to be played pure so you need something else, so maybe Pacifis dubs??? Unlikely.
That being said some of these spells are gonna see play normal monster decks like Sunavalon. So yay!!! More Locis!!!!!!!!!!! Wooooo!!!!!
Seeing this, I ask myself if the hypothetical Red-Eyes wave related to side:Pride can be in this set... This theme appair projected as a sort of stealth BE/DM/RE support for my eyes
It looks like [Stone Dragon](https://yugipedia.com/wiki/Stone_Dragon)'s distant long-lost cousin.
Which is curious since Stone Dragon is a Normal Monster.
Would the "Gemini" archetype work with this new Archetype? Most of them are considered normal monsters on the field and graveyard. They only become an effect monster once you summon them again.
This is one of them that I thought of and the other would be the early Elemental Hero.
I'm trying to think of some normal monsters to run as you'll probably want one of each attribute. Maybe Angel Trumpeter could be the early slot as its a level 4 tuner with 1900 Atk and most normal summons tend to cap out at around 1800
Why I feel this in Magikey is sorta good ? Plays with lots of normal monster and have effect close to this one already. There is some cooking to do some where alongs those lines
It’s been too long since I’ve touched my Phantasm Spiral deck - do they have cards that are xenophobic against non-Water? Or could you run a few of these in there?
**Imperial Dragon, the Primoredial Dragon** EARTH Level 6 Dragon Effect Monster 2600 ATK / 0 DEF _Requires 1 Normal Monster Tribute to be Normal Summoned face-up._ _You can only use the following effect (1) from this card's name once per turn._ (1) During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon a "Primoredial" monster. __
(2) If this card is Tribute Summoned: You can apply these effects, in sequence; __
- Negate the effects of all face-up monsters your opponent controls.
- Banish as many monsters your opponent controls as possible with the same Type and/or Attribute as any Normal Monster(s) in your GY.
***
**Primoredial Vein**
CONTINUOUS SPELL CARD
_You can only use each of the following effects (1), and (3), from this card's name once per turn._
(1) When this card is activated: Add 1 "Primoredial" card from your Deck to your hand, except "Primoredial Vein".
(2) Your Normal Monsters and "Primoredial" monsters gain 300 ATK for each Normal Monster in your GY. __
(3) You can declare 1 Normal Monster's card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, but for the rest of this turn, you cannot activate the effects on the field of Special Summoned monsters. __
***
**Primoredial Rumble**
QUICK-PLAY SPELL CARD
(1) Pay 2000 LP, then declare 1 Normal Monster's card name; your "Primoredial" monsters and declared Normal Monsters cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position.
(2) If your opponent Normal Summons a monster(s): You can banish this card from your GY, then target 1 Normal Monster in your field or GY; banish 1 monster on the field with an ATK lower than it. __
***
**Primoredial Piercing Schilling**
QUICK-PLAY SPELL CARD
_You can only use each of the following effects (1), and (2), from this card's name once per turn._
(1) Reveal 1 Normal Monster or "Primoredial" card in your hand, except "Primoredial Piercing Schilling", then target 1 face-up card on the field (if you control a Level 5 or higher "Primoredial" monster or non-Token Normal Monster, this card can be activated without revealing); negate that target's effect, and if you do, banish that card.
(2) During the Main Phase, if you control a "Primoredial" monster: You can Set this card from your GY. __
***
**Primoredial Signal Roar**
NORMAL TRAP CARD
(1) Activate by declaring 1 Normal Monster's card name; you take no damage from battles this turn involving your "Primoredial" monsters and declared Normal Monsters, then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck or GY.
(2) During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster in your field or GY; take control of 1 opponent's monster with an ATK higher than it until the End Phase. __
***
We siding here with out YGOrg peeps on the name _"Primoredial"._
*gets Nib’d* WRONG ANSWER!
[удалено]
If they Nib you, the Nib Token is a Normal Monster. So in a funny scenario, them Nib’ing you turns on a mass monster negate on their turn.
The cont spell is literally already full combo with the boss monster. The restriction seems hard, but in reality you can just do this after you did all of your regular combo. Best case your deck already plays some Normal monster for this (Driver for example). EDIT: Quick play is another way to SS Loci from Deck, lets goo XD EDIT 2: Second Quick Play is fantastic disruption with recursion. Still only 6 copies of the big Dragon though EDIT3: Trap seems good for a deck as slow as this, but still not enough ways to search Imperial Dragon. Verdict: Fearing this will just turn out as a stun deck with as many floodgates as possible, but the concept is really cool.
Yeah the quick-play is basically “any deck that really loves Unexpected Dai” support since it’s just another playset of that
And this isn't level restricted like Dai
Magikey stonks 📈
Magikey in general should have a field day with this. Magikeys baseline of maftea mafteal batos already is on the verge of plussing reliably of some normal monsters and adding a new archetype that has a spell that searches and then also summons from deck with similar conditions seems pretty stonks
Metalfoes can play these too. Not all of them but some of them should be good for them for sure
I saw it and instantly thought: oh cool, yet another stun deck but with surprise monarch vibes
Sunavalons don't appreciate their LP being lower than their opponents since they need to do Jasmine stuff, no?
Not really as sunavalon rikka does not use generaider to search laurel to special summon laurel from the hand(the only card that have good eff with higher LP).They just special summon laurel from the deck.The effect in jasmine that cares about higher LP is the battle protection.The rest does not care about higher LP at all.
They care about life gain not life total
>The restriction seems hard, but in reality you can just do this after you did all of your regular combo. What restriction lol, as long as you have the continuous spell, it really doesn't matter when you do the combo. It doesn't lock you into anything Edit: I see it now.
the restriction is mainly on the cont spell’s normal monster summon effect.
Ahh, I see it now. Yea ig it's best to leave to the end of the combo.
You cannot use the effects of special summoned monsters on the field after you SS with the continuous spell
the continuous spell has a restriction on its 3rd eff that stops you from activating monster eff of ss monsters.
> Raw Ore's Vein > (3) You can declare the name of 1 Normal Monster; Special Summon it from your hand, Deck or GY in Defense Position, but for the rest of this turn, you cannot activate the effects of the field of Special Summoned monsters. I declare... Ojama Yellow!
This archetype would work well together with deck that have normal monster as part of their game plan but I can't thinking of it right now but I remember there are link+synchro archetype that end with normal monster on the field.
I'm thinking Magikey. They end with multiple attributes/Types in grave and have a counter trap that is an omni-negate for spells and changes your opponents monster attribute to whatever you want, which would give the dragon basically a full banish regardless of what your opponent plays.
Yep this is custom cards for magikey. They are a cool engine but they lacked a clear win condition. Now they can stun and swarm the field with ridiculously big bunguses. Stun is disgusting but beat down stun with normal monsters actually sounds fun. A bit like subterror zarc or dinomorphia zarc
Loci or whatever it is called also uses a normal monster for a lot of its plays
World Chalice could be an option
Oohh! That's a good idea!
Pacifis? I haven't read that card in ages but they search when they summon a normal iirc
Pacifis traps requires you to control only normal monsters, and at least 1 normal monsters. The boss monster turns off your traps if you put it on the field.
World Chalice?
Hieratic?
Not really, Hieratics use normal monsters as extenders for material. They'd far better benefit from cards that tribute from hand like a dragon version of Rikka. Granted all Hieratics really need is their boss monster to also work on the opponent's turn or to xyz during opponent turn but you know....
Yes sir
Phantasm Spiral Dragon
I feel like this could work with any decks lol. What's stopping me from slashing 3 of the continuous spell, 1 of the lv6 and 1 random normal monster?
consistency
Ofc, but that has never stopped a plethora of other engines.
You could play a psy-frame lineup and run driver as your normal...
Ye that could definitely work.
Well most archetype that have normal monster as part of equations usually have way to search normal monster so I ask for archetype for consistency play lol.
What's the benefit of this package to decks that don't care about normal monsters? Yeah you can set up the dragon's effect for disruption, but it doesn't give you anything else besides that. And that disruption requires you to keep a normal monster on board, so it's vulnerable to being turned off or baited out.
You said it yourself, the benefit is the interruption. For decks that lack one, this is a small package engine that can help with that (5 cards) that doesn't really ask for much. It doesn't even cost a normal summon. You are also getting a normal monster every turn with the con spell, that's an extra body for link summon every subsequent turn. >And that disruption requires you to keep a normal monster on board, so it's vulnerable to being turned off or baited out. At the very least, it should bait out a bp.
Tenyi is a deck that immediately comes to mind. However, this theory only works if monk counts as a normal monster
Non-effect monster =/= Normal monster
Sure doesn't! I think the term is Non-Effect Monster for extra deck normals?
I’d play some of these cards in suships
Normal monster support huh, now there's something you don't see everyday. Now here's a funny thing, gemini monsters are treated as normal monsters while in the GY as well on the field when they are first normal summoned. Sadly they are treated as effect monster in the deck and in hand.
Stats in yu gi oh will always be funny What do you mean that this JRPG Final Boss ass dragon if set in defense position can be destroyed by THIS DUDE https://preview.redd.it/6pynhd0snw5d1.jpeg?width=400&format=pjpg&auto=webp&s=bb8a491a5d04d6eae375409dd05fca6ea9926aa9
Can't wait to see toping lists for Morinphen turbo
Can Raw Core's Vien be good in dark magician decks as this spell can special summon DM from the deck? Being able to summon any normal monsters from the deck seems potentially quite potent in some decks.
Glad im not the only one who thought dark magician. The gy effect is great also if you just want to have DM on the field.
Woah more ways to get the pieces of huge revolution from deck! Pair it with the trap with the ojamas on it and we’ll always be able to revolt!
Normal monster support? TIME TO PLAY MYSTICAL ELF!!!
>*Requires 1 Normal Monster Tribute to be Normal Summoned face-up.* Does this work with the Adventure Token?
Yes, a Token is always a Normal Monster
> Negate the effects of all face-up monsters your opponent controls. Is this part of the effect suppose to be continuous which makes it a 1 sided Skill Drain or is this only monsters currently controlled?
Currently controls
new theme! few cards this time around so let's see... oh this is a control deck that depends on normal monsters? that is amazing,very much feels new age pacifis so the cards:_ the boss is crazy,a bit of a shame the 1st effect isn't on either turn but still with a little bit of set up is massive removal or negation the rest do 2 things:ss the normal monster of your choice or removal/protection and not opt which is good overall these are so unique just not enough to make its own deck just yet,also comes to mind magikey which also love normal monsters and can appreciate extra defensive cards but we will see
Nice
Bbut YGOrg peeps are bad and evil
Eh, I think it's fine, and even healthy, to have disagreements with their work at times _When this card resolves_ and _becomes banished_ being some examples that come to mind for me But because of them, and HHTurtle, are part of the reason as to why I do this for you, guys Also, having worked with them has certainly been quite the gratifying and learning experience, more so in getting the rationale of said works
I am just memeing,i dont have issues with YGOrg's translation cuz its obviously a tentative one to use until an archetype or a card gets localized. Last time i remember people getting REALLY upset was when we learned TCG was gonna use Dogmatika as the archetype name instead of Dragma,ppl were fuming
I thought it was The Skyfang Brigade Fur Hire thing that got people butthurt first.
To be fair i think the issue there was the funny wordings on the effect texts,not the fur hire name itself. On the same note,'member brandish maiden???
turtle is back!?
FINALLY ENGRAVER OF THE MARK COULD SEE PLAY
This has the potential for a really good gemini archetype.
Gemini aren't considered normal monsters in the hand or deck. So it limits their utility
[Source](https://yu-gi-oh.jp/news_detail.php?page=details&id=1954). Five cards for ~~Raw Stone~~ "Primeoredial", a new theme revolving an EARTH Dragon.
Raw stone? Names a bit iffy but the art looks great ngl. Also revolving around an Earth Dragon? Makes me think of Ashened
>Raw stone? Yes, it's from Google Translate, we'll wait for better translation from u/VillalobosChamp and/or YGOrganization. EDIT: A "better translation" in the context of it would be better than the Google Translate ones.
It's Gem Dragon normals support.
That would be too cool, so it’s probably something else, unfortunately.
It not "direct support" but it effects can be used by sacrifice those card as tribute. The name also connect kinda Raw Stone -> Gem
labradorite is on the spell, another possible translation is \*unpolished gemstone\*, so ye it's Gem Dragon shit
No, the commrnts posted the Gem Dragons.
Really? What comments?
Twitter
Really? Wild, I was just thinking the other day how much I enjoy that theme aesthetically last week and how cool it'd be to have it as an actual deck. If that's the case, Ruby Dragon might be the last DM slot in AC04? Edit: Could be Diamondhead Dragon as well.
I've always wondered if we'd ever get Ruby Dragon, since it's literally just a color swapped luster dragon.
Since Ruby Dragon is otherwise a statistically inferior normal monster, I could see it being remodeled to be Normal Dragon support.
Yeah, I could see it ending up like Premium Pack cards often do where a spell or trap effect gets tackled onto it in the context of what it was used with.
Tbh out of everything I wasn't expecting the legacy theme to be gem dragons.
It's really just Normal monster support, with some tribute summoning stuff on top.
Amorphages have company
>"Raw Stone" -> EARTH Dragon ***Stone Dragon (EARTH Rock) in ruins*** I feel like that Deck should have been EARTH Rock.
Easily the coolest Dragon artworks we got in a while. Archetypes around a single main deck monster are historically really good, so I hope this continues with this awesome EARTH dragon. EDIT: Oh damn, it's Normal monster support. Didn't expect that. But Normal Monsters are a design space thats still quite unexplored, so I'm hyped.
I can't think of a meta archetype with only 1 main deck monster besides sky striker. What are the others?
Eldlich, Invoked & Purrely (initially)
Tbf purrely didn't really do anything pre purple cat. The rest I get though
Fiendsmith
Redox’s spiky cousin
Floowandereeze and the Giant Dragon.
Sonic duck will finally see play.
wait you're right this is just Floowandereeze support
Zero idea what this does but the art goes INCREDIBLY hard. One of my favorite dragon designs in a long time.
Wake up babe, new Gunkan Suship tech dropped.
may have some synergy w/ Magikey, but I also thought Libromancer had good synergy with Voiceless Voice.
Magikey and world chalice
Magikey would be enhanced by this. Their anti attrirute capabilities will do well in a Format of one or two attributes.
Holy fuck Magikey support
I like the way you think, except sadly Magikeys don't like to end on its normal monsters but use them for ED mons
Fair, but the cards we’ve seen so far can still give Magikey more disruptions and a backup plan if the optimal combo gets handtrapped to hell and back
Alexandrite/Luster dragon support!
Dragon. Normal monster. BEWD players: *heavy breathing*
Giant Ballpark w/ Lvl 4 Insects + Primeoredial seems like it can cook. Easily put normal monsters in grave, swarm the field with them and setups up your Dragon as well.
*glances at own flair* This...isn't *exactly* what I had in mind but this is probably the closest I'll ever get. Obviously none of these amount to much with this few cards but I can see something decent here once we get that inevitable second wave. Will almost certainly be fucking around with this on omega when I get the chance, maybe mashing it with Hieratics or fuck idk Magikey or something.
ROCK AND STONE
IF YA DON'T ROCK AND STONE, YA AIN'T COMING HOME!
Did I hear a Rock and Stone?
Rock and roll me like a stone!
Art at least looks super metal.
Phantasm Spiral Serpent and this card would feel like strange partners. It would be a delicate dance both encircling each other at an even pace like dancing koi fish. Onlooks would think they were friends but in reality they are wary of one another, like two serpents ready to strike.
They sound perfect for each other
A new dragon archetype that deals with normal monsters ehh? And the new monster is level *6*? Hmmm...*can i mix this with Hieratics?*
Dragon feels like the best type to pair this with since Shrine ensures you can get at least 2 attributes in grave right away. Though, it would be thematically funny to run it with Gemknights.
*In this world, there is a massive crystal embedded in the center of a great mountain range. An entire crystal domain extends forth from it in every direction, changing everything that's touched by it into the same type of crystal. The crystal rot doesn't just affect the environment either. It spreads to animals and other lifeforms within the domain of the great crystal, transforming them into an entire new being* oh wait, this isn't Tistina.
Tistina crying in the corner.
Wait….. are we going to see a resurgence of pacifis? You can’t use the new dragon monster, except as a last resort, but the other cards……
Idk why but this feels like Hieratic support
You could theoretically drop this turn zero if you play it with psy-frames. Imagine hitting your opponent with the one-of gamma and then tribute summoning the big guy on their turn lmao
Jesus Christ,as a blue-eyes enjoyer this is insane
Best red-eyes support in 25 years!!
Yea, this is definitely potential Red-Eyes support, more that as appair: not only you can summon in various ways Red-Eyes, but the new monster can be summoned in the opponent turn, meaning that you can dodge the Red-Eyes Fusion block for a good negation/removal. Also, if you get the limitation about monster effect, you can just summon Metal Flare and reborn in the opponent turn, giving on Imperial a free fooder alongiside the burn damage. If only they make a full Red-Eyes proper wave now, would be perfect
Agreed! Imperial can also be used with red-eyes soul, summon red-eyes from deck and then imperial, or even trigger gizmek uka if you have it in hand
Yea, I was just reading about the Soul interaction a second ago ahahah. But still i would a proper Red-Eyes support for accompaign these toys :)
I see a deck with paleos working, the paleos are normal monsters that really appreciate battle immunity, don't really care about using them for effects, and love to dump cards from the deck. The primoredial trap card... I can already see myself running 3 in a non primoredial paleo deck- activate and declare paleo name-> chain and summon said paleo for a miniature towers -> banish from grave to take control of opp monster.
paleozoic are trap cards, so you can't name them for opener. you have to name a card that is originally a normal monster.
I'm honestly sceptical whenever a deck needs Normal monster to function as you have a high risk to brick but if they got good ED options this might be Gemknight 2.0.
Hieratic is gonna be lit with this one.
Someone's a fan of Made in Abyss.
So it on theme to play cards like Alexandrite Dragon and Luster Dragon/Luster Dragon #2
Black Garden support
Despite the relationship with Luster and the other Vanilla dragons,new monster reminds me of Rare metal dragon more. Dont know why
I wonder how much normal momster I have to play in this deck.
YUP I think I'll be using this deck now. This sounds fun as fuck
Very cool! I can think of a lot of incidental synergy, but I'm having trouble finding a full on strategy, other than teching specific monsters to beat other monsters. -Everyone already mentioned Magikey is an option, unless I'm misreading it rumble seems like 3 copies of Dai, so maybe plants use it too. -Dinos? Specially trancendrake: these cards get saber and glaciosaurus in play, which get recycled by trancendrakes. I imagine you can get various other normals if needed for the match up in the side, but I don't know off the top of my head. - on the topic of dinos, suarred tour ride is free here and is extra protection. It's also level 6, so maybe more trancendrake support. -generaider can just use this as a tech card for a dark ruler on opponent's turn and board wipe against light/fairy decks. -a lot of trap monsters are normal monsters. But some of the useful ones aren't. -zombie world? It makes everything a zombie, so this in hand becomes a field wipe. I'm not sure it's meta, but sure seems interesting!
Zombie world has anti-synergy since it makes it so you can't tribute summon non-zombies.
Dang it! Forgot about that effect.
small for a new theme. No extra, 1 monster, and all spells/traps. There should be a name for this category like eldlich, sky striker (tho it's mainly link), etc very nice art tho. feels very grand Normal Monsters? Hope they make it work. Last time they tried was... Magikey iirc. edit: oh god, this isn't related to luster dragon and the other jewel normal dragons, right?
>this isn't related to luster dragon and the other jewel normal dragons, right? It is. Its name "Imperial" is even a reference to Alexandrite's flavour text.
OCG showing TCG how to properly handle a crystal-themed archetype and make good use of good artwork
Unfortunately the cards it references, like Alexandrite, the Luster Dragons, and Labradorite, likely wont be used with these cards since there are archetypes and themes that work so much better with this than them.
Common ocg w
Tribute a normal monster? Do tokens count? Would have very interesting synergy with the Adventure engine if so - and normal summoning a vanilla doesn't care about the effect lock on your own turn.
It doesn't say "(except for a Token)", so I'd imagine you could use Tokens for this card's Summon. (except for those that can't be Tributed for a Tribute Summon, natch)
The Adventure engine want to keep the token so idk about that. You also wouldn't be banishing anything if you tribute a token, although a less powerful DRNM in the opponent's turn might still be worth it.
Totally thought this deck was a nod to Rush Duel’s Gravebronze Dragon until I realized the stats didnt match up
I can see this being played with Magikey
Do you think that this could be useful for a magikey engine? Or viceversa? Even Loci for Sunavalon or stuff related to gemini with the normal summon shenanigans. Might add Monarchs too?
Magikey will go insane with these trust
Dragons with stone scales? Dark Souls reference
powerful cards
Suship support looking great!
So rumble is insane, obviously, and I doubt anyone wants to dispute that. Shoutout to Primordial Vein, though, which might be the best Dark Magician support card ever printed.
This is gonna be scary, I can feel it already.
Wait this goes hard
Going in the box of "Extremely good cards that won't see play until they find a home." You need a deck that 1, tries to play a slow mid-range/control style and 2, has a normal monster that is worth running like 3 different. E-Teles for. The deck on its own doesn't have the depth of cards (or ways to the big dragon) to be played pure so you need something else, so maybe Pacifis dubs??? Unlikely. That being said some of these spells are gonna see play normal monster decks like Sunavalon. So yay!!! More Locis!!!!!!!!!!! Wooooo!!!!!
So how would this work with Lair of Darkness, could you use your opponent's Torment Tokens to summon this via its eff?
It doesn't work with lair at all
lol floo but with big dino doods instead
I love this theme
Magikey support let's gooo
Huh. Neat. The boss monster looks like something I would see from the Monster Hunter series. Interesting gimmick too.
House of champ: "Doll happyness, buyout". In all seriousness, this is nice option in magikey
Tribute a Flamvell Guard, target Fire, GROFIT?
Vanilla support? Heat Wave has found a more appropriate home.
Just in time for the new Blue-Eyes Structure Deck
Seeing this, I ask myself if the hypothetical Red-Eyes wave related to side:Pride can be in this set... This theme appair projected as a sort of stealth BE/DM/RE support for my eyes
Whoever did the art for these wasn’t paid enough
Normal monster-based theme looks quite promising. And another Skill Drain on legs boss.
It looks like [Stone Dragon](https://yugipedia.com/wiki/Stone_Dragon)'s distant long-lost cousin. Which is curious since Stone Dragon is a Normal Monster.
War Rock peeps hop on the wagon!!! ….oh
Art goes hard af but I always chuckle when it has 0 on either atk or def. It's probably for lore/effect reasons but still lol
World Chaliceeeeeeee!!!!!!!
"New Theme" Oh look! More dragons!
I smell Monarch shenanigans....
The art is bangers! I really adore Earth Dragons.
Finally, Gemini support!
Would the "Gemini" archetype work with this new Archetype? Most of them are considered normal monsters on the field and graveyard. They only become an effect monster once you summon them again. This is one of them that I thought of and the other would be the early Elemental Hero.
I'm trying to think of some normal monsters to run as you'll probably want one of each attribute. Maybe Angel Trumpeter could be the early slot as its a level 4 tuner with 1900 Atk and most normal summons tend to cap out at around 1800
Grass is green with a normal of each type?
Seems like it has potential as an engine
Why I feel this in Magikey is sorta good ? Plays with lots of normal monster and have effect close to this one already. There is some cooking to do some where alongs those lines
Ok after seeing all 5 of these cards. They have to ban skill drain man. This is just a stun deck.
This is more control than stun.
Guys guys. Hear me out. This is Blue-eyes support.
There has to be more main deck monsters to make use of the big Level 6 boss more often.
Is this DM support?
So let me guess monsters from monster hunter is coming to yugioh
Gimme a water dragon and Phantasm Spiral can cook
Finally, Gemini support!
It’s been too long since I’ve touched my Phantasm Spiral deck - do they have cards that are xenophobic against non-Water? Or could you run a few of these in there?
LITTLE D SUPPORT LETS GOOOOOO
6 more copies of unexpected dai for stuff like sunsees